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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * An application using external memory may wish to synchronize access to that memory using fences. This extension enables an application to create fences from which non-Vulkan handles that reference the underlying synchronization primitive can be exported.
 * 
 * 
*
Name String
*
{@code VK_KHR_external_fence}
*
Extension Type
*
Device extension
*
Registered Extension Number
*
114
*
Revision
*
1
*
Extension and Version Dependencies
*
*
Contact
*
    *
  • Jesse Hall @jessehall
  • *
*
Last Modified Date
*
2017-05-08
*
IP Status
*
No known IP claims.
*
Contributors
*
    *
  • Jesse Hall, Google
  • *
  • James Jones, NVIDIA
  • *
  • Jeff Juliano, NVIDIA
  • *
  • Cass Everitt, Oculus
  • *
  • Contributors to VK_KHR_external_semaphore
  • *
*
*/ public final class KHRExternalFence { /** The extension specification version. */ public static final int VK_KHR_EXTERNAL_FENCE_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME = "VK_KHR_external_fence"; /** Extends {@code VkStructureType}. */ public static final int VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = 1000113000; /** * VkFenceImportFlagBitsKHR - Bitmask specifying additional parameters of fence payload import * *
Description
* *
    *
  • {@link #VK_FENCE_IMPORT_TEMPORARY_BIT_KHR FENCE_IMPORT_TEMPORARY_BIT_KHR} specifies that the fence payload will be imported only temporarily, as described in Importing Fence Payloads, regardless of the permanence of {@code handleType}.
  • *
* *
See Also
* *

{@code VkFenceImportFlagsKHR}

*/ public static final int VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = 0x1; private KHRExternalFence() {} }




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