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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * The {@code VK_KHR_shader_float16_int8} extension allows use of 16-bit floating-point types and 8-bit integer types in shaders for arithmetic operations.
 * 
 * 

It introduces two new optional features {@code shaderFloat16} and {@code shaderInt8} which directly map to the {@code Float16} and the {@code Int8} SPIR-V capabilities. The {@code VK_KHR_shader_float16_int8} extension also specifies precision requirements for half-precision floating-point SPIR-V operations. This extension does not enable use of 8-bit integer types or 16-bit floating-point types in any shader input and output interfaces and therefore does not supersede the {@link KHR8bitStorage VK_KHR_8bit_storage} or {@link KHR16bitStorage VK_KHR_16bit_storage} extensions.

* *
Promotion to Vulkan 1.2
* *

All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. However, if Vulkan 1.2 is supported and this extension is not, both the {@code shaderFloat16} and {@code shaderInt8} capabilities are optional. The original type, enum and command names are still available as aliases of the core functionality.

* *
VK_KHR_shader_float16_int8
* *
*
Name String
*
{@code VK_KHR_shader_float16_int8}
*
Extension Type
*
Device extension
*
Registered Extension Number
*
83
*
Revision
*
1
*
Extension and Version Dependencies
*
    *
  • Requires Vulkan 1.0
  • *
  • Requires {@link KHRGetPhysicalDeviceProperties2 VK_KHR_get_physical_device_properties2}
  • *
*
Deprecation state
*
*
Contact
*
*
* *
Other Extension Metadata
* *
*
Last Modified Date
*
2018-03-07
*
Interactions and External Dependencies
*
    *
  • Promoted to Vulkan 1.2 Core
  • *
  • This extension interacts with {@link KHR8bitStorage VK_KHR_8bit_storage}
  • *
  • This extension interacts with {@link KHR16bitStorage VK_KHR_16bit_storage}
  • *
  • This extension interacts with {@link KHRShaderFloatControls VK_KHR_shader_float_controls}
  • *
  • This extension provides API support for {@code GL_EXT_shader_explicit_arithmetic_types}
  • *
*
IP Status
*
No known IP claims.
*
Contributors
*
    *
  • Alexander Galazin, Arm
  • *
  • Jan-Harald Fredriksen, Arm
  • *
  • Jeff Bolz, NVIDIA
  • *
  • Graeme Leese, Broadcom
  • *
  • Daniel Rakos, AMD
  • *
*
*/ public final class KHRShaderFloat16Int8 { /** The extension specification version. */ public static final int VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME = "VK_KHR_shader_float16_int8"; /** * Extends {@code VkStructureType}. * *
Enum values:
* *
    *
  • {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR}
  • *
  • {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR}
  • *
*/ public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = 1000082000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = 1000082000; private KHRShaderFloat16Int8() {} }




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