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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * This extension adds support for the integer dot product SPIR-V instructions defined in SPV_KHR_integer_dot_product. These instructions are particularly useful for neural network inference and training but find uses in other general purpose compute applications as well.
 * 
 * 
VK_KHR_shader_integer_dot_product
* *
*
Name String
*
{@code VK_KHR_shader_integer_dot_product}
*
Extension Type
*
Device extension
*
Registered Extension Number
*
281
*
Revision
*
1
*
Extension and Version Dependencies
*
    *
  • Requires Vulkan 1.0
  • *
  • Requires {@link KHRGetPhysicalDeviceProperties2 VK_KHR_get_physical_device_properties2}
  • *
*
Contact
*
*
Extension Proposal
*
VK_KHR_shader_integer_dot_product
*
* *
Other Extension Metadata
* *
*
Last Modified Date
*
2021-06-16
*
Interactions and External Dependencies
*
*
IP Status
*
No known IP claims.
*
Contributors
*
    *
  • Kévin Petit, Arm Ltd.
  • *
  • Jeff Bolz, NVidia
  • *
  • Spencer Fricke, Samsung
  • *
  • Jesse Hall, Google
  • *
  • John Kessenich, Google
  • *
  • Graeme Leese, Broadcom
  • *
  • Einar Hov, Arm Ltd.
  • *
  • Stuart Brady, Arm Ltd.
  • *
  • Pablo Cascon, Arm Ltd.
  • *
  • Tobias Hector, AMD
  • *
  • Jeff Leger, Qualcomm
  • *
  • Ruihao Zhang, Qualcomm
  • *
  • Pierre Boudier, NVidia
  • *
  • Jon Leech, The Khronos Group
  • *
  • Tom Olson, Arm Ltd.
  • *
*
*/ public final class KHRShaderIntegerDotProduct { /** The extension specification version. */ public static final int VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME = "VK_KHR_shader_integer_dot_product"; /** * Extends {@code VkStructureType}. * *
Enum values:
* *
    *
  • {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR}
  • *
  • {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR}
  • *
*/ public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = 1000280000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = 1000280001; private KHRShaderIntegerDotProduct() {} }




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