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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure specifying the parameters of a newly created pipeline layout object.
*
* Valid Usage
*
*
* - {@code setLayoutCount} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxBoundDescriptorSets}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} and {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorSamplers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER DESCRIPTOR_TYPE_UNIFORM_BUFFER} and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorUniformBuffers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER DESCRIPTOR_TYPE_STORAGE_BUFFER} and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorStorageBuffers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}, {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE DESCRIPTOR_TYPE_SAMPLED_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorSampledImages}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_IMAGE DESCRIPTOR_TYPE_STORAGE_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorStorageImages}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT DESCRIPTOR_TYPE_INPUT_ATTACHMENT} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPerStageDescriptorInputAttachments}
* - The total number of bindings in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link EXTInlineUniformBlock#VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceInlineUniformBlockPropertiesEXT}{@code ::maxPerStageDescriptorInlineUniformBlocks}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} and {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindSamplers}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER DESCRIPTOR_TYPE_UNIFORM_BUFFER} and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindUniformBuffers}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER DESCRIPTOR_TYPE_STORAGE_BUFFER} and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindStorageBuffers}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}, {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE DESCRIPTOR_TYPE_SAMPLED_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindSampledImages}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_IMAGE DESCRIPTOR_TYPE_STORAGE_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindStorageImages}
* - The total number of descriptors with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT DESCRIPTOR_TYPE_INPUT_ATTACHMENT} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxPerStageDescriptorUpdateAfterBindInputAttachments}
* - The total number of bindings with a {@code descriptorType} of {@link EXTInlineUniformBlock#VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceInlineUniformBlockPropertiesEXT}{@code ::maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} and {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetSamplers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER DESCRIPTOR_TYPE_UNIFORM_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetUniformBuffers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetUniformBuffersDynamic}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER DESCRIPTOR_TYPE_STORAGE_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetStorageBuffers}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetStorageBuffersDynamic}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}, {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE DESCRIPTOR_TYPE_SAMPLED_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetSampledImages}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_IMAGE DESCRIPTOR_TYPE_STORAGE_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetStorageImages}
* - The total number of descriptors in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link VK10#VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT DESCRIPTOR_TYPE_INPUT_ATTACHMENT} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxDescriptorSetInputAttachments}
* - The total number of bindings in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link EXTInlineUniformBlock#VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceInlineUniformBlockPropertiesEXT}{@code ::maxDescriptorSetInlineUniformBlocks}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLER DESCRIPTOR_TYPE_SAMPLER} and {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindSamplers}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER DESCRIPTOR_TYPE_UNIFORM_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindUniformBuffers}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindUniformBuffersDynamic}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER DESCRIPTOR_TYPE_STORAGE_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindStorageBuffers}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindStorageBuffersDynamic}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER}, {@link VK10#VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE DESCRIPTOR_TYPE_SAMPLED_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindSampledImages}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_IMAGE DESCRIPTOR_TYPE_STORAGE_IMAGE}, and {@link VK10#VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindStorageImages}
* - The total number of descriptors of the type {@link VK10#VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT DESCRIPTOR_TYPE_INPUT_ATTACHMENT} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceDescriptorIndexingProperties}{@code ::maxDescriptorSetUpdateAfterBindInputAttachments}
