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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Set the initial device mask and render areas for a render pass instance.
 * 
 * 
Description
* *

The {@code deviceMask} serves several purposes. It is an upper bound on the set of physical devices that can be used during the render pass instance, and the initial device mask when the render pass instance begins. In addition, commands transitioning to the next subpass in a render pass instance and commands ending the render pass instance, and, accordingly render pass attachment load, store, and resolve operations and subpass dependencies corresponding to the render pass instance, are executed on the physical devices included in the device mask provided here.

* *

If {@code deviceRenderAreaCount} is not zero, then the elements of {@code pDeviceRenderAreas} override the value of {@link VkRenderPassBeginInfo}{@code ::renderArea}, and provide a render area specific to each physical device. These render areas serve the same purpose as {@link VkRenderPassBeginInfo}{@code ::renderArea}, including controlling the region of attachments that are cleared by {@link VK10#VK_ATTACHMENT_LOAD_OP_CLEAR ATTACHMENT_LOAD_OP_CLEAR} and that are resolved into resolve attachments.

* *

If this structure is not present, the render pass instance’s device mask is the value of {@link VkDeviceGroupCommandBufferBeginInfo}{@code ::deviceMask}. If this structure is not present or if {@code deviceRenderAreaCount} is zero, {@link VkRenderPassBeginInfo}{@code ::renderArea} is used for all physical devices.

* *
Valid Usage
* *
    *
  • {@code deviceMask} must be a valid device mask value
  • *
  • {@code deviceMask} must not be zero
  • *
  • {@code deviceMask} must be a subset of the command buffer’s initial device mask
  • *
  • {@code deviceRenderAreaCount} must either be zero or equal to the number of physical devices in the logical device
  • *
  • The {@code offset.x} member of any element of {@code pDeviceRenderAreas} must be greater than or equal to 0
  • *
  • The {@code offset.y} member of any element of {@code pDeviceRenderAreas} must be greater than or equal to 0
  • *
  • The sum of the {@code offset.x} and {@code extent.width} members of any element of {@code pDeviceRenderAreas} must be less than or equal to {@code maxFramebufferWidth}
  • *
  • The sum of the {@code offset.y} and {@code extent.height} members of any element of {@code pDeviceRenderAreas} must be less than or equal to {@code maxFramebufferHeight}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code sType} must be {@link VK11#VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO}
  • *
  • If {@code deviceRenderAreaCount} is not 0, {@code pDeviceRenderAreas} must be a valid pointer to an array of {@code deviceRenderAreaCount} {@link VkRect2D} structures
  • *
* *
See Also
* *

