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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
/**
* This extension allows the use of the {@code SPV_KHR_non_semantic_info} extension in SPIR-V shader modules.
*
* VK_KHR_shader_non_semantic_info
*
*
* - Name String
* - {@code VK_KHR_shader_non_semantic_info}
* - Extension Type
* - Device extension
* - Registered Extension Number
* - 294
* - Revision
* - 1
* - Extension and Version Dependencies
*
* - Requires Vulkan 1.0
*
* - Contact
*
* - Baldur Karlsson baldurk
*
*
*
* Other Extension Metadata
*
*
* - Last Modified Date
* - 2019-10-16
* - IP Status
* - No known IP claims.
* - Interactions and External Dependencies
*
* - This extension requires {@code SPV_KHR_non_semantic_info}
*
* - Contributors
*
* - Baldur Karlsson, Valve
*
*
*/
public final class KHRShaderNonSemanticInfo {
/** The extension specification version. */
public static final int VK_KHR_SHADER_NON_SEMANTIC_INFO_SPEC_VERSION = 1;
/** The extension name. */
public static final String VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME = "VK_KHR_shader_non_semantic_info";
private KHRShaderNonSemanticInfo() {}
}