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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying a descriptor set layout binding.
 * 
 * 
Description
* *
    *
  • {@code pImmutableSamplers} affects initialization of samplers. If {@code descriptorType} specifies a {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} or {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER} type descriptor, then {@code pImmutableSamplers} can be used to initialize a set of immutable samplers. Immutable samplers are permanently bound into the set layout; later binding a sampler into an immutable sampler slot in a descriptor set is not allowed. If {@code pImmutableSamplers} is not {@code NULL}, then it is considered to be a pointer to an array of sampler handles that will be consumed by the set layout and used for the corresponding binding. If {@code pImmutableSamplers} is {@code NULL}, then the sampler slots are dynamic and sampler handles must be bound into descriptor sets using this layout. If {@code descriptorType} is not one of these descriptor types, then {@code pImmutableSamplers} is ignored.
  • *
* *

The above layout definition allows the descriptor bindings to be specified sparsely such that not all binding numbers between 0 and the maximum binding number need to be specified in the {@code pBindings} array. Bindings that are not specified have a {@code descriptorCount} and {@code stageFlags} of zero, and the {@code descriptorType} is treated as undefined. However, all binding numbers between 0 and the maximum binding number in the {@link VkDescriptorSetLayoutCreateInfo}{@code ::pBindings} array may consume memory in the descriptor set layout even if not all descriptor bindings are used, though it should not consume additional memory from the descriptor pool.

* *
Note
* *

The maximum binding number specified should be as compact as possible to avoid wasted memory.

*
* *
Valid Usage
* *
    *
  • If {@code descriptorType} is {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} or {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}, and {@code descriptorCount} is not 0 and {@code pImmutableSamplers} is not {@code NULL}, {@code pImmutableSamplers} must be a pointer to an array of {@code descriptorCount} valid {@code VkSampler} handles
  • *
  • If {@code descriptorCount} is not 0, {@code stageFlags} must be a valid combination of {@code VkShaderStageFlagBits} values
  • *
  • If {@code descriptorType} is {@link VK10#VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT DESCRIPTOR_TYPE_INPUT_ATTACHMENT} and {@code descriptorCount} is not 0, then {@code stageFlags} must be 0 or {@link VK10#VK_SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_FRAGMENT_BIT}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code descriptorType} must be a valid {@code VkDescriptorType} value
  • *
* *
See Also
* *

{@link VkDescriptorSetLayoutCreateInfo}

* *

Member documentation

* *
    *
  • {@code binding} – the binding number of this entry and corresponds to a resource of the same binding number in the shader stages.
  • *
  • {@code descriptorType} – a {@code VkDescriptorType} specifying which type of resource descriptors are used for this binding.
  • *
  • {@code descriptorCount} – the number of descriptors contained in the binding, accessed in a shader as an array. If {@code descriptorCount} is zero this binding entry is reserved and the resource must not be accessed from any stage via this binding within any pipeline using the set layout.
  • *
  • {@code stageFlags} – member is a bitmask of {@code VkShaderStageFlagBits} specifying which pipeline shader stages can access a resource for this binding. {@link VK10#VK_SHADER_STAGE_ALL SHADER_STAGE_ALL} is a shorthand specifying that all defined shader stages, including any additional stages defined by extensions, can access the resource. If a shader stage is not included in {@code stageFlags}, then a resource must not be accessed from that stage via this binding within any pipeline using the set layout. Other than input attachments which are limited to the fragment shader, there are no limitations on what combinations of stages can be used by a descriptor binding, and in particular a binding can be used by both graphics stages and the compute stage.
  • *
* *

