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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure specifying a three-dimensional offset.
*
* Layout
*
* struct VkOffset3D {
int32_t x;
int32_t y;
int32_t z;
}
*/
public class VkOffset3D extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
X,
Y,
Z;
static {
Layout layout = __struct(
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
X = layout.offsetof(0);
Y = layout.offsetof(1);
Z = layout.offsetof(2);
}
VkOffset3D(long address, ByteBuffer container) {
super(address, container);
}
/**
* Creates a {@link VkOffset3D} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkOffset3D(ByteBuffer container) {
this(memAddress(container), checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code x} field. */
public int x() { return nx(address()); }
/** Returns the value of the {@code y} field. */
public int y() { return ny(address()); }
/** Returns the value of the {@code z} field. */
public int z() { return nz(address()); }
/** Sets the specified value to the {@code x} field. */
public VkOffset3D x(int value) { nx(address(), value); return this; }
/** Sets the specified value to the {@code y} field. */
public VkOffset3D y(int value) { ny(address(), value); return this; }
/** Sets the specified value to the {@code z} field. */
public VkOffset3D z(int value) { nz(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkOffset3D set(
int x,
int y,
int z
) {
x(x);
y(y);
z(z);
return this;
}
/** Unsafe version of {@link #set(VkOffset3D) set}. */
public VkOffset3D nset(long struct) {
memCopy(struct, address(), SIZEOF);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkOffset3D set(VkOffset3D src) {
return nset(src.address());
}
// -----------------------------------
/** Returns a new {@link VkOffset3D} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkOffset3D malloc() {
return create(nmemAlloc(SIZEOF));
}
/** Returns a new {@link VkOffset3D} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkOffset3D calloc() {
return create(nmemCalloc(1, SIZEOF));
}
/** Returns a new {@link VkOffset3D} instance allocated with {@link BufferUtils}. */
public static VkOffset3D create() {
return new VkOffset3D(BufferUtils.createByteBuffer(SIZEOF));
}
/** Returns a new {@link VkOffset3D} instance for the specified memory address or {@code null} if the address is {@code NULL}. */
public static VkOffset3D create(long address) {
return address == NULL ? null : new VkOffset3D(address, null);
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static Buffer malloc(int capacity) {
return create(nmemAlloc(capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static Buffer calloc(int capacity) {
return create(nmemCalloc(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static Buffer create(int capacity) {
return new Buffer(BufferUtils.createByteBuffer(capacity * SIZEOF));
}
/**
* Create a {@link VkOffset3D.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static Buffer create(long address, int capacity) {
return address == NULL ? null : new Buffer(address, null, -1, 0, capacity, capacity);
}
// -----------------------------------
/** Returns a new {@link VkOffset3D} instance allocated on the thread-local {@link MemoryStack}. */
public static VkOffset3D mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@link VkOffset3D} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static VkOffset3D callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@link VkOffset3D} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkOffset3D mallocStack(MemoryStack stack) {
return create(stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@link VkOffset3D} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkOffset3D callocStack(MemoryStack stack) {
return create(stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static Buffer mallocStack(int capacity, MemoryStack stack) {
return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkOffset3D.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static Buffer callocStack(int capacity, MemoryStack stack) {
return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #x}. */
public static int nx(long struct) { return memGetInt(struct + VkOffset3D.X); }
/** Unsafe version of {@link #y}. */
public static int ny(long struct) { return memGetInt(struct + VkOffset3D.Y); }
/** Unsafe version of {@link #z}. */
public static int nz(long struct) { return memGetInt(struct + VkOffset3D.Z); }
/** Unsafe version of {@link #x(int) x}. */
public static void nx(long struct, int value) { memPutInt(struct + VkOffset3D.X, value); }
/** Unsafe version of {@link #y(int) y}. */
public static void ny(long struct, int value) { memPutInt(struct + VkOffset3D.Y, value); }
/** Unsafe version of {@link #z(int) z}. */
public static void nz(long struct, int value) { memPutInt(struct + VkOffset3D.Z, value); }
// -----------------------------------
/** An array of {@link VkOffset3D} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
/**
* Creates a new {@link VkOffset3D.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkOffset3D#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer newBufferInstance(long address, ByteBuffer container, int mark, int pos, int lim, int cap) {
return new Buffer(address, container, mark, pos, lim, cap);
}
@Override
protected VkOffset3D newInstance(long address) {
return new VkOffset3D(address, container);
}
@Override
protected int sizeof() {
return SIZEOF;
}
/** Returns the value of the {@code x} field. */
public int x() { return VkOffset3D.nx(address()); }
/** Returns the value of the {@code y} field. */
public int y() { return VkOffset3D.ny(address()); }
/** Returns the value of the {@code z} field. */
public int z() { return VkOffset3D.nz(address()); }
/** Sets the specified value to the {@code x} field. */
public VkOffset3D.Buffer x(int value) { VkOffset3D.nx(address(), value); return this; }
/** Sets the specified value to the {@code y} field. */
public VkOffset3D.Buffer y(int value) { VkOffset3D.ny(address(), value); return this; }
/** Sets the specified value to the {@code z} field. */
public VkOffset3D.Buffer z(int value) { VkOffset3D.nz(address(), value); return this; }
}
}