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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying a push constant range.
 * 
 * 
Valid Usage
* *
    *
  • {@code offset} must be less than {@link VkPhysicalDeviceLimits}{@code ::maxPushConstantsSize}
  • *
  • {@code offset} must be a multiple of 4
  • *
  • {@code size} must be greater than 0
  • *
  • {@code size} must be a multiple of 4
  • *
  • {@code size} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPushConstantsSize} minus {@code offset}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code stageFlags} must be a valid combination of {@code VkShaderStageFlagBits} values
  • *
  • {@code stageFlags} must not be 0
  • *
* *
See Also
* *

{@link VkPipelineLayoutCreateInfo}

* *

Member documentation

* *
    *
  • {@code stageFlags} – a set of stage flags describing the shader stages that will access a range of push constants. If a particular stage is not included in the range, then accessing members of that range of push constants from the corresponding shader stage will result in undefined data being read.
  • *
  • {@code offset} – {@code offset} and {@code size} are the start offset and size, respectively, consumed by the range. Both {@code offset} and {@code size} are in units of bytes and must be a multiple of 4. The layout of the push constant variables is specified in the shader.
  • *
  • {@code size} – see {@code offset}
  • *
* *

Layout

* *
 * struct VkPushConstantRange {
 *     VkShaderStageFlags stageFlags;
 *     uint32_t offset;
 *     uint32_t size;
 * }
*/ public class VkPushConstantRange extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; public static final int ALIGNOF; /** The struct member offsets. */ public static final int STAGEFLAGS, OFFSET, SIZE; static { Layout layout = __struct( __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STAGEFLAGS = layout.offsetof(0); OFFSET = layout.offsetof(1); SIZE = layout.offsetof(2); } VkPushConstantRange(long address, @Nullable ByteBuffer container) { super(address, container); } /** * Creates a {@link VkPushConstantRange} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkPushConstantRange(ByteBuffer container) { this(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code stageFlags} field. */ @NativeType("VkShaderStageFlags") public int stageFlags() { return nstageFlags(address()); } /** Returns the value of the {@code offset} field. */ @NativeType("uint32_t") public int offset() { return noffset(address()); } /** Returns the value of the {@code size} field. */ @NativeType("uint32_t") public int size() { return nsize(address()); } /** Sets the specified value to the {@code stageFlags} field. */ public VkPushConstantRange stageFlags(@NativeType("VkShaderStageFlags") int value) { nstageFlags(address(), value); return this; } /** Sets the specified value to the {@code offset} field. */ public VkPushConstantRange offset(@NativeType("uint32_t") int value) { noffset(address(), value); return this; } /** Sets the specified value to the {@code size} field. */ public VkPushConstantRange size(@NativeType("uint32_t") int value) { nsize(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkPushConstantRange set( int stageFlags, int offset, int size ) { stageFlags(stageFlags); offset(offset); size(size); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkPushConstantRange set(VkPushConstantRange src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link VkPushConstantRange} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkPushConstantRange malloc() { return create(nmemAllocChecked(SIZEOF)); } /** Returns a new {@link VkPushConstantRange} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkPushConstantRange calloc() { return create(nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link VkPushConstantRange} instance allocated with {@link BufferUtils}. */ public static VkPushConstantRange create() { return new VkPushConstantRange(BufferUtils.createByteBuffer(SIZEOF)); } /** Returns a new {@link VkPushConstantRange} instance for the specified memory address. */ public static VkPushConstantRange create(long address) { return new VkPushConstantRange(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPushConstantRange createSafe(long address) { return address == NULL ? null : create(address); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer malloc(int capacity) { return create(__malloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer calloc(int capacity) { return create(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer create(int capacity) { return new Buffer(__create(capacity, SIZEOF)); } /** * Create a {@link VkPushConstantRange.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPushConstantRange.Buffer createSafe(long address, int capacity) { return address == NULL ? null : create(address, capacity); } // ----------------------------------- /** Returns a new {@link VkPushConstantRange} instance allocated on the thread-local {@link MemoryStack}. */ public static VkPushConstantRange mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link VkPushConstantRange} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static VkPushConstantRange callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link VkPushConstantRange} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkPushConstantRange mallocStack(MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link VkPushConstantRange} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkPushConstantRange callocStack(MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer mallocStack(int capacity, MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPushConstantRange.Buffer callocStack(int capacity, MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #stageFlags}. */ public static int nstageFlags(long struct) { return memGetInt(struct + VkPushConstantRange.STAGEFLAGS); } /** Unsafe version of {@link #offset}. */ public static int noffset(long struct) { return memGetInt(struct + VkPushConstantRange.OFFSET); } /** Unsafe version of {@link #size}. */ public static int nsize(long struct) { return memGetInt(struct + VkPushConstantRange.SIZE); } /** Unsafe version of {@link #stageFlags(int) stageFlags}. */ public static void nstageFlags(long struct, int value) { memPutInt(struct + VkPushConstantRange.STAGEFLAGS, value); } /** Unsafe version of {@link #offset(int) offset}. */ public static void noffset(long struct, int value) { memPutInt(struct + VkPushConstantRange.OFFSET, value); } /** Unsafe version of {@link #size(int) size}. */ public static void nsize(long struct, int value) { memPutInt(struct + VkPushConstantRange.SIZE, value); } // ----------------------------------- /** An array of {@link VkPushConstantRange} structs. */ public static class Buffer extends StructBuffer implements NativeResource { /** * Creates a new {@link VkPushConstantRange.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkPushConstantRange#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected VkPushConstantRange newInstance(long address) { return new VkPushConstantRange(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code stageFlags} field. */ @NativeType("VkShaderStageFlags") public int stageFlags() { return VkPushConstantRange.nstageFlags(address()); } /** Returns the value of the {@code offset} field. */ @NativeType("uint32_t") public int offset() { return VkPushConstantRange.noffset(address()); } /** Returns the value of the {@code size} field. */ @NativeType("uint32_t") public int size() { return VkPushConstantRange.nsize(address()); } /** Sets the specified value to the {@code stageFlags} field. */ public VkPushConstantRange.Buffer stageFlags(@NativeType("VkShaderStageFlags") int value) { VkPushConstantRange.nstageFlags(address(), value); return this; } /** Sets the specified value to the {@code offset} field. */ public VkPushConstantRange.Buffer offset(@NativeType("uint32_t") int value) { VkPushConstantRange.noffset(address(), value); return this; } /** Sets the specified value to the {@code size} field. */ public VkPushConstantRange.Buffer size(@NativeType("uint32_t") int value) { VkPushConstantRange.nsize(address(), value); return this; } } }




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