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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing multiview features that can be supported by an implementation.
*
* Description
*
*
* - {@code multiview} indicates whether the implementation supports multiview rendering within a render pass. If this feature is not enabled, the view mask of each subpass must always be zero.
* - {@code multiviewGeometryShader} indicates whether the implementation supports multiview rendering within a render pass, with geometry shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include a geometry shader.
* - {@code multiviewTessellationShader} indicates whether the implementation supports multiview rendering within a render pass, with tessellation shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include any tessellation shaders.
*
*
* If the {@link VkPhysicalDeviceMultiviewFeaturesKHX} structure is included in the {@code pNext} chain of {@link VkPhysicalDeviceFeatures2KHR}, it is filled with values indicating whether each feature is supported. {@link VkPhysicalDeviceMultiviewFeaturesKHX} can also be used in the {@code pNext} chain of {@link VkDeviceCreateInfo} to enable the features.
*
* Valid Usage
*
*
* - If {@code multiviewGeometryShader} is enabled then {@code multiview} must also be enabled.
* - If {@code multiviewTessellationShader} is enabled then {@code multiview} must also be enabled.
*
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link KHXMultiview#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHX STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHX}
*
*
* Layout
*
*
* struct VkPhysicalDeviceMultiviewFeaturesKHX {
* VkStructureType sType;
* void * pNext;
* VkBool32 multiview;
* VkBool32 multiviewGeometryShader;
* VkBool32 multiviewTessellationShader;
* }
*/
public class VkPhysicalDeviceMultiviewFeaturesKHX extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
MULTIVIEW,
MULTIVIEWGEOMETRYSHADER,
MULTIVIEWTESSELLATIONSHADER;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
MULTIVIEW = layout.offsetof(2);
MULTIVIEWGEOMETRYSHADER = layout.offsetof(3);
MULTIVIEWTESSELLATIONSHADER = layout.offsetof(4);
}
VkPhysicalDeviceMultiviewFeaturesKHX(long address, ByteBuffer container) {
super(address, container);
}
/**
* Creates a {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceMultiviewFeaturesKHX(ByteBuffer container) {
this(memAddress(container), checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code sType} field. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** Returns the value of the {@code pNext} field. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** Returns the value of the {@code multiview} field. */
@NativeType("VkBool32")
public boolean multiview() { return nmultiview(address()) != 0; }
/** Returns the value of the {@code multiviewGeometryShader} field. */
@NativeType("VkBool32")
public boolean multiviewGeometryShader() { return nmultiviewGeometryShader(address()) != 0; }
/** Returns the value of the {@code multiviewTessellationShader} field. */
@NativeType("VkBool32")
public boolean multiviewTessellationShader() { return nmultiviewTessellationShader(address()) != 0; }
/** Sets the specified value to the {@code sType} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the specified value to the {@code pNext} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@code multiview} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX multiview(@NativeType("VkBool32") boolean value) { nmultiview(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@code multiviewGeometryShader} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX multiviewGeometryShader(@NativeType("VkBool32") boolean value) { nmultiviewGeometryShader(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@code multiviewTessellationShader} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX multiviewTessellationShader(@NativeType("VkBool32") boolean value) { nmultiviewTessellationShader(address(), value ? 1 : 0); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceMultiviewFeaturesKHX set(
int sType,
long pNext,
boolean multiview,
boolean multiviewGeometryShader,
boolean multiviewTessellationShader
) {
sType(sType);
pNext(pNext);
multiview(multiview);
multiviewGeometryShader(multiviewGeometryShader);
multiviewTessellationShader(multiviewTessellationShader);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceMultiviewFeaturesKHX set(VkPhysicalDeviceMultiviewFeaturesKHX src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceMultiviewFeaturesKHX malloc() {
return create(nmemAlloc(SIZEOF));
}
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceMultiviewFeaturesKHX calloc() {
return create(nmemCalloc(1, SIZEOF));
}
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceMultiviewFeaturesKHX create() {
return new VkPhysicalDeviceMultiviewFeaturesKHX(BufferUtils.createByteBuffer(SIZEOF));
}
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance for the specified memory address or {@code null} if the address is {@code NULL}. */
public static VkPhysicalDeviceMultiviewFeaturesKHX create(long address) {
return address == NULL ? null : new VkPhysicalDeviceMultiviewFeaturesKHX(address, null);
