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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
import org.lwjgl.system.windows.*;
/**
* Import Win32 memory created on the same physical device.
*
* Description
*
* If {@code handleType} is 0, this structure is ignored by consumers of the {@link VkMemoryAllocateInfo} structure it is chained from.
*
* Valid Usage
*
*
* - {@code handleType} must not have more than one bit set
* - {@code handle} must be a valid handle to memory, obtained as specified by {@code handleType}
*
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV}
* - {@code handleType} must be a valid combination of {@code VkExternalMemoryHandleTypeFlagBitsNV} values
*
*
* Layout
*
*
* struct VkImportMemoryWin32HandleInfoNV {
* VkStructureType {@link #sType};
* void const * {@link #pNext};
* VkExternalMemoryHandleTypeFlagsNV {@link #handleType};
* HANDLE {@link #handle};
* }
*/
public class VkImportMemoryWin32HandleInfoNV extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
HANDLETYPE,
HANDLE;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
HANDLETYPE = layout.offsetof(2);
HANDLE = layout.offsetof(3);
}
/**
* Creates a {@code VkImportMemoryWin32HandleInfoNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkImportMemoryWin32HandleInfoNV(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void const *")
public long pNext() { return npNext(address()); }
/** 0 or a {@code VkExternalMemoryHandleTypeFlagBitsNV} value specifying the type of memory handle in {@code handle}. */
@NativeType("VkExternalMemoryHandleTypeFlagsNV")
public int handleType() { return nhandleType(address()); }
/** a Windows {@code HANDLE} referring to the memory. */
@NativeType("HANDLE")
public long handle() { return nhandle(address()); }
/** Sets the specified value to the {@link #sType} field. */
public VkImportMemoryWin32HandleInfoNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV} value to the {@link #sType} field. */
public VkImportMemoryWin32HandleInfoNV sType$Default() { return sType(NVExternalMemoryWin32.VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV); }
/** Sets the specified value to the {@link #pNext} field. */
public VkImportMemoryWin32HandleInfoNV pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@link #handleType} field. */
public VkImportMemoryWin32HandleInfoNV handleType(@NativeType("VkExternalMemoryHandleTypeFlagsNV") int value) { nhandleType(address(), value); return this; }
/** Sets the specified value to the {@link #handle} field. */
public VkImportMemoryWin32HandleInfoNV handle(@NativeType("HANDLE") long value) { nhandle(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkImportMemoryWin32HandleInfoNV set(
int sType,
long pNext,
int handleType,
long handle
) {
sType(sType);
pNext(pNext);
handleType(handleType);
handle(handle);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkImportMemoryWin32HandleInfoNV set(VkImportMemoryWin32HandleInfoNV src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkImportMemoryWin32HandleInfoNV malloc() {
return wrap(VkImportMemoryWin32HandleInfoNV.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkImportMemoryWin32HandleInfoNV calloc() {
return wrap(VkImportMemoryWin32HandleInfoNV.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link BufferUtils}. */
public static VkImportMemoryWin32HandleInfoNV create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkImportMemoryWin32HandleInfoNV.class, memAddress(container), container);
}
/** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance for the specified memory address. */
public static VkImportMemoryWin32HandleInfoNV create(long address) {
return wrap(VkImportMemoryWin32HandleInfoNV.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkImportMemoryWin32HandleInfoNV createSafe(long address) {
return address == NULL ? null : wrap(VkImportMemoryWin32HandleInfoNV.class, address);
}
/**
* Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkImportMemoryWin32HandleInfoNV.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkImportMemoryWin32HandleInfoNV malloc(MemoryStack stack) {
return wrap(VkImportMemoryWin32HandleInfoNV.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkImportMemoryWin32HandleInfoNV calloc(MemoryStack stack) {
return wrap(VkImportMemoryWin32HandleInfoNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkImportMemoryWin32HandleInfoNV.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkImportMemoryWin32HandleInfoNV.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.PNEXT); }
/** Unsafe version of {@link #handleType}. */
public static int nhandleType(long struct) { return UNSAFE.getInt(null, struct + VkImportMemoryWin32HandleInfoNV.HANDLETYPE); }
/** Unsafe version of {@link #handle}. */
public static long nhandle(long struct) { return memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkImportMemoryWin32HandleInfoNV.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkImportMemoryWin32HandleInfoNV.PNEXT, value); }
/** Unsafe version of {@link #handleType(int) handleType}. */
public static void nhandleType(long struct, int value) { UNSAFE.putInt(null, struct + VkImportMemoryWin32HandleInfoNV.HANDLETYPE, value); }
/** Unsafe version of {@link #handle(long) handle}. */
public static void nhandle(long struct, long value) { memPutAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE, check(value)); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE));
}
// -----------------------------------
/** An array of {@link VkImportMemoryWin32HandleInfoNV} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkImportMemoryWin32HandleInfoNV ELEMENT_FACTORY = VkImportMemoryWin32HandleInfoNV.create(-1L);
/**
* Creates a new {@code VkImportMemoryWin32HandleInfoNV.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkImportMemoryWin32HandleInfoNV#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkImportMemoryWin32HandleInfoNV getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkImportMemoryWin32HandleInfoNV.nsType(address()); }
/** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#pNext} field. */
@NativeType("void const *")
public long pNext() { return VkImportMemoryWin32HandleInfoNV.npNext(address()); }
/** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#handleType} field. */
@NativeType("VkExternalMemoryHandleTypeFlagsNV")
public int handleType() { return VkImportMemoryWin32HandleInfoNV.nhandleType(address()); }
/** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#handle} field. */
@NativeType("HANDLE")
public long handle() { return VkImportMemoryWin32HandleInfoNV.nhandle(address()); }
/** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */
public VkImportMemoryWin32HandleInfoNV.Buffer sType(@NativeType("VkStructureType") int value) { VkImportMemoryWin32HandleInfoNV.nsType(address(), value); return this; }
/** Sets the {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV} value to the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */
public VkImportMemoryWin32HandleInfoNV.Buffer sType$Default() { return sType(NVExternalMemoryWin32.VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV); }
/** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#pNext} field. */
public VkImportMemoryWin32HandleInfoNV.Buffer pNext(@NativeType("void const *") long value) { VkImportMemoryWin32HandleInfoNV.npNext(address(), value); return this; }
/** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#handleType} field. */
public VkImportMemoryWin32HandleInfoNV.Buffer handleType(@NativeType("VkExternalMemoryHandleTypeFlagsNV") int value) { VkImportMemoryWin32HandleInfoNV.nhandleType(address(), value); return this; }
/** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#handle} field. */
public VkImportMemoryWin32HandleInfoNV.Buffer handle(@NativeType("HANDLE") long value) { VkImportMemoryWin32HandleInfoNV.nhandle(address(), value); return this; }
}
}