{@link VkRect2D}

* *

Layout

* *

 * struct VkDeviceGroupRenderPassBeginInfo {
 *     VkStructureType {@link #sType};
 *     void const * {@link #pNext};
 *     uint32_t {@link #deviceMask};
 *     uint32_t {@link #deviceRenderAreaCount};
 *     {@link VkRect2D VkRect2D} const * {@link #pDeviceRenderAreas};
 * }
*/ public class VkDeviceGroupRenderPassBeginInfo extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int STYPE, PNEXT, DEVICEMASK, DEVICERENDERAREACOUNT, PDEVICERENDERAREAS; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STYPE = layout.offsetof(0); PNEXT = layout.offsetof(1); DEVICEMASK = layout.offsetof(2); DEVICERENDERAREACOUNT = layout.offsetof(3); PDEVICERENDERAREAS = layout.offsetof(4); } /** * Creates a {@code VkDeviceGroupRenderPassBeginInfo} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkDeviceGroupRenderPassBeginInfo(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the type of this structure. */ @NativeType("VkStructureType") public int sType() { return nsType(address()); } /** {@code NULL} or a pointer to a structure extending this structure. */ @NativeType("void const *") public long pNext() { return npNext(address()); } /** the device mask for the render pass instance. */ @NativeType("uint32_t") public int deviceMask() { return ndeviceMask(address()); } /** the number of elements in the {@code pDeviceRenderAreas} array. */ @NativeType("uint32_t") public int deviceRenderAreaCount() { return ndeviceRenderAreaCount(address()); } /** a pointer to an array of {@link VkRect2D} structures defining the render area for each physical device. */ @Nullable @NativeType("VkRect2D const *") public VkRect2D.Buffer pDeviceRenderAreas() { return npDeviceRenderAreas(address()); } /** Sets the specified value to the {@link #sType} field. */ public VkDeviceGroupRenderPassBeginInfo sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; } /** Sets the {@link VK11#VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO} value to the {@link #sType} field. */ public VkDeviceGroupRenderPassBeginInfo sType$Default() { return sType(VK11.VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO); } /** Sets the specified value to the {@link #pNext} field. */ public VkDeviceGroupRenderPassBeginInfo pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; } /** Sets the specified value to the {@link #deviceMask} field. */ public VkDeviceGroupRenderPassBeginInfo deviceMask(@NativeType("uint32_t") int value) { ndeviceMask(address(), value); return this; } /** Sets the address of the specified {@link VkRect2D.Buffer} to the {@link #pDeviceRenderAreas} field. */ public VkDeviceGroupRenderPassBeginInfo pDeviceRenderAreas(@Nullable @NativeType("VkRect2D const *") VkRect2D.Buffer value) { npDeviceRenderAreas(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkDeviceGroupRenderPassBeginInfo set( int sType, long pNext, int deviceMask, @Nullable VkRect2D.Buffer pDeviceRenderAreas ) { sType(sType); pNext(pNext); deviceMask(deviceMask); pDeviceRenderAreas(pDeviceRenderAreas); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkDeviceGroupRenderPassBeginInfo set(VkDeviceGroupRenderPassBeginInfo src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkDeviceGroupRenderPassBeginInfo malloc() { return wrap(VkDeviceGroupRenderPassBeginInfo.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkDeviceGroupRenderPassBeginInfo calloc() { return wrap(VkDeviceGroupRenderPassBeginInfo.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance allocated with {@link BufferUtils}. */ public static VkDeviceGroupRenderPassBeginInfo create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(VkDeviceGroupRenderPassBeginInfo.class, memAddress(container), container); } /** Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance for the specified memory address. */ public static VkDeviceGroupRenderPassBeginInfo create(long address) { return wrap(VkDeviceGroupRenderPassBeginInfo.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkDeviceGroupRenderPassBeginInfo createSafe(long address) { return address == NULL ? null : wrap(VkDeviceGroupRenderPassBeginInfo.class, address); } /** * Returns a new {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkDeviceGroupRenderPassBeginInfo.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkDeviceGroupRenderPassBeginInfo.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkDeviceGroupRenderPassBeginInfo malloc(MemoryStack stack) { return wrap(VkDeviceGroupRenderPassBeginInfo.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code VkDeviceGroupRenderPassBeginInfo} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkDeviceGroupRenderPassBeginInfo calloc(MemoryStack stack) { return wrap(VkDeviceGroupRenderPassBeginInfo.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer malloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkDeviceGroupRenderPassBeginInfo.