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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

import org.lwjgl.system.windows.*;

/**
 * Import Win32 memory created on the same physical device.
 * 
 * 
Description
* *

If {@code handleType} is 0, this structure is ignored by consumers of the {@link VkMemoryAllocateInfo} structure it is chained from.

* *
Valid Usage
* *
    *
  • {@code handleType} must not have more than one bit set
  • *
  • {@code handle} must be a valid handle to memory, obtained as specified by {@code handleType}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code sType} must be {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV}
  • *
  • {@code handleType} must be a valid combination of {@code VkExternalMemoryHandleTypeFlagBitsNV} values
  • *
* *

Layout

* *

 * struct VkImportMemoryWin32HandleInfoNV {
 *     VkStructureType {@link #sType};
 *     void const * {@link #pNext};
 *     VkExternalMemoryHandleTypeFlagsNV {@link #handleType};
 *     HANDLE {@link #handle};
 * }
*/ public class VkImportMemoryWin32HandleInfoNV extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int STYPE, PNEXT, HANDLETYPE, HANDLE; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STYPE = layout.offsetof(0); PNEXT = layout.offsetof(1); HANDLETYPE = layout.offsetof(2); HANDLE = layout.offsetof(3); } /** * Creates a {@code VkImportMemoryWin32HandleInfoNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkImportMemoryWin32HandleInfoNV(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the type of this structure. */ @NativeType("VkStructureType") public int sType() { return nsType(address()); } /** {@code NULL} or a pointer to a structure extending this structure. */ @NativeType("void const *") public long pNext() { return npNext(address()); } /** 0 or a {@code VkExternalMemoryHandleTypeFlagBitsNV} value specifying the type of memory handle in {@code handle}. */ @NativeType("VkExternalMemoryHandleTypeFlagsNV") public int handleType() { return nhandleType(address()); } /** a Windows {@code HANDLE} referring to the memory. */ @NativeType("HANDLE") public long handle() { return nhandle(address()); } /** Sets the specified value to the {@link #sType} field. */ public VkImportMemoryWin32HandleInfoNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; } /** Sets the {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV} value to the {@link #sType} field. */ public VkImportMemoryWin32HandleInfoNV sType$Default() { return sType(NVExternalMemoryWin32.VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV); } /** Sets the specified value to the {@link #pNext} field. */ public VkImportMemoryWin32HandleInfoNV pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; } /** Sets the specified value to the {@link #handleType} field. */ public VkImportMemoryWin32HandleInfoNV handleType(@NativeType("VkExternalMemoryHandleTypeFlagsNV") int value) { nhandleType(address(), value); return this; } /** Sets the specified value to the {@link #handle} field. */ public VkImportMemoryWin32HandleInfoNV handle(@NativeType("HANDLE") long value) { nhandle(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkImportMemoryWin32HandleInfoNV set( int sType, long pNext, int handleType, long handle ) { sType(sType); pNext(pNext); handleType(handleType); handle(handle); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkImportMemoryWin32HandleInfoNV set(VkImportMemoryWin32HandleInfoNV src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkImportMemoryWin32HandleInfoNV malloc() { return wrap(VkImportMemoryWin32HandleInfoNV.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkImportMemoryWin32HandleInfoNV calloc() { return wrap(VkImportMemoryWin32HandleInfoNV.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated with {@link BufferUtils}. */ public static VkImportMemoryWin32HandleInfoNV create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(VkImportMemoryWin32HandleInfoNV.class, memAddress(container), container); } /** Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance for the specified memory address. */ public static VkImportMemoryWin32HandleInfoNV create(long address) { return wrap(VkImportMemoryWin32HandleInfoNV.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkImportMemoryWin32HandleInfoNV createSafe(long address) { return address == NULL ? null : wrap(VkImportMemoryWin32HandleInfoNV.class, address); } /** * Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkImportMemoryWin32HandleInfoNV.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkImportMemoryWin32HandleInfoNV.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkImportMemoryWin32HandleInfoNV malloc(MemoryStack stack) { return wrap(VkImportMemoryWin32HandleInfoNV.