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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
/**
* The {@code VK_KHR_relaxed_block_layout} extension allows implementations to indicate they can support more variation in block {@code Offset} decorations. For example, placing a vector of three floats at an offset of 16*N + 4.
*
* See Offset and Stride Assignment for details.
*
*
* - Name String
* - {@code VK_KHR_relaxed_block_layout}
* - Extension Type
* - Device extension
* - Registered Extension Number
* - 145
* - Revision
* - 1
* - Extension and Version Dependencies
*
* - Requires Vulkan 1.0
*
* - Contact
*
* - John Kessenich @johnk
*
* - Last Modified Date
* - 2017-03-26
* - IP Status
* - No known IP claims.
* - Contributors
*
* - John Kessenich, Google
*
*
*/
public final class KHRRelaxedBlockLayout {
/** The extension specification version. */
public static final int VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION = 1;
/** The extension name. */
public static final String VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME = "VK_KHR_relaxed_block_layout";
private KHRRelaxedBlockLayout() {}
}