org.nd4j.graph.UIHardwareState Maven / Gradle / Ivy
// automatically generated by the FlatBuffers compiler, do not modify
package org.nd4j.graph;
import java.nio.*;
import java.lang.*;
import java.nio.ByteOrder;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class UIHardwareState extends Table {
public static UIHardwareState getRootAsUIHardwareState(ByteBuffer _bb) { return getRootAsUIHardwareState(_bb, new UIHardwareState()); }
public static UIHardwareState getRootAsUIHardwareState(ByteBuffer _bb, UIHardwareState obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public UIHardwareState __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long gpuMemory(int j) { int o = __offset(4); return o != 0 ? bb.getLong(__vector(o) + j * 8) : 0; }
public int gpuMemoryLength() { int o = __offset(4); return o != 0 ? __vector_len(o) : 0; }
public ByteBuffer gpuMemoryAsByteBuffer() { return __vector_as_bytebuffer(4, 8); }
public ByteBuffer gpuMemoryInByteBuffer(ByteBuffer _bb) { return __vector_in_bytebuffer(_bb, 4, 8); }
public long hostMemory() { int o = __offset(6); return o != 0 ? bb.getLong(o + bb_pos) : 0L; }
public static int createUIHardwareState(FlatBufferBuilder builder,
int gpuMemoryOffset,
long hostMemory) {
builder.startObject(2);
UIHardwareState.addHostMemory(builder, hostMemory);
UIHardwareState.addGpuMemory(builder, gpuMemoryOffset);
return UIHardwareState.endUIHardwareState(builder);
}
public static void startUIHardwareState(FlatBufferBuilder builder) { builder.startObject(2); }
public static void addGpuMemory(FlatBufferBuilder builder, int gpuMemoryOffset) { builder.addOffset(0, gpuMemoryOffset, 0); }
public static int createGpuMemoryVector(FlatBufferBuilder builder, long[] data) { builder.startVector(8, data.length, 8); for (int i = data.length - 1; i >= 0; i--) builder.addLong(data[i]); return builder.endVector(); }
public static void startGpuMemoryVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems, 8); }
public static void addHostMemory(FlatBufferBuilder builder, long hostMemory) { builder.addLong(1, hostMemory, 0L); }
public static int endUIHardwareState(FlatBufferBuilder builder) {
int o = builder.endObject();
return o;
}
}