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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;

/**
 * Native bindings to the EXT_copy_image extension.
 * 
 * 

This extension enables efficient image data transfer between image objects (i.e. textures and renderbuffers) without the need to bind the objects or * otherwise configure the rendering pipeline.

* *

This is accomplised by adding a new entry-point CopyImageSubData, which takes a named source and destination.

* *

CopyImageSubData does not perform general-purpose conversions such as scaling, resizing, blending, color-space, or format conversions. It should be * considered to operate in a manner similar to a CPU memcpy, but using the GPU for the copy.

* *

CopyImageSubData supports copies between images with different internal formats, if the formats are compatible as described in this extension.

* *

CopyImageSubData also supports copying between compressed and uncompressed images if the compressed block / uncompressed texel sizes are the same.

* *

Requires {@link GLES30 GLES 3.0}.

*/ public class EXTCopyImage { static { GLES.initialize(); } protected EXTCopyImage() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glCopyImageSubDataEXT ); } // --- [ glCopyImageSubDataEXT ] --- public static native void glCopyImageSubDataEXT(@NativeType("GLuint") int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth); }




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