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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying vertex input attribute description.
 * 
 * 
Valid Usage
* *
    *
  • {@code location} must be less than {@link VkPhysicalDeviceLimits}{@code ::maxVertexInputAttributes}
  • *
  • {@code binding} must be less than {@link VkPhysicalDeviceLimits}{@code ::maxVertexInputBindings}
  • *
  • {@code offset} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxVertexInputAttributeOffset}
  • *
  • {@code format} must be allowed as a vertex buffer format, as specified by the {@link VK10#VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT FORMAT_FEATURE_VERTEX_BUFFER_BIT} flag in {@link VkFormatProperties}{@code ::bufferFeatures} returned by {@link VK10#vkGetPhysicalDeviceFormatProperties GetPhysicalDeviceFormatProperties}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code format} must be a valid {@code VkFormat} value
  • *
* *
See Also
* *

{@link VkPipelineVertexInputStateCreateInfo}

* *

Member documentation

* *
    *
  • {@code location} – the shader binding location number for this attribute.
  • *
  • {@code binding} – the binding number which this attribute takes its data from.
  • *
  • {@code format} – the size and type of the vertex attribute data.
  • *
  • {@code offset} – a byte offset of this attribute relative to the start of an element in the vertex input binding.
  • *
* *

Layout

* *
 * struct VkVertexInputAttributeDescription {
 *     uint32_t location;
 *     uint32_t binding;
 *     VkFormat format;
 *     uint32_t offset;
 * }
*/ public class VkVertexInputAttributeDescription extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; public static final int ALIGNOF; /** The struct member offsets. */ public static final int LOCATION, BINDING, FORMAT, OFFSET; static { Layout layout = __struct( __member(4), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); LOCATION = layout.offsetof(0); BINDING = layout.offsetof(1); FORMAT = layout.offsetof(2); OFFSET = layout.offsetof(3); } VkVertexInputAttributeDescription(long address, ByteBuffer container) { super(address, container); } /** * Creates a {@link VkVertexInputAttributeDescription} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkVertexInputAttributeDescription(ByteBuffer container) { this(memAddress(container), checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code location} field. */ @NativeType("uint32_t") public int location() { return nlocation(address()); } /** Returns the value of the {@code binding} field. */ @NativeType("uint32_t") public int binding() { return nbinding(address()); } /** Returns the value of the {@code format} field. */ @NativeType("VkFormat") public int format() { return nformat(address()); } /** Returns the value of the {@code offset} field. */ @NativeType("uint32_t") public int offset() { return noffset(address()); } /** Sets the specified value to the {@code location} field. */ public VkVertexInputAttributeDescription location(@NativeType("uint32_t") int value) { nlocation(address(), value); return this; } /** Sets the specified value to the {@code binding} field. */ public VkVertexInputAttributeDescription binding(@NativeType("uint32_t") int value) { nbinding(address(), value); return this; } /** Sets the specified value to the {@code format} field. */ public VkVertexInputAttributeDescription format(@NativeType("VkFormat") int value) { nformat(address(), value); return this; } /** Sets the specified value to the {@code offset} field. */ public VkVertexInputAttributeDescription offset(@NativeType("uint32_t") int value) { noffset(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkVertexInputAttributeDescription set( int location, int binding, int format, int offset ) { location(location); binding(binding); format(format); offset(offset); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkVertexInputAttributeDescription set(VkVertexInputAttributeDescription src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link VkVertexInputAttributeDescription} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkVertexInputAttributeDescription malloc() { return create(nmemAlloc(SIZEOF)); } /** Returns a new {@link VkVertexInputAttributeDescription} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkVertexInputAttributeDescription calloc() { return create(nmemCalloc(1, SIZEOF)); } /** Returns a new {@link VkVertexInputAttributeDescription} instance allocated with {@link BufferUtils}. */ public static VkVertexInputAttributeDescription create() { return new VkVertexInputAttributeDescription(BufferUtils.createByteBuffer(SIZEOF)); } /** Returns a new {@link VkVertexInputAttributeDescription} instance for the specified memory address or {@code null} if the address is {@code NULL}. */ public static VkVertexInputAttributeDescription create(long address) { return address == NULL ? null : new VkVertexInputAttributeDescription(address, null); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Buffer malloc(int capacity) { return create(__malloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Buffer calloc(int capacity) { return create(nmemCalloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static Buffer create(int capacity) { return new Buffer(__create(capacity, SIZEOF)); } /** * Create a {@link VkVertexInputAttributeDescription.