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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.dyncall.DynCallback.*;

/**
 * Instances of this interface may be passed to the {@link GLES32#glDebugMessageCallback DebugMessageCallback} method.
 * 
 * 

Type

* *
 * void (*) (
 *     GLenum source,
 *     GLenum type,
 *     GLuint id,
 *     GLenum severity,
 *     GLsizei length,
 *     const GLchar *message,
 *     const void *userParam
 * )
*/ @FunctionalInterface @NativeType("GLDEBUGPROC") public interface GLDebugMessageCallbackI extends CallbackI.V { String SIGNATURE = Callback.__stdcall("(iiiiipp)v"); @Override default String getSignature() { return SIGNATURE; } @Override default void callback(long args) { invoke( dcbArgInt(args), dcbArgInt(args), dcbArgInt(args), dcbArgInt(args), dcbArgInt(args), dcbArgPointer(args), dcbArgPointer(args) ); } /** * Will be called when a debug message is generated. * * @param source the message source * @param type the message type * @param id the message ID * @param severity the message severity * @param length the message length, excluding the null-terminator * @param message a pointer to the message string representation * @param userParam the user-specified value that was passed when calling {@link GLES32#glDebugMessageCallback DebugMessageCallback} */ void invoke(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLuint") int id, @NativeType("GLenum") int severity, @NativeType("GLsizei") int length, @NativeType("const GLchar *") long message, @NativeType("const void *") long userParam); }




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