* - The total number of bindings with a {@code descriptorType} of {@link EXTInlineUniformBlock#VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceInlineUniformBlockPropertiesEXT}{@code ::maxDescriptorSetUpdateAfterBindInlineUniformBlocks}
* - Any two elements of {@code pPushConstantRanges} must not include the same stage in {@code stageFlags}
* - {@code pSetLayouts} must not contain more than one descriptor set layout that was created with {@link KHRPushDescriptor#VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR} set
* - The total number of bindings in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link KHRAccelerationStructure#VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceAccelerationStructurePropertiesKHR}{@code ::maxPerStageDescriptorAccelerationStructures}
* - The total number of bindings with a {@code descriptorType} of {@link KHRAccelerationStructure#VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR} accessible to any given shader stage across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceAccelerationStructurePropertiesKHR}{@code ::maxPerStageDescriptorUpdateAfterBindAccelerationStructures}
* - The total number of bindings in descriptor set layouts created without the {@link VK12#VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT} bit set with a {@code descriptorType} of {@link KHRAccelerationStructure#VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceAccelerationStructurePropertiesKHR}{@code ::maxDescriptorSetAccelerationStructures}
* - The total number of bindings with a {@code descriptorType} of {@link KHRAccelerationStructure#VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceAccelerationStructurePropertiesKHR}{@code ::maxDescriptorSetUpdateAfterBindAccelerationStructures}
* - The total number of bindings with a {@code descriptorType} of {@link NVRayTracing#VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV} accessible across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceRayTracingPropertiesNV}{@code ::maxDescriptorSetAccelerationStructures}
* - The total number of {@code pImmutableSamplers} created with {@code flags} containing {@link EXTFragmentDensityMap#VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT SAMPLER_CREATE_SUBSAMPLED_BIT_EXT} or {@link EXTFragmentDensityMap#VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT} across all shader stages and across all elements of {@code pSetLayouts} must be less than or equal to {@link VkPhysicalDeviceFragmentDensityMap2PropertiesEXT}{@code ::maxDescriptorSetSubsampledSamplers}
* - Any element of {@code pSetLayouts} must not have been created with the {@link VALVEMutableDescriptorType#VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE} bit set
*
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link VK10#VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO}
* - {@code pNext} must be {@code NULL}
* - {@code flags} must be 0
* - If {@code setLayoutCount} is not 0, {@code pSetLayouts} must be a valid pointer to an array of {@code setLayoutCount} valid {@code VkDescriptorSetLayout} handles
* - If {@code pushConstantRangeCount} is not 0, {@code pPushConstantRanges} must be a valid pointer to an array of {@code pushConstantRangeCount} valid {@link VkPushConstantRange} structures
*
*
* See Also
*
* {@link VkPushConstantRange}, {@link VK10#vkCreatePipelineLayout CreatePipelineLayout}
*
* Layout
*
*
* struct VkPipelineLayoutCreateInfo {
* VkStructureType {@link #sType};
* void const * {@link #pNext};
* VkPipelineLayoutCreateFlags {@link #flags};
* uint32_t {@link #setLayoutCount};
* VkDescriptorSetLayout const * {@link #pSetLayouts};
* uint32_t {@link #pushConstantRangeCount};
* {@link VkPushConstantRange VkPushConstantRange} const * {@link #pPushConstantRanges};
* }
*/
public class VkPipelineLayoutCreateInfo extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
FLAGS,
SETLAYOUTCOUNT,
PSETLAYOUTS,
PUSHCONSTANTRANGECOUNT,
PPUSHCONSTANTRANGES;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
FLAGS = layout.offsetof(2);
SETLAYOUTCOUNT = layout.offsetof(3);
PSETLAYOUTS = layout.offsetof(4);
PUSHCONSTANTRANGECOUNT = layout.offsetof(5);
PPUSHCONSTANTRANGES = layout.offsetof(6);
}
/**
* Creates a {@code VkPipelineLayoutCreateInfo} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPipelineLayoutCreateInfo(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void const *")
public long pNext() { return npNext(address()); }
/** reserved for future use. */
@NativeType("VkPipelineLayoutCreateFlags")
public int flags() { return nflags(address()); }
/** the number of descriptor sets included in the pipeline layout. */
@NativeType("uint32_t")
public int setLayoutCount() { return nsetLayoutCount(address()); }
/** a pointer to an array of {@code VkDescriptorSetLayout} objects. */
@Nullable
@NativeType("VkDescriptorSetLayout const *")
public LongBuffer pSetLayouts() { return npSetLayouts(address()); }
/** the number of push constant ranges included in the pipeline layout. */
@NativeType("uint32_t")
public int pushConstantRangeCount() { return npushConstantRangeCount(address()); }
/**
* a pointer to an array of {@link VkPushConstantRange} structures defining a set of push constant ranges for use in a single pipeline layout. In addition to descriptor set layouts, a pipeline layout also describes how many push constants can be accessed by each stage of the pipeline.
*
* Note
*
* Push constants represent a high speed path to modify constant data in pipelines that is expected to outperform memory-backed resource updates.