Layout

* *
 * struct VkDescriptorSetLayoutBinding {
 *     uint32_t binding;
 *     VkDescriptorType descriptorType;
 *     uint32_t descriptorCount;
 *     VkShaderStageFlags stageFlags;
 *     const VkSampler * pImmutableSamplers;
 * }
*/ public class VkDescriptorSetLayoutBinding extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; public static final int ALIGNOF; /** The struct member offsets. */ public static final int BINDING, DESCRIPTORTYPE, DESCRIPTORCOUNT, STAGEFLAGS, PIMMUTABLESAMPLERS; static { Layout layout = __struct( __member(4), __member(4), __member(4), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); BINDING = layout.offsetof(0); DESCRIPTORTYPE = layout.offsetof(1); DESCRIPTORCOUNT = layout.offsetof(2); STAGEFLAGS = layout.offsetof(3); PIMMUTABLESAMPLERS = layout.offsetof(4); } VkDescriptorSetLayoutBinding(long address, ByteBuffer container) { super(address, container); } /** * Creates a {@link VkDescriptorSetLayoutBinding} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkDescriptorSetLayoutBinding(ByteBuffer container) { this(memAddress(container), checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code binding} field. */ @NativeType("uint32_t") public int binding() { return nbinding(address()); } /** Returns the value of the {@code descriptorType} field. */ @NativeType("VkDescriptorType") public int descriptorType() { return ndescriptorType(address()); } /** Returns the value of the {@code descriptorCount} field. */ @NativeType("uint32_t") public int descriptorCount() { return ndescriptorCount(address()); } /** Returns the value of the {@code stageFlags} field. */ @NativeType("VkShaderStageFlags") public int stageFlags() { return nstageFlags(address()); } /** Returns a {@link LongBuffer} view of the data pointed to by the {@code pImmutableSamplers} field. */ @NativeType("const VkSampler *") public LongBuffer pImmutableSamplers() { return npImmutableSamplers(address()); } /** Sets the specified value to the {@code binding} field. */ public VkDescriptorSetLayoutBinding binding(@NativeType("uint32_t") int value) { nbinding(address(), value); return this; } /** Sets the specified value to the {@code descriptorType} field. */ public VkDescriptorSetLayoutBinding descriptorType(@NativeType("VkDescriptorType") int value) { ndescriptorType(address(), value); return this; } /** Sets the specified value to the {@code descriptorCount} field. */ public VkDescriptorSetLayoutBinding descriptorCount(@NativeType("uint32_t") int value) { ndescriptorCount(address(), value); return this; } /** Sets the specified value to the {@code stageFlags} field. */ public VkDescriptorSetLayoutBinding stageFlags(@NativeType("VkShaderStageFlags") int value) { nstageFlags(address(), value); return this; } /** Sets the address of the specified {@link LongBuffer} to the {@code pImmutableSamplers} field. */ public VkDescriptorSetLayoutBinding pImmutableSamplers(@NativeType("const VkSampler *") LongBuffer value) { npImmutableSamplers(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkDescriptorSetLayoutBinding set( int binding, int descriptorType, int descriptorCount, int stageFlags, LongBuffer pImmutableSamplers ) { binding(binding); descriptorType(descriptorType); descriptorCount(descriptorCount); stageFlags(stageFlags); pImmutableSamplers(pImmutableSamplers); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkDescriptorSetLayoutBinding set(VkDescriptorSetLayoutBinding src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkDescriptorSetLayoutBinding malloc() { return create(nmemAlloc(SIZEOF)); } /** Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkDescriptorSetLayoutBinding calloc() { return create(nmemCalloc(1, SIZEOF)); } /** Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated with {@link BufferUtils}. */ public static VkDescriptorSetLayoutBinding create() { return new VkDescriptorSetLayoutBinding(BufferUtils.createByteBuffer(SIZEOF)); } /** Returns a new {@link VkDescriptorSetLayoutBinding} instance for the specified memory address or {@code null} if the address is {@code NULL}. */ public static VkDescriptorSetLayoutBinding create(long address) { return address == NULL ? null : new VkDescriptorSetLayoutBinding(address, null); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Buffer malloc(int capacity) { return create(__malloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Buffer calloc(int capacity) { return create(nmemCalloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static Buffer create(int capacity) { return new Buffer(__create(capacity, SIZEOF)); } /** * Create a {@link VkDescriptorSetLayoutBinding.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static Buffer create(long address, int capacity) { return address == NULL ? null : new Buffer(address, null, -1, 0, capacity, capacity); } // ----------------------------------- /** Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated on the thread-local {@link MemoryStack}. */ public static VkDescriptorSetLayoutBinding mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static VkDescriptorSetLayoutBinding callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkDescriptorSetLayoutBinding mallocStack(MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link VkDescriptorSetLayoutBinding} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkDescriptorSetLayoutBinding callocStack(MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Buffer mallocStack(int capacity, MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkDescriptorSetLayoutBinding.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Buffer callocStack(int capacity, MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #binding}. */ public static int nbinding(long struct) { return memGetInt(struct + VkDescriptorSetLayoutBinding.BINDING); } /** Unsafe version of {@link #descriptorType}. */ public static int ndescriptorType(long struct) { return memGetInt(struct + VkDescriptorSetLayoutBinding.DESCRIPTORTYPE); } /** Unsafe version of {@link #descriptorCount}. */ public static int ndescriptorCount(long struct) { return memGetInt(struct + VkDescriptorSetLayoutBinding.DESCRIPTORCOUNT); } /** Unsafe version of {@link #stageFlags}. */ public static int nstageFlags(long struct) { return memGetInt(struct + VkDescriptorSetLayoutBinding.STAGEFLAGS); } /** Unsafe version of {@link #pImmutableSamplers() pImmutableSamplers}. */ public static LongBuffer npImmutableSamplers(long struct) { return memLongBuffer(memGetAddress(struct + VkDescriptorSetLayoutBinding.PIMMUTABLESAMPLERS), ndescriptorCount(struct)); } /** Unsafe version of {@link #binding(int) binding}. */ public static void nbinding(long struct, int value) { memPutInt(struct + VkDescriptorSetLayoutBinding.BINDING, value); } /** Unsafe version of {@link #descriptorType(int) descriptorType}. */ public static void ndescriptorType(long struct, int value) { memPutInt(struct + VkDescriptorSetLayoutBinding.DESCRIPTORTYPE, value); } /** Sets the specified value to the {@code descriptorCount} field of the specified {@code struct}. */ public static void ndescriptorCount(long struct, int value) { memPutInt(struct + VkDescriptorSetLayoutBinding.DESCRIPTORCOUNT, value); } /** Unsafe version of {@link #stageFlags(int) stageFlags}. */ public static void nstageFlags(long struct, int value) { memPutInt(struct + VkDescriptorSetLayoutBinding.STAGEFLAGS, value); } /** Unsafe version of {@link #pImmutableSamplers(LongBuffer) pImmutableSamplers}. */ public static void npImmutableSamplers(long struct, LongBuffer value) { memPutAddress(struct + VkDescriptorSetLayoutBinding.PIMMUTABLESAMPLERS, memAddressSafe(value)); if (value != null) { ndescriptorCount(struct, value.remaining()); } } // ----------------------------------- /** An array of {@link VkDescriptorSetLayoutBinding} structs. */ public static class Buffer extends StructBuffer implements NativeResource { /** * Creates a new {@link VkDescriptorSetLayoutBinding.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkDescriptorSetLayoutBinding#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected VkDescriptorSetLayoutBinding newInstance(long address) { return new VkDescriptorSetLayoutBinding(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code binding} field. */ @NativeType("uint32_t") public int binding() { return VkDescriptorSetLayoutBinding.nbinding(address()); } /** Returns the value of the {@code descriptorType} field. */ @NativeType("VkDescriptorType") public int descriptorType() { return VkDescriptorSetLayoutBinding.ndescriptorType(address()); } /** Returns the value of the {@code descriptorCount} field. */ @NativeType("uint32_t") public int descriptorCount() { return VkDescriptorSetLayoutBinding.ndescriptorCount(address()); } /** Returns the value of the {@code stageFlags} field. */ @NativeType("VkShaderStageFlags") public int stageFlags() { return VkDescriptorSetLayoutBinding.nstageFlags(address()); } /** Returns a {@link LongBuffer} view of the data pointed to by the {@code pImmutableSamplers} field. */ @NativeType("const VkSampler *") public LongBuffer pImmutableSamplers() { return VkDescriptorSetLayoutBinding.npImmutableSamplers(address()); } /** Sets the specified value to the {@code binding} field. */ public VkDescriptorSetLayoutBinding.Buffer binding(@NativeType("uint32_t") int value) { VkDescriptorSetLayoutBinding.nbinding(address(), value); return this; } /** Sets the specified value to the {@code descriptorType} field. */ public VkDescriptorSetLayoutBinding.Buffer descriptorType(@NativeType("VkDescriptorType") int value) { VkDescriptorSetLayoutBinding.ndescriptorType(address(), value); return this; } /** Sets the specified value to the {@code descriptorCount} field. */ public VkDescriptorSetLayoutBinding.Buffer descriptorCount(@NativeType("uint32_t") int value) { VkDescriptorSetLayoutBinding.ndescriptorCount(address(), value); return this; } /** Sets the specified value to the {@code stageFlags} field. */ public VkDescriptorSetLayoutBinding.Buffer stageFlags(@NativeType("VkShaderStageFlags") int value) { VkDescriptorSetLayoutBinding.nstageFlags(address(), value); return this; } /** Sets the address of the specified {@link LongBuffer} to the {@code pImmutableSamplers} field. */ public VkDescriptorSetLayoutBinding.Buffer pImmutableSamplers(@NativeType("const VkSampler *") LongBuffer value) { VkDescriptorSetLayoutBinding.npImmutableSamplers(address(), value); return this; } } }




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