All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.opengles.APPLEFramebufferMultisample Maven / Gradle / Ivy

Go to download

A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

There is a newer version: 3.3.4
Show newest version
/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;

/**
 * Native bindings to the APPLE_framebuffer_multisample extension.
 * 
 * 

This extension extends the framebuffer object framework to enable multisample rendering.

* *

The new operation RenderbufferStorageMultisampleAPPLE() allocates storage for a renderbuffer object that can be used as a multisample buffer. A * multisample render buffer image differs from a single-sample render buffer image in that a multisample image has a number of SAMPLES that is greater * than zero. No method is provided for creating multisample texture images.

* *

All of the framebuffer-attachable images attached to a framebuffer object must have the same number of SAMPLES or else the framebuffer object is not * "framebuffer complete". If a framebuffer object with multisample attachments is "framebuffer complete", then the framebuffer object behaves as if * SAMPLE_BUFFERS is one.

* *

The resolve operation is affected by calling ResolveMultisampleFramebufferAPPLE where the source is a multisample application-created framebuffer * object and the destination is a single-sample framebuffer object. Separate read and draw framebuffer object binding points are established to * facilitate the resolve.

* *

Scissoring may be used in conjunction with ResolveMultisampleFramebufferAPPLE to resolve only a portion of the framebuffer.

* *

Requires {@link GLES20 GLES 2.0}.

*/ public class APPLEFramebufferMultisample { /** Accepted by the {@code pname} parameter of GetRenderbufferParameteriv. */ public static final int GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB; /** Returned by CheckFramebufferStatus. */ public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56; /** Accepted by the {@code pname} parameter of GetBooleanv, GetIntegerv, and GetFloatv. */ public static final int GL_MAX_SAMPLES_APPLE = 0x8D57; /** * Accepted by the {@code target} parameter of BindFramebuffer, CheckFramebufferStatus, FramebufferTexture2D, FramebufferRenderbuffer, and * GetFramebufferAttachmentParameteriv. */ public static final int GL_READ_FRAMEBUFFER_APPLE = 0x8CA8, GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9; /** Accepted by the {@code pname} parameter of GetBooleanv, GetIntegerv, and GetFloatv. */ public static final int GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6, GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA; static { GLES.initialize(); } protected APPLEFramebufferMultisample() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glRenderbufferStorageMultisampleAPPLE, caps.glResolveMultisampleFramebufferAPPLE ); } // --- [ glRenderbufferStorageMultisampleAPPLE ] --- public static native void glRenderbufferStorageMultisampleAPPLE(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height); // --- [ glResolveMultisampleFramebufferAPPLE ] --- public static native void glResolveMultisampleFramebufferAPPLE(); }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy