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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure specifying a push constant range.
*
* Valid Usage
*
*
* - {@code offset} must be less than {@link VkPhysicalDeviceLimits}{@code ::maxPushConstantsSize}
* - {@code offset} must be a multiple of 4
* - {@code size} must be greater than 0
* - {@code size} must be a multiple of 4
* - {@code size} must be less than or equal to {@link VkPhysicalDeviceLimits}{@code ::maxPushConstantsSize} minus {@code offset}
*
*
* Valid Usage (Implicit)
*
*
* - {@code stageFlags} must be a valid combination of {@code VkShaderStageFlagBits} values
* - {@code stageFlags} must not be 0
*
*
* See Also
*
* {@link VkPipelineLayoutCreateInfo}
*
* Layout
*
*
* struct VkPushConstantRange {
* VkShaderStageFlags {@link #stageFlags};
* uint32_t {@link #offset};
* uint32_t {@link #size};
* }
*/
public class VkPushConstantRange extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STAGEFLAGS,
OFFSET,
SIZE;
static {
Layout layout = __struct(
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STAGEFLAGS = layout.offsetof(0);
OFFSET = layout.offsetof(1);
SIZE = layout.offsetof(2);
}
/**
* Creates a {@code VkPushConstantRange} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPushConstantRange(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** a set of stage flags describing the shader stages that will access a range of push constants. If a particular stage is not included in the range, then accessing members of that range of push constants from the corresponding shader stage will return undefined values. */
@NativeType("VkShaderStageFlags")
public int stageFlags() { return nstageFlags(address()); }
/** {@code offset} and {@code size} are the start offset and size, respectively, consumed by the range. Both {@code offset} and {@code size} are in units of bytes and must be a multiple of 4. The layout of the push constant variables is specified in the shader. */
@NativeType("uint32_t")
public int offset() { return noffset(address()); }
/** see {@code offset} */
@NativeType("uint32_t")
public int size() { return nsize(address()); }
/** Sets the specified value to the {@link #stageFlags} field. */
public VkPushConstantRange stageFlags(@NativeType("VkShaderStageFlags") int value) { nstageFlags(address(), value); return this; }
/** Sets the specified value to the {@link #offset} field. */
public VkPushConstantRange offset(@NativeType("uint32_t") int value) { noffset(address(), value); return this; }
/** Sets the specified value to the {@link #size} field. */
public VkPushConstantRange size(@NativeType("uint32_t") int value) { nsize(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPushConstantRange set(
int stageFlags,
int offset,
int size
) {
stageFlags(stageFlags);
offset(offset);
size(size);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPushConstantRange set(VkPushConstantRange src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPushConstantRange} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPushConstantRange malloc() {
return wrap(VkPushConstantRange.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPushConstantRange} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPushConstantRange calloc() {
return wrap(VkPushConstantRange.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPushConstantRange} instance allocated with {@link BufferUtils}. */
public static VkPushConstantRange create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPushConstantRange.class, memAddress(container), container);
}
/** Returns a new {@code VkPushConstantRange} instance for the specified memory address. */
public static VkPushConstantRange create(long address) {
return wrap(VkPushConstantRange.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPushConstantRange createSafe(long address) {
return address == NULL ? null : wrap(VkPushConstantRange.class, address);
}
/**
* Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPushConstantRange.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPushConstantRange.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPushConstantRange.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPushConstantRange.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPushConstantRange} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPushConstantRange malloc(MemoryStack stack) {
return wrap(VkPushConstantRange.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPushConstantRange} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPushConstantRange calloc(MemoryStack stack) {
return wrap(VkPushConstantRange.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPushConstantRange.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPushConstantRange.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #stageFlags}. */
public static int nstageFlags(long struct) { return UNSAFE.getInt(null, struct + VkPushConstantRange.STAGEFLAGS); }
/** Unsafe version of {@link #offset}. */
public static int noffset(long struct) { return UNSAFE.getInt(null, struct + VkPushConstantRange.OFFSET); }
/** Unsafe version of {@link #size}. */
public static int nsize(long struct) { return UNSAFE.getInt(null, struct + VkPushConstantRange.SIZE); }
/** Unsafe version of {@link #stageFlags(int) stageFlags}. */
public static void nstageFlags(long struct, int value) { UNSAFE.putInt(null, struct + VkPushConstantRange.STAGEFLAGS, value); }
/** Unsafe version of {@link #offset(int) offset}. */
public static void noffset(long struct, int value) { UNSAFE.putInt(null, struct + VkPushConstantRange.OFFSET, value); }
/** Unsafe version of {@link #size(int) size}. */
public static void nsize(long struct, int value) { UNSAFE.putInt(null, struct + VkPushConstantRange.SIZE, value); }
// -----------------------------------
/** An array of {@link VkPushConstantRange} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPushConstantRange ELEMENT_FACTORY = VkPushConstantRange.create(-1L);
/**
* Creates a new {@code VkPushConstantRange.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPushConstantRange#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPushConstantRange getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPushConstantRange#stageFlags} field. */
@NativeType("VkShaderStageFlags")
public int stageFlags() { return VkPushConstantRange.nstageFlags(address()); }
/** @return the value of the {@link VkPushConstantRange#offset} field. */
@NativeType("uint32_t")
public int offset() { return VkPushConstantRange.noffset(address()); }
/** @return the value of the {@link VkPushConstantRange#size} field. */
@NativeType("uint32_t")
public int size() { return VkPushConstantRange.nsize(address()); }
/** Sets the specified value to the {@link VkPushConstantRange#stageFlags} field. */
public VkPushConstantRange.Buffer stageFlags(@NativeType("VkShaderStageFlags") int value) { VkPushConstantRange.nstageFlags(address(), value); return this; }
/** Sets the specified value to the {@link VkPushConstantRange#offset} field. */
public VkPushConstantRange.Buffer offset(@NativeType("uint32_t") int value) { VkPushConstantRange.noffset(address(), value); return this; }
/** Sets the specified value to the {@link VkPushConstantRange#size} field. */
public VkPushConstantRange.Buffer size(@NativeType("uint32_t") int value) { VkPushConstantRange.nsize(address(), value); return this; }
}
}