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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import java.nio.*;

import org.lwjgl.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the EXT_multi_draw_arrays extension.
 * 
 * 

These functions behave identically to the standard OpenGL 1.1 functions glDrawArrays() and glDrawElements() except they handle multiple lists of * vertices in one call. Their main purpose is to allow one function call to render more than one primitive such as triangle strip, triangle fan, etc.

*/ public class EXTMultiDrawArrays { static { GLES.initialize(); } protected EXTMultiDrawArrays() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glMultiDrawArraysEXT, caps.glMultiDrawElementsEXT ); } // --- [ glMultiDrawArraysEXT ] --- public static native void nglMultiDrawArraysEXT(int mode, long first, long count, int primcount); public static void glMultiDrawArraysEXT(@NativeType("GLenum") int mode, @NativeType("GLint const *") IntBuffer first, @NativeType("GLsizei const *") IntBuffer count) { if (CHECKS) { check(count, first.remaining()); } nglMultiDrawArraysEXT(mode, memAddress(first), memAddress(count), first.remaining()); } // --- [ glMultiDrawElementsEXT ] --- public static native void nglMultiDrawElementsEXT(int mode, long count, int type, long indices, int primcount); public static void glMultiDrawElementsEXT(@NativeType("GLenum") int mode, @NativeType("GLsizei const *") IntBuffer count, @NativeType("GLenum") int type, @NativeType("void const * const *") PointerBuffer indices) { if (CHECKS) { check(indices, count.remaining()); } nglMultiDrawElementsEXT(mode, memAddress(count), type, memAddress(indices), count.remaining()); } /** Array version of: {@link #glMultiDrawArraysEXT MultiDrawArraysEXT} */ public static void glMultiDrawArraysEXT(@NativeType("GLenum") int mode, @NativeType("GLint const *") int[] first, @NativeType("GLsizei const *") int[] count) { long __functionAddress = GLES.getICD().glMultiDrawArraysEXT; if (CHECKS) { check(__functionAddress); check(count, first.length); } callPPV(__functionAddress, mode, first, count, first.length); } /** Array version of: {@link #glMultiDrawElementsEXT MultiDrawElementsEXT} */ public static void glMultiDrawElementsEXT(@NativeType("GLenum") int mode, @NativeType("GLsizei const *") int[] count, @NativeType("GLenum") int type, @NativeType("void const * const *") PointerBuffer indices) { long __functionAddress = GLES.getICD().glMultiDrawElementsEXT; if (CHECKS) { check(__functionAddress); check(indices, count.length); } callPPV(__functionAddress, mode, count, type, memAddress(indices), count.length); } }




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