org.lwjgl.opengles.NVFramebufferMultisample Maven / Gradle / Ivy
Show all versions of lwjgl-opengles Show documentation
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
import org.lwjgl.system.*;
/**
* Native bindings to the NV_framebuffer_multisample extension.
*
* This extension extends the framebuffer object framework to enable multisample rendering.
*
* The new operation RenderbufferStorageMultisampleNV() allocates storage for a renderbuffer object that can be used as a multisample buffer. A
* multisample render buffer image differs from a single-sample render buffer image in that a multisample image has a number of SAMPLES that is greater
* than zero. No method is provided for creating multisample texture images.
*
* All of the framebuffer-attachable images attached to a framebuffer object must have the same number of SAMPLES or else the framebuffer object is not
* "framebuffer complete". If a framebuffer object with multisample attachments is "framebuffer complete", then the framebuffer object behaves as if
* SAMPLE_BUFFERS is one.
*
* A resolve operation is executed by calling BlitFramebufferNV (provided by the NV_framebuffer_blit extension) where the source is a multisample
* framebuffer object and the destination is a single-sample framebuffer object. Source and destination framebuffer may be either application-created or
* window-system provided.
*
* Requires {@link GLES20 GLES 2.0} and {@link NVFramebufferBlit NV_framebuffer_blit}.
*/
public class NVFramebufferMultisample {
static { GLES.initialize(); }
/** Accepted by the {@code pname} parameter of GetRenderbufferParameteriv. */
public static final int GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB;
/** Returned by CheckFramebufferStatus. */
public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56;
/** Accepted by the {@code pname} parameter of GetBooleanv, GetIntegerv, and GetFloatv. */
public static final int GL_MAX_SAMPLES_NV = 0x8D57;
protected NVFramebufferMultisample() {
throw new UnsupportedOperationException();
}
// --- [ glRenderbufferStorageMultisampleNV ] ---
public static native void glRenderbufferStorageMultisampleNV(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height);
}