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/**
 * @module ol/Object
 */
import Event from './events/Event.js';
import ObjectEventType from './ObjectEventType.js';
import Observable from './Observable.js';
import {getUid} from './util.js';
import {isEmpty} from './obj.js';

/**
 * @classdesc
 * Events emitted by {@link module:ol/Object~BaseObject} instances are instances of this type.
 */
export class ObjectEvent extends Event {
  /**
   * @param {string} type The event type.
   * @param {string} key The property name.
   * @param {*} oldValue The old value for `key`.
   */
  constructor(type, key, oldValue) {
    super(type);

    /**
     * The name of the property whose value is changing.
     * @type {string}
     * @api
     */
    this.key = key;

    /**
     * The old value. To get the new value use `e.target.get(e.key)` where
     * `e` is the event object.
     * @type {*}
     * @api
     */
    this.oldValue = oldValue;
  }
}

/***
 * @template Return
 * @typedef {import("./Observable").OnSignature &
 *    import("./Observable").OnSignature &
 *    import("./Observable").CombinedOnSignature} ObjectOnSignature
 */

/**
 * @classdesc
 * Abstract base class; normally only used for creating subclasses and not
 * instantiated in apps.
 * Most non-trivial classes inherit from this.
 *
 * This extends {@link module:ol/Observable~Observable} with observable
 * properties, where each property is observable as well as the object as a
 * whole.
 *
 * Classes that inherit from this have pre-defined properties, to which you can
 * add your owns. The pre-defined properties are listed in this documentation as
 * 'Observable Properties', and have their own accessors; for example,
 * {@link module:ol/Map~Map} has a `target` property, accessed with
 * `getTarget()` and changed with `setTarget()`. Not all properties are however
 * settable. There are also general-purpose accessors `get()` and `set()`. For
 * example, `get('target')` is equivalent to `getTarget()`.
 *
 * The `set` accessors trigger a change event, and you can monitor this by
 * registering a listener. For example, {@link module:ol/View~View} has a
 * `center` property, so `view.on('change:center', function(evt) {...});` would
 * call the function whenever the value of the center property changes. Within
 * the function, `evt.target` would be the view, so `evt.target.getCenter()`
 * would return the new center.
 *
 * You can add your own observable properties with
 * `object.set('prop', 'value')`, and retrieve that with `object.get('prop')`.
 * You can listen for changes on that property value with
 * `object.on('change:prop', listener)`. You can get a list of all
 * properties with {@link module:ol/Object~BaseObject#getProperties}.
 *
 * Note that the observable properties are separate from standard JS properties.
 * You can, for example, give your map object a title with
 * `map.title='New title'` and with `map.set('title', 'Another title')`. The
 * first will be a `hasOwnProperty`; the second will appear in
 * `getProperties()`. Only the second is observable.
 *
 * Properties can be deleted by using the unset method. E.g.
 * object.unset('foo').
 *
 * @fires ObjectEvent
 * @api
 */
class BaseObject extends Observable {
  /**
   * @param {Object} [values] An object with key-value pairs.
   */
  constructor(values) {
    super();

    /***
     * @type {ObjectOnSignature}
     */
    this.on;

    /***
     * @type {ObjectOnSignature}
     */
    this.once;

    /***
     * @type {ObjectOnSignature}
     */
    this.un;

    // Call {@link module:ol/util.getUid} to ensure that the order of objects' ids is
    // the same as the order in which they were created.  This also helps to
    // ensure that object properties are always added in the same order, which
    // helps many JavaScript engines generate faster code.
    getUid(this);

    /**
     * @private
     * @type {Object|null}
     */
    this.values_ = null;

    if (values !== undefined) {
      this.setProperties(values);
    }
  }

  /**
   * Gets a value.
   * @param {string} key Key name.
   * @return {*} Value.
   * @api
   */
  get(key) {
    let value;
    if (this.values_ && this.values_.hasOwnProperty(key)) {
      value = this.values_[key];
    }
    return value;
  }

  /**
   * Get a list of object property names.
   * @return {Array} List of property names.
   * @api
   */
  getKeys() {
    return (this.values_ && Object.keys(this.values_)) || [];
  }

  /**
   * Get an object of all property names and values.
   * @return {Object} Object.
   * @api
   */
  getProperties() {
    return (this.values_ && Object.assign({}, this.values_)) || {};
  }

  /**
   * Get an object of all property names and values.
   * @return {Object?} Object.
   */
  getPropertiesInternal() {
    return this.values_;
  }

  /**
   * @return {boolean} The object has properties.
   */
  hasProperties() {
    return !!this.values_;
  }

  /**
   * @param {string} key Key name.
   * @param {*} oldValue Old value.
   */
  notify(key, oldValue) {
    let eventType;
    eventType = `change:${key}`;
    if (this.hasListener(eventType)) {
      this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));
    }
    eventType = ObjectEventType.PROPERTYCHANGE;
    if (this.hasListener(eventType)) {
      this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));
    }
  }

  /**
   * @param {string} key Key name.
   * @param {import("./events.js").Listener} listener Listener.
   */
  addChangeListener(key, listener) {
    this.addEventListener(`change:${key}`, listener);
  }

  /**
   * @param {string} key Key name.
   * @param {import("./events.js").Listener} listener Listener.
   */
  removeChangeListener(key, listener) {
    this.removeEventListener(`change:${key}`, listener);
  }

  /**
   * Sets a value.
   * @param {string} key Key name.
   * @param {*} value Value.
   * @param {boolean} [silent] Update without triggering an event.
   * @api
   */
  set(key, value, silent) {
    const values = this.values_ || (this.values_ = {});
    if (silent) {
      values[key] = value;
    } else {
      const oldValue = values[key];
      values[key] = value;
      if (oldValue !== value) {
        this.notify(key, oldValue);
      }
    }
  }

  /**
   * Sets a collection of key-value pairs.  Note that this changes any existing
   * properties and adds new ones (it does not remove any existing properties).
   * @param {Object} values Values.
   * @param {boolean} [silent] Update without triggering an event.
   * @api
   */
  setProperties(values, silent) {
    for (const key in values) {
      this.set(key, values[key], silent);
    }
  }

  /**
   * Apply any properties from another object without triggering events.
   * @param {BaseObject} source The source object.
   * @protected
   */
  applyProperties(source) {
    if (!source.values_) {
      return;
    }
    Object.assign(this.values_ || (this.values_ = {}), source.values_);
  }

  /**
   * Unsets a property.
   * @param {string} key Key name.
   * @param {boolean} [silent] Unset without triggering an event.
   * @api
   */
  unset(key, silent) {
    if (this.values_ && key in this.values_) {
      const oldValue = this.values_[key];
      delete this.values_[key];
      if (isEmpty(this.values_)) {
        this.values_ = null;
      }
      if (!silent) {
        this.notify(key, oldValue);
      }
    }
  }
}

export default BaseObject;




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