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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;

/**
 * Native bindings to the EXT_sparse_texture extension.
 * 
 * 

Recent advances in application complexity and a desire for higher resolutions have pushed texture sizes up considerably. Often, the amount of physical * memory available to a graphics processor is a limiting factor in the performance of texture-heavy applications. Once the available physical memory is * exhausted, paging may occur bringing performance down considerably - or worse, the application may fail. Nevertheless, the amount of address space * available to the graphics processor has increased to the point where many gigabytes - or even terabytes of address space may be usable even though that * amount of physical memory is not present.

* *

This extension allows the separation of the graphics processor's address space (reservation) from the requirement that all textures must be physically * backed (commitment). This exposes a limited form of virtualization for textures. Use cases include sparse (or partially resident) textures, texture * paging, on-demand and delayed loading of texture assets and application controlled level of detail.

* *

Requires {@link GLES31 GLES 3.1}.

*/ public class EXTSparseTexture { /** * Accepted by the {@code pname} parameter to TexParameter{if}{v}, GetTexParameter{if}v, TexParameterI{u}ivOES, GetTexParameterI{u}ivOES * TexParameterI{u}ivEXT, and GetTexParameterI{u}ivEXT. */ public static final int GL_TEXTURE_SPARSE_EXT = 0x91A6, GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7; /** Accepted by the {@code pname} parameter of GetTexParameter{if}v, GetTexParameterIi{u}vOES, and GetTexParameterIi{u}vEXT. */ public static final int GL_NUM_SPARSE_LEVELS_EXT = 0x91AA; /** Accepted by the {@code pname} parameter to GetInternalformativ. */ public static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8, GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195, GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196, GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197; /** Accepted by the {@code target} parameter to GetInternalformativ. */ public static final int GL_TEXTURE_2D = 0xDE1, GL_TEXTURE_2D_ARRAY = 0x8C1A, GL_TEXTURE_CUBE_MAP = 0x8513, GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009, GL_TEXTURE_3D = 0x806F; /** Accepted by the {@code pname} parameter to GetIntegerv, GetFloatv, GetInteger64v, and GetBooleanv. */ public static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198, GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A, GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9; static { GLES.initialize(); } protected EXTSparseTexture() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glTexPageCommitmentARB ); } // --- [ glTexPageCommitmentARB ] --- public static native void glTexPageCommitmentARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") boolean commit); }




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