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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * This extension adds support for the following SPIR-V extension in {apiname}:
 * 
 * 
    *
  • SPV_AMD_shader_trinary_minmax
  • *
*/ public final class AMDShaderTrinaryMinmax { /** The extension specification version. */ public static final int VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME = "VK_AMD_shader_trinary_minmax"; private AMDShaderTrinaryMinmax() {} }




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