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code VkImportMemoryWin32HandleInfoNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkImportMemoryWin32HandleInfoNV calloc(MemoryStack stack) { return wrap(VkImportMemoryWin32HandleInfoNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer malloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkImportMemoryWin32HandleInfoNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkImportMemoryWin32HandleInfoNV.Buffer calloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #sType}. */ public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkImportMemoryWin32HandleInfoNV.STYPE); } /** Unsafe version of {@link #pNext}. */ public static long npNext(long struct) { return memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.PNEXT); } /** Unsafe version of {@link #handleType}. */ public static int nhandleType(long struct) { return UNSAFE.getInt(null, struct + VkImportMemoryWin32HandleInfoNV.HANDLETYPE); } /** Unsafe version of {@link #handle}. */ public static long nhandle(long struct) { return memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE); } /** Unsafe version of {@link #sType(int) sType}. */ public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkImportMemoryWin32HandleInfoNV.STYPE, value); } /** Unsafe version of {@link #pNext(long) pNext}. */ public static void npNext(long struct, long value) { memPutAddress(struct + VkImportMemoryWin32HandleInfoNV.PNEXT, value); } /** Unsafe version of {@link #handleType(int) handleType}. */ public static void nhandleType(long struct, int value) { UNSAFE.putInt(null, struct + VkImportMemoryWin32HandleInfoNV.HANDLETYPE, value); } /** Unsafe version of {@link #handle(long) handle}. */ public static void nhandle(long struct, long value) { memPutAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE, check(value)); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { check(memGetAddress(struct + VkImportMemoryWin32HandleInfoNV.HANDLE)); } // ----------------------------------- /** An array of {@link VkImportMemoryWin32HandleInfoNV} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VkImportMemoryWin32HandleInfoNV ELEMENT_FACTORY = VkImportMemoryWin32HandleInfoNV.create(-1L); /** * Creates a new {@code VkImportMemoryWin32HandleInfoNV.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkImportMemoryWin32HandleInfoNV#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected VkImportMemoryWin32HandleInfoNV getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */ @NativeType("VkStructureType") public int sType() { return VkImportMemoryWin32HandleInfoNV.nsType(address()); } /** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#pNext} field. */ @NativeType("void const *") public long pNext() { return VkImportMemoryWin32HandleInfoNV.npNext(address()); } /** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#handleType} field. */ @NativeType("VkExternalMemoryHandleTypeFlagsNV") public int handleType() { return VkImportMemoryWin32HandleInfoNV.nhandleType(address()); } /** @return the value of the {@link VkImportMemoryWin32HandleInfoNV#handle} field. */ @NativeType("HANDLE") public long handle() { return VkImportMemoryWin32HandleInfoNV.nhandle(address()); } /** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */ public VkImportMemoryWin32HandleInfoNV.Buffer sType(@NativeType("VkStructureType") int value) { VkImportMemoryWin32HandleInfoNV.nsType(address(), value); return this; } /** Sets the {@link NVExternalMemoryWin32#VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV} value to the {@link VkImportMemoryWin32HandleInfoNV#sType} field. */ public VkImportMemoryWin32HandleInfoNV.Buffer sType$Default() { return sType(NVExternalMemoryWin32.VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV); } /** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#pNext} field. */ public VkImportMemoryWin32HandleInfoNV.Buffer pNext(@NativeType("void const *") long value) { VkImportMemoryWin32HandleInfoNV.npNext(address(), value); return this; } /** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#handleType} field. */ public VkImportMemoryWin32HandleInfoNV.Buffer handleType(@NativeType("VkExternalMemoryHandleTypeFlagsNV") int value) { VkImportMemoryWin32HandleInfoNV.nhandleType(address(), value); return this; } /** Sets the specified value to the {@link VkImportMemoryWin32HandleInfoNV#handle} field. */ public VkImportMemoryWin32HandleInfoNV.Buffer handle(@NativeType("HANDLE") long value) { VkImportMemoryWin32HandleInfoNV.nhandle(address(), value); return this; } } }




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