*
*/
@Nullable
@NativeType("VkPushConstantRange const *")
public VkPushConstantRange.Buffer pPushConstantRanges() { return npPushConstantRanges(address()); }
/** Sets the specified value to the {@link #sType} field. */
public VkPipelineLayoutCreateInfo sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link VK10#VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO} value to the {@link #sType} field. */
public VkPipelineLayoutCreateInfo sType$Default() { return sType(VK10.VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPipelineLayoutCreateInfo pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@link #flags} field. */
public VkPipelineLayoutCreateInfo flags(@NativeType("VkPipelineLayoutCreateFlags") int value) { nflags(address(), value); return this; }
/** Sets the address of the specified {@link LongBuffer} to the {@link #pSetLayouts} field. */
public VkPipelineLayoutCreateInfo pSetLayouts(@Nullable @NativeType("VkDescriptorSetLayout const *") LongBuffer value) { npSetLayouts(address(), value); return this; }
/** Sets the address of the specified {@link VkPushConstantRange.Buffer} to the {@link #pPushConstantRanges} field. */
public VkPipelineLayoutCreateInfo pPushConstantRanges(@Nullable @NativeType("VkPushConstantRange const *") VkPushConstantRange.Buffer value) { npPushConstantRanges(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPipelineLayoutCreateInfo set(
int sType,
long pNext,
int flags,
@Nullable LongBuffer pSetLayouts,
@Nullable VkPushConstantRange.Buffer pPushConstantRanges
) {
sType(sType);
pNext(pNext);
flags(flags);
pSetLayouts(pSetLayouts);
pPushConstantRanges(pPushConstantRanges);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPipelineLayoutCreateInfo set(VkPipelineLayoutCreateInfo src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPipelineLayoutCreateInfo} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPipelineLayoutCreateInfo malloc() {
return wrap(VkPipelineLayoutCreateInfo.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPipelineLayoutCreateInfo} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPipelineLayoutCreateInfo calloc() {
return wrap(VkPipelineLayoutCreateInfo.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPipelineLayoutCreateInfo} instance allocated with {@link BufferUtils}. */
public static VkPipelineLayoutCreateInfo create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPipelineLayoutCreateInfo.class, memAddress(container), container);
}
/** Returns a new {@code VkPipelineLayoutCreateInfo} instance for the specified memory address. */
public static VkPipelineLayoutCreateInfo create(long address) {
return wrap(VkPipelineLayoutCreateInfo.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPipelineLayoutCreateInfo createSafe(long address) {
return address == NULL ? null : wrap(VkPipelineLayoutCreateInfo.class, address);
}
/**
* Returns a new {@link VkPipelineLayoutCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPipelineLayoutCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPipelineLayoutCreateInfo.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPipelineLayoutCreateInfo.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPipelineLayoutCreateInfo.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPipelineLayoutCreateInfo.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPipelineLayoutCreateInfo} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPipelineLayoutCreateInfo malloc(MemoryStack stack) {
return wrap(VkPipelineLayoutCreateInfo.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPipelineLayoutCreateInfo} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPipelineLayoutCreateInfo calloc(MemoryStack stack) {
return wrap(VkPipelineLayoutCreateInfo.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPipelineLayoutCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPipelineLayoutCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPipelineLayoutCreateInfo.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPipelineLayoutCreateInfo.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPipelineLayoutCreateInfo.PNEXT); }
/** Unsafe version of {@link #flags}. */
public static int nflags(long struct) { return UNSAFE.getInt(null, struct + VkPipelineLayoutCreateInfo.FLAGS); }
/** Unsafe version of {@link #setLayoutCount}. */
public static int nsetLayoutCount(long struct) { return UNSAFE.getInt(null, struct + VkPipelineLayoutCreateInfo.SETLAYOUTCOUNT); }
/** Unsafe version of {@link #pSetLayouts() pSetLayouts}. */
@Nullable public static LongBuffer npSetLayouts(long struct) { return memLongBufferSafe(memGetAddress(struct + VkPipelineLayoutCreateInfo.PSETLAYOUTS), nsetLayoutCount(struct)); }
/** Unsafe version of {@link #pushConstantRangeCount}. */
public static int npushConstantRangeCount(long struct) { return UNSAFE.getInt(null, struct + VkPipelineLayoutCreateInfo.PUSHCONSTANTRANGECOUNT); }
/** Unsafe version of {@link #pPushConstantRanges}. */
@Nullable public static VkPushConstantRange.Buffer npPushConstantRanges(long struct) { return VkPushConstantRange.createSafe(memGetAddress(struct + VkPipelineLayoutCreateInfo.PPUSHCONSTANTRANGES), npushConstantRangeCount(struct)); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPipelineLayoutCreateInfo.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPipelineLayoutCreateInfo.PNEXT, value); }
/** Unsafe version of {@link #flags(int) flags}. */
