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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * This extension removes the {@link VkViewport} {@code minDepth} and {@code maxDepth} restrictions that the values must be between {@code 0.0} and {@code 1.0}, inclusive. It also removes the same restriction on {@link VkPipelineDepthStencilStateCreateInfo} {@code minDepthBounds} and {@code maxDepthBounds}. Finally it removes the restriction on the {@code depth} value in {@link VkClearDepthStencilValue}.
 * 
 * 
VK_EXT_depth_range_unrestricted
* *
*
Name String
*
{@code VK_EXT_depth_range_unrestricted}
*
Extension Type
*
Device extension
*
Registered Extension Number
*
14
*
Revision
*
1
*
Extension and Version Dependencies
*
    *
  • Requires Vulkan 1.0
  • *
*
Contact
*
*
* *
Other Extension Metadata
* *
*
Last Modified Date
*
2017-06-22
*
Contributors
*
    *
  • Daniel Koch, NVIDIA
  • *
  • Jeff Bolz, NVIDIA
  • *
*
*/ public final class EXTDepthRangeUnrestricted { /** The extension specification version. */ public static final int VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME = "VK_EXT_depth_range_unrestricted"; private EXTDepthRangeUnrestricted() {} }




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