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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

/**
 * Native bindings to the EXT_multisample_compatibility extension.
 * 
 * 

This extension allows disabling and enabling of multisampling.

* *

OpenGL ES 2.x/3.x both support multisampling but provide no way to disable multisampling for drawables with multiple samples.

* *

This introduces the MULTISAMPLE and SAMPLE_ALPHA_TO_ONE enables (though EXT suffixed) that operate identically to the OpenGL 4.5 core profile (as they * have existed in OpenGL since OpenGL 1.3 and earlier with the ARB_multisample, EXT_multisample, and SGIS_multisample extensions).

*/ public final class EXTMultisampleCompatibility { /** * Accepted by the {@code cap} parameter to Enable, Disable, and IsEnabled and the {@code pname} parameter to GetBooleanv, GetIntegerv, GetFloatv, and * GetInteger64v. */ public static final int GL_MULTISAMPLE_EXT = 0x809D, GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; private EXTMultisampleCompatibility() {} }




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