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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import java.nio.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/** The {@code VK_KHR_win32_surface} extension is an instance extension. It provides a mechanism to create a {@code VkSurfaceKHR} object (defined by the {@code VK_KHR_surface} extension) that refers to a Win32 {@code HWND}, as well as a query to determine support for rendering to the windows desktop. */
public class KHRWin32Surface {

	/** The extension specification version. */
	public static final int VK_KHR_WIN32_SURFACE_SPEC_VERSION = 5;

	/** The extension name. */
	public static final String VK_KHR_WIN32_SURFACE_EXTENSION_NAME = "VK_KHR_win32_surface";

	/** Extends {@code VkStructureType}. */
	public static final int VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000;

	protected KHRWin32Surface() {
		throw new UnsupportedOperationException();
	}

	static boolean isAvailable(VKCapabilities caps) {
		return checkFunctions(
			caps.vkCreateWin32SurfaceKHR, caps.vkGetPhysicalDeviceWin32PresentationSupportKHR
		);
	}

	// --- [ vkCreateWin32SurfaceKHR ] ---

	/** Unsafe version of: {@link #vkCreateWin32SurfaceKHR CreateWin32SurfaceKHR} */
	public static int nvkCreateWin32SurfaceKHR(VkInstance instance, long pCreateInfo, long pAllocator, long pSurface) {
		long __functionAddress = instance.getCapabilities().vkCreateWin32SurfaceKHR;
		if ( CHECKS ) {
			check(__functionAddress);
			VkWin32SurfaceCreateInfoKHR.validate(pCreateInfo);
			if ( pAllocator != NULL ) VkAllocationCallbacks.validate(pAllocator);
		}
		return callPPPPI(__functionAddress, instance.address(), pCreateInfo, pAllocator, pSurface);
	}

	/**
	 * Create a {@code VkSurfaceKHR} object for an Win32 native window.
	 * 
	 * 
C Specification
* *

To create a {@code VkSurfaceKHR} object for a Win32 window, call:

* *
VkResult vkCreateWin32SurfaceKHR(
    VkInstance                                  instance,
    const VkWin32SurfaceCreateInfoKHR*          pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkSurfaceKHR*                               pSurface);
* *
Valid Usage (Implicit)
* *
    *
  • {@code instance} must be a valid {@code VkInstance} handle
  • *
  • {@code pCreateInfo} must be a pointer to a valid {@link VkWin32SurfaceCreateInfoKHR} structure
  • *
  • If {@code pAllocator} is not {@code NULL}, {@code pAllocator} must be a pointer to a valid {@link VkAllocationCallbacks} structure
  • *
  • {@code pSurface} must be a pointer to a {@code VkSurfaceKHR} handle
  • *
* *
Return Codes
* *
*
On success, this command returns
*
    *
  • {@link VK10#VK_SUCCESS SUCCESS}
  • *
*
On failure, this command returns
*
    *
  • {@link VK10#VK_ERROR_OUT_OF_HOST_MEMORY ERROR_OUT_OF_HOST_MEMORY}
  • *
  • {@link VK10#VK_ERROR_OUT_OF_DEVICE_MEMORY ERROR_OUT_OF_DEVICE_MEMORY}
  • *
*
* *
See Also
* *

{@link VkAllocationCallbacks}, {@link VkWin32SurfaceCreateInfoKHR}

* * @param instance the instance to associate the surface with. * @param pCreateInfo a pointer to an instance of the {@link VkWin32SurfaceCreateInfoKHR} structure containing parameters affecting the creation of the surface object. * @param pAllocator the allocator used for host memory allocated for the surface object when there is no more specific allocator available (see Memory Allocation). * @param pSurface points to a {@code VkSurfaceKHR} handle in which the created surface object is returned. */ public static int vkCreateWin32SurfaceKHR(VkInstance instance, VkWin32SurfaceCreateInfoKHR pCreateInfo, VkAllocationCallbacks pAllocator, LongBuffer pSurface) { if ( CHECKS ) check(pSurface, 1); return nvkCreateWin32SurfaceKHR(instance, pCreateInfo.address(), memAddressSafe(pAllocator), memAddress(pSurface)); } // --- [ vkGetPhysicalDeviceWin32PresentationSupportKHR ] --- /** * query queue family support for presentation on a Win32 display. * *
C Specification
* *

To determine whether a queue family of a physical device supports presentation to the Microsoft Windows desktop, call:

* *
VkBool32 vkGetPhysicalDeviceWin32PresentationSupportKHR(
    VkPhysicalDevice                            physicalDevice,
    uint32_t                                    queueFamilyIndex);
* *
Description
* *

This platform-specific function can be called prior to creating a surface.

* *
Valid Usage
* *
    *
  • {@code queueFamilyIndex} must be less than {@code pQueueFamilyPropertyCount} returned by {@link VK10#vkGetPhysicalDeviceQueueFamilyProperties GetPhysicalDeviceQueueFamilyProperties} for the given {@code physicalDevice}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code physicalDevice} must be a valid {@code VkPhysicalDevice} handle
  • *
* * @param physicalDevice the physical device. * @param queueFamilyIndex the queue family index. */ public static boolean vkGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, int queueFamilyIndex) { long __functionAddress = physicalDevice.getCapabilities().vkGetPhysicalDeviceWin32PresentationSupportKHR; if ( CHECKS ) check(__functionAddress); return callPI(__functionAddress, physicalDevice.address(), queueFamilyIndex) != 0; } /** Array version of: {@link #vkCreateWin32SurfaceKHR CreateWin32SurfaceKHR} */ public static int vkCreateWin32SurfaceKHR(VkInstance instance, VkWin32SurfaceCreateInfoKHR pCreateInfo, VkAllocationCallbacks pAllocator, long[] pSurface) { long __functionAddress = instance.getCapabilities().vkCreateWin32SurfaceKHR; if ( CHECKS ) { check(__functionAddress); check(pSurface, 1); VkWin32SurfaceCreateInfoKHR.validate(pCreateInfo.address()); if ( pAllocator != null ) VkAllocationCallbacks.validate(pAllocator.address()); } return callPPPPI(__functionAddress, instance.address(), pCreateInfo.address(), memAddressSafe(pAllocator), pSurface); } }




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