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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the QCOM_extended_get2 extension.
 * 
 * 

This extension enables instrumenting the driver for debugging of OpenGL ES applications.

*/ public class QCOMExtendedGet2 { static { GLES.initialize(); } protected QCOMExtendedGet2() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glExtGetShadersQCOM, caps.glExtGetProgramsQCOM, caps.glExtIsProgramBinaryQCOM, caps.glExtGetProgramBinarySourceQCOM ); } // --- [ glExtGetShadersQCOM ] --- public static native void nglExtGetShadersQCOM(long shaders, int maxShaders, long numShaders); public static void glExtGetShadersQCOM(@NativeType("GLuint *") IntBuffer shaders, @NativeType("GLint *") IntBuffer numShaders) { if (CHECKS) { checkSafe(numShaders, 1); } nglExtGetShadersQCOM(memAddressSafe(shaders), remainingSafe(shaders), memAddressSafe(numShaders)); } // --- [ glExtGetProgramsQCOM ] --- public static native void nglExtGetProgramsQCOM(long programs, int maxPrograms, long numPrograms); public static void glExtGetProgramsQCOM(@NativeType("GLuint *") IntBuffer programs, @NativeType("GLint *") IntBuffer numPrograms) { if (CHECKS) { checkSafe(numPrograms, 1); } nglExtGetProgramsQCOM(memAddressSafe(programs), remainingSafe(programs), memAddressSafe(numPrograms)); } // --- [ glExtIsProgramBinaryQCOM ] --- @NativeType("GLboolean") public static native boolean glExtIsProgramBinaryQCOM(@NativeType("GLuint") int program); // --- [ glExtGetProgramBinarySourceQCOM ] --- public static native void nglExtGetProgramBinarySourceQCOM(int program, int shadertype, long source, long length); public static void glExtGetProgramBinarySourceQCOM(@NativeType("GLuint") int program, @NativeType("GLenum") int shadertype, @NativeType("GLchar *") ByteBuffer source, @NativeType("GLint *") IntBuffer length) { if (CHECKS) { checkSafe(length, 1); } nglExtGetProgramBinarySourceQCOM(program, shadertype, memAddress(source), memAddressSafe(length)); } /** Array version of: {@link #glExtGetShadersQCOM ExtGetShadersQCOM} */ public static void glExtGetShadersQCOM(@NativeType("GLuint *") int[] shaders, @NativeType("GLint *") int[] numShaders) { long __functionAddress = GLES.getICD().glExtGetShadersQCOM; if (CHECKS) { check(__functionAddress); checkSafe(numShaders, 1); } callPPV(__functionAddress, shaders, lengthSafe(shaders), numShaders); } /** Array version of: {@link #glExtGetProgramsQCOM ExtGetProgramsQCOM} */ public static void glExtGetProgramsQCOM(@NativeType("GLuint *") int[] programs, @NativeType("GLint *") int[] numPrograms) { long __functionAddress = GLES.getICD().glExtGetProgramsQCOM; if (CHECKS) { check(__functionAddress); checkSafe(numPrograms, 1); } callPPV(__functionAddress, programs, lengthSafe(programs), numPrograms); } /** Array version of: {@link #glExtGetProgramBinarySourceQCOM ExtGetProgramBinarySourceQCOM} */ public static void glExtGetProgramBinarySourceQCOM(@NativeType("GLuint") int program, @NativeType("GLenum") int shadertype, @NativeType("GLchar *") ByteBuffer source, @NativeType("GLint *") int[] length) { long __functionAddress = GLES.getICD().glExtGetProgramBinarySourceQCOM; if (CHECKS) { check(__functionAddress); checkSafe(length, 1); } callPPV(__functionAddress, program, shadertype, memAddress(source), length); } }




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