public static void nflags(long struct, int value) { UNSAFE.putInt(null, struct + VkPipelineLayoutCreateInfo.FLAGS, value); }
/** Sets the specified value to the {@code setLayoutCount} field of the specified {@code struct}. */
public static void nsetLayoutCount(long struct, int value) { UNSAFE.putInt(null, struct + VkPipelineLayoutCreateInfo.SETLAYOUTCOUNT, value); }
/** Unsafe version of {@link #pSetLayouts(LongBuffer) pSetLayouts}. */
public static void npSetLayouts(long struct, @Nullable LongBuffer value) { memPutAddress(struct + VkPipelineLayoutCreateInfo.PSETLAYOUTS, memAddressSafe(value)); nsetLayoutCount(struct, value == null ? 0 : value.remaining()); }
/** Sets the specified value to the {@code pushConstantRangeCount} field of the specified {@code struct}. */
public static void npushConstantRangeCount(long struct, int value) { UNSAFE.putInt(null, struct + VkPipelineLayoutCreateInfo.PUSHCONSTANTRANGECOUNT, value); }
/** Unsafe version of {@link #pPushConstantRanges(VkPushConstantRange.Buffer) pPushConstantRanges}. */
public static void npPushConstantRanges(long struct, @Nullable VkPushConstantRange.Buffer value) { memPutAddress(struct + VkPipelineLayoutCreateInfo.PPUSHCONSTANTRANGES, memAddressSafe(value)); npushConstantRangeCount(struct, value == null ? 0 : value.remaining()); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
if (nsetLayoutCount(struct) != 0) {
check(memGetAddress(struct + VkPipelineLayoutCreateInfo.PSETLAYOUTS));
}
if (npushConstantRangeCount(struct) != 0) {
check(memGetAddress(struct + VkPipelineLayoutCreateInfo.PPUSHCONSTANTRANGES));
}
}
// -----------------------------------
/** An array of {@link VkPipelineLayoutCreateInfo} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPipelineLayoutCreateInfo ELEMENT_FACTORY = VkPipelineLayoutCreateInfo.create(-1L);
/**
* Creates a new {@code VkPipelineLayoutCreateInfo.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPipelineLayoutCreateInfo#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPipelineLayoutCreateInfo getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPipelineLayoutCreateInfo#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPipelineLayoutCreateInfo.nsType(address()); }
/** @return the value of the {@link VkPipelineLayoutCreateInfo#pNext} field. */
@NativeType("void const *")
public long pNext() { return VkPipelineLayoutCreateInfo.npNext(address()); }
/** @return the value of the {@link VkPipelineLayoutCreateInfo#flags} field. */
@NativeType("VkPipelineLayoutCreateFlags")
public int flags() { return VkPipelineLayoutCreateInfo.nflags(address()); }
/** @return the value of the {@link VkPipelineLayoutCreateInfo#setLayoutCount} field. */
@NativeType("uint32_t")
public int setLayoutCount() { return VkPipelineLayoutCreateInfo.nsetLayoutCount(address()); }
/** @return a {@link LongBuffer} view of the data pointed to by the {@link VkPipelineLayoutCreateInfo#pSetLayouts} field. */
@Nullable
@NativeType("VkDescriptorSetLayout const *")
public LongBuffer pSetLayouts() { return VkPipelineLayoutCreateInfo.npSetLayouts(address()); }
/** @return the value of the {@link VkPipelineLayoutCreateInfo#pushConstantRangeCount} field. */
@NativeType("uint32_t")
public int pushConstantRangeCount() { return VkPipelineLayoutCreateInfo.npushConstantRangeCount(address()); }
/** @return a {@link VkPushConstantRange.Buffer} view of the struct array pointed to by the {@link VkPipelineLayoutCreateInfo#pPushConstantRanges} field. */
@Nullable
@NativeType("VkPushConstantRange const *")
public VkPushConstantRange.Buffer pPushConstantRanges() { return VkPipelineLayoutCreateInfo.npPushConstantRanges(address()); }
/** Sets the specified value to the {@link VkPipelineLayoutCreateInfo#sType} field. */
public VkPipelineLayoutCreateInfo.Buffer sType(@NativeType("VkStructureType") int value) { VkPipelineLayoutCreateInfo.nsType(address(), value); return this; }
/** Sets the {@link VK10#VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO} value to the {@link VkPipelineLayoutCreateInfo#sType} field. */
public VkPipelineLayoutCreateInfo.Buffer sType$Default() { return sType(VK10.VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO); }
/** Sets the specified value to the {@link VkPipelineLayoutCreateInfo#pNext} field. */
public VkPipelineLayoutCreateInfo.Buffer pNext(@NativeType("void const *") long value) { VkPipelineLayoutCreateInfo.npNext(address(), value); return this; }
/** Sets the specified value to the {@link VkPipelineLayoutCreateInfo#flags} field. */
public VkPipelineLayoutCreateInfo.Buffer flags(@NativeType("VkPipelineLayoutCreateFlags") int value) { VkPipelineLayoutCreateInfo.nflags(address(), value); return this; }
/** Sets the address of the specified {@link LongBuffer} to the {@link VkPipelineLayoutCreateInfo#pSetLayouts} field. */
public VkPipelineLayoutCreateInfo.Buffer pSetLayouts(@Nullable @NativeType("VkDescriptorSetLayout const *") LongBuffer value) { VkPipelineLayoutCreateInfo.npSetLayouts(address(), value); return this; }
/** Sets the address of the specified {@link VkPushConstantRange.Buffer} to the {@link VkPipelineLayoutCreateInfo#pPushConstantRanges} field. */
public VkPipelineLayoutCreateInfo.Buffer pPushConstantRanges(@Nullable @NativeType("VkPushConstantRange const *") VkPushConstantRange.Buffer value) { VkPipelineLayoutCreateInfo.npPushConstantRanges(address(), value); return this; }
}
}