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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
/**
* This extension adds support for the following SPIR-V extension in {apiname}:
*
*
* - SPV_AMD_shader_trinary_minmax
*
*/
public final class AMDShaderTrinaryMinmax {
/** The extension specification version. */
public static final int VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION = 1;
/** The extension name. */
public static final String VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME = "VK_AMD_shader_trinary_minmax";
private AMDShaderTrinaryMinmax() {}
}