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkDeviceGroupRenderPassBeginInfo.Buffer calloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #sType}. */ public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkDeviceGroupRenderPassBeginInfo.STYPE); } /** Unsafe version of {@link #pNext}. */ public static long npNext(long struct) { return memGetAddress(struct + VkDeviceGroupRenderPassBeginInfo.PNEXT); } /** Unsafe version of {@link #deviceMask}. */ public static int ndeviceMask(long struct) { return UNSAFE.getInt(null, struct + VkDeviceGroupRenderPassBeginInfo.DEVICEMASK); } /** Unsafe version of {@link #deviceRenderAreaCount}. */ public static int ndeviceRenderAreaCount(long struct) { return UNSAFE.getInt(null, struct + VkDeviceGroupRenderPassBeginInfo.DEVICERENDERAREACOUNT); } /** Unsafe version of {@link #pDeviceRenderAreas}. */ @Nullable public static VkRect2D.Buffer npDeviceRenderAreas(long struct) { return VkRect2D.createSafe(memGetAddress(struct + VkDeviceGroupRenderPassBeginInfo.PDEVICERENDERAREAS), ndeviceRenderAreaCount(struct)); } /** Unsafe version of {@link #sType(int) sType}. */ public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkDeviceGroupRenderPassBeginInfo.STYPE, value); } /** Unsafe version of {@link #pNext(long) pNext}. */ public static void npNext(long struct, long value) { memPutAddress(struct + VkDeviceGroupRenderPassBeginInfo.PNEXT, value); } /** Unsafe version of {@link #deviceMask(int) deviceMask}. */ public static void ndeviceMask(long struct, int value) { UNSAFE.putInt(null, struct + VkDeviceGroupRenderPassBeginInfo.DEVICEMASK, value); } /** Sets the specified value to the {@code deviceRenderAreaCount} field of the specified {@code struct}. */ public static void ndeviceRenderAreaCount(long struct, int value) { UNSAFE.putInt(null, struct + VkDeviceGroupRenderPassBeginInfo.DEVICERENDERAREACOUNT, value); } /** Unsafe version of {@link #pDeviceRenderAreas(VkRect2D.Buffer) pDeviceRenderAreas}. */ public static void npDeviceRenderAreas(long struct, @Nullable VkRect2D.Buffer value) { memPutAddress(struct + VkDeviceGroupRenderPassBeginInfo.PDEVICERENDERAREAS, memAddressSafe(value)); ndeviceRenderAreaCount(struct, value == null ? 0 : value.remaining()); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { if (ndeviceRenderAreaCount(struct) != 0) { check(memGetAddress(struct + VkDeviceGroupRenderPassBeginInfo.PDEVICERENDERAREAS)); } } // ----------------------------------- /** An array of {@link VkDeviceGroupRenderPassBeginInfo} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VkDeviceGroupRenderPassBeginInfo ELEMENT_FACTORY = VkDeviceGroupRenderPassBeginInfo.create(-1L); /** * Creates a new {@code VkDeviceGroupRenderPassBeginInfo.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkDeviceGroupRenderPassBeginInfo#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected VkDeviceGroupRenderPassBeginInfo getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VkDeviceGroupRenderPassBeginInfo#sType} field. */ @NativeType("VkStructureType") public int sType() { return VkDeviceGroupRenderPassBeginInfo.nsType(address()); } /** @return the value of the {@link VkDeviceGroupRenderPassBeginInfo#pNext} field. */ @NativeType("void const *") public long pNext() { return VkDeviceGroupRenderPassBeginInfo.npNext(address()); } /** @return the value of the {@link VkDeviceGroupRenderPassBeginInfo#deviceMask} field. */ @NativeType("uint32_t") public int deviceMask() { return VkDeviceGroupRenderPassBeginInfo.ndeviceMask(address()); } /** @return the value of the {@link VkDeviceGroupRenderPassBeginInfo#deviceRenderAreaCount} field. */ @NativeType("uint32_t") public int deviceRenderAreaCount() { return VkDeviceGroupRenderPassBeginInfo.ndeviceRenderAreaCount(address()); } /** @return a {@link VkRect2D.Buffer} view of the struct array pointed to by the {@link VkDeviceGroupRenderPassBeginInfo#pDeviceRenderAreas} field. */ @Nullable @NativeType("VkRect2D const *") public VkRect2D.Buffer pDeviceRenderAreas() { return VkDeviceGroupRenderPassBeginInfo.npDeviceRenderAreas(address()); } /** Sets the specified value to the {@link VkDeviceGroupRenderPassBeginInfo#sType} field. */ public VkDeviceGroupRenderPassBeginInfo.Buffer sType(@NativeType("VkStructureType") int value) { VkDeviceGroupRenderPassBeginInfo.nsType(address(), value); return this; } /** Sets the {@link VK11#VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO} value to the {@link VkDeviceGroupRenderPassBeginInfo#sType} field. */ public VkDeviceGroupRenderPassBeginInfo.Buffer sType$Default() { return sType(VK11.VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO); } /** Sets the specified value to the {@link VkDeviceGroupRenderPassBeginInfo#pNext} field. */ public VkDeviceGroupRenderPassBeginInfo.Buffer pNext(@NativeType("void const *") long value) { VkDeviceGroupRenderPassBeginInfo.npNext(address(), value); return this; } /** Sets the specified value to the {@link VkDeviceGroupRenderPassBeginInfo#deviceMask} field. */ public VkDeviceGroupRenderPassBeginInfo.Buffer deviceMask(@NativeType("uint32_t") int value) { VkDeviceGroupRenderPassBeginInfo.ndeviceMask(address(), value); return this; } /** Sets the address of the specified {@link VkRect2D.Buffer} to the {@link VkDeviceGroupRenderPassBeginInfo#pDeviceRenderAreas} field. */ public VkDeviceGroupRenderPassBeginInfo.Buffer pDeviceRenderAreas(@Nullable @NativeType("VkRect2D const *") VkRect2D.Buffer value) { VkDeviceGroupRenderPassBeginInfo.npDeviceRenderAreas(address(), value); return this; } } }




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