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static Buffer malloc(int capacity) {
return create(__malloc(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static Buffer calloc(int capacity) {
return create(nmemCalloc(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static Buffer create(int capacity) {
return new Buffer(__create(capacity, SIZEOF));
}
/**
* Create a {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static Buffer create(long address, int capacity) {
return address == NULL ? null : new Buffer(address, null, -1, 0, capacity, capacity);
}
// -----------------------------------
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the thread-local {@link MemoryStack}. */
public static VkPhysicalDeviceMultiviewFeaturesKHX mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static VkPhysicalDeviceMultiviewFeaturesKHX callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceMultiviewFeaturesKHX mallocStack(MemoryStack stack) {
return create(stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceMultiviewFeaturesKHX callocStack(MemoryStack stack) {
return create(stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static Buffer mallocStack(int capacity, MemoryStack stack) {
return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static Buffer callocStack(int capacity, MemoryStack stack) {
return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceMultiviewFeaturesKHX.PNEXT); }
/** Unsafe version of {@link #multiview}. */
public static int nmultiview(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEW); }
/** Unsafe version of {@link #multiviewGeometryShader}. */
public static int nmultiviewGeometryShader(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWGEOMETRYSHADER); }
/** Unsafe version of {@link #multiviewTessellationShader}. */
public static int nmultiviewTessellationShader(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWTESSELLATIONSHADER); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceMultiviewFeaturesKHX.PNEXT, value); }
/** Unsafe version of {@link #multiview(boolean) multiview}. */
public static void nmultiview(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEW, value); }
/** Unsafe version of {@link #multiviewGeometryShader(boolean) multiviewGeometryShader}. */
public static void nmultiviewGeometryShader(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWGEOMETRYSHADER, value); }
/** Unsafe version of {@link #multiviewTessellationShader(boolean) multiviewTessellationShader}. */
public static void nmultiviewTessellationShader(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWTESSELLATIONSHADER, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceMultiviewFeaturesKHX} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
/**
* Creates a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceMultiviewFeaturesKHX#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer newBufferInstance(long address, ByteBuffer container, int mark, int pos, int lim, int cap) {
return new Buffer(address, container, mark, pos, lim, cap);
}
@Override
protected VkPhysicalDeviceMultiviewFeaturesKHX newInstance(long address) {
return new VkPhysicalDeviceMultiviewFeaturesKHX(address, container);
}
@Override
public int sizeof() {
return SIZEOF;
}
/** Returns the value of the {@code sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceMultiviewFeaturesKHX.nsType(address()); }
/** Returns the value of the {@code pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceMultiviewFeaturesKHX.npNext(address()); }
/** Returns the value of the {@code multiview} field. */
@NativeType("VkBool32")
public boolean multiview() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiview(address()) != 0; }
/** Returns the value of the {@code multiviewGeometryShader} field. */
@NativeType("VkBool32")
public boolean multiviewGeometryShader() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewGeometryShader(address()) != 0; }
/** Returns the value of the {@code multiviewTessellationShader} field. */
@NativeType("VkBool32")
public boolean multiviewTessellationShader() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewTessellationShader(address()) != 0; }
/** Sets the specified value to the {@code sType} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceMultiviewFeaturesKHX.nsType(address(), value); return this; }
/** Sets the specified value to the {@code pNext} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceMultiviewFeaturesKHX.npNext(address(), value); return this; }
/** Sets the specified value to the {@code multiview} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiview(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiview(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@code multiviewGeometryShader} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiviewGeometryShader(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewGeometryShader(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@code multiviewTessellationShader} field. */
public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiviewTessellationShader(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewTessellationShader(address(), value ? 1 : 0); return this; }
}
}