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static Buffer create(long address, int capacity) { return address == NULL ? null : new Buffer(address, null, -1, 0, capacity, capacity); } // ----------------------------------- /** Returns a new {@link VkVertexInputAttributeDescription} instance allocated on the thread-local {@link MemoryStack}. */ public static VkVertexInputAttributeDescription mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link VkVertexInputAttributeDescription} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static VkVertexInputAttributeDescription callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link VkVertexInputAttributeDescription} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkVertexInputAttributeDescription mallocStack(MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link VkVertexInputAttributeDescription} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkVertexInputAttributeDescription callocStack(MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Buffer mallocStack(int capacity, MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkVertexInputAttributeDescription.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Buffer callocStack(int capacity, MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #location}. */ public static int nlocation(long struct) { return memGetInt(struct + VkVertexInputAttributeDescription.LOCATION); } /** Unsafe version of {@link #binding}. */ public static int nbinding(long struct) { return memGetInt(struct + VkVertexInputAttributeDescription.BINDING); } /** Unsafe version of {@link #format}. */ public static int nformat(long struct) { return memGetInt(struct + VkVertexInputAttributeDescription.FORMAT); } /** Unsafe version of {@link #offset}. */ public static int noffset(long struct) { return memGetInt(struct + VkVertexInputAttributeDescription.OFFSET); } /** Unsafe version of {@link #location(int) location}. */ public static void nlocation(long struct, int value) { memPutInt(struct + VkVertexInputAttributeDescription.LOCATION, value); } /** Unsafe version of {@link #binding(int) binding}. */ public static void nbinding(long struct, int value) { memPutInt(struct + VkVertexInputAttributeDescription.BINDING, value); } /** Unsafe version of {@link #format(int) format}. */ public static void nformat(long struct, int value) { memPutInt(struct + VkVertexInputAttributeDescription.FORMAT, value); } /** Unsafe version of {@link #offset(int) offset}. */ public static void noffset(long struct, int value) { memPutInt(struct + VkVertexInputAttributeDescription.OFFSET, value); } // ----------------------------------- /** An array of {@link VkVertexInputAttributeDescription} structs. */ public static class Buffer extends StructBuffer implements NativeResource { /** * Creates a new {@link VkVertexInputAttributeDescription.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkVertexInputAttributeDescription#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected VkVertexInputAttributeDescription newInstance(long address) { return new VkVertexInputAttributeDescription(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code location} field. */ @NativeType("uint32_t") public int location() { return VkVertexInputAttributeDescription.nlocation(address()); } /** Returns the value of the {@code binding} field. */ @NativeType("uint32_t") public int binding() { return VkVertexInputAttributeDescription.nbinding(address()); } /** Returns the value of the {@code format} field. */ @NativeType("VkFormat") public int format() { return VkVertexInputAttributeDescription.nformat(address()); } /** Returns the value of the {@code offset} field. */ @NativeType("uint32_t") public int offset() { return VkVertexInputAttributeDescription.noffset(address()); } /** Sets the specified value to the {@code location} field. */ public VkVertexInputAttributeDescription.Buffer location(@NativeType("uint32_t") int value) { VkVertexInputAttributeDescription.nlocation(address(), value); return this; } /** Sets the specified value to the {@code binding} field. */ public VkVertexInputAttributeDescription.Buffer binding(@NativeType("uint32_t") int value) { VkVertexInputAttributeDescription.nbinding(address(), value); return this; } /** Sets the specified value to the {@code format} field. */ public VkVertexInputAttributeDescription.Buffer format(@NativeType("VkFormat") int value) { VkVertexInputAttributeDescription.nformat(address(), value); return this; } /** Sets the specified value to the {@code offset} field. */ public VkVertexInputAttributeDescription.Buffer offset(@NativeType("uint32_t") int value) { VkVertexInputAttributeDescription.noffset(address(), value); return this; } } }




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