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/*
 * Copyright (c) "Neo4j"
 * Neo4j Sweden AB [http://neo4j.com]
 *
 * This file is part of Neo4j.
 *
 * Neo4j is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */
package org.neo4j.values.storable;

import org.neo4j.values.ValueMapper;

import static java.lang.String.format;
import static org.neo4j.memory.HeapEstimator.shallowSizeOfInstance;

public final class FloatValue extends FloatingPointValue
{
    private static final long SHALLOW_SIZE = shallowSizeOfInstance( FloatValue.class );

    private final float value;

    FloatValue( float value )
    {
        this.value = value;
    }

    public float value()
    {
        return value;
    }

    @Override
    public double doubleValue()
    {
        return value;
    }

    @Override
    public  void writeTo( ValueWriter writer ) throws E
    {
        writer.writeFloatingPoint( value );
    }

    @Override
    public Float asObjectCopy()
    {
        return value;
    }

    @Override
    public String prettyPrint()
    {
        return Float.toString( value );
    }

    @Override
    public String toString()
    {
        return format( "%s(%e)", getTypeName(), value );
    }

    @Override
    public  T map( ValueMapper mapper )
    {
        return mapper.mapFloat( this );
    }

    @Override
    public String getTypeName()
    {
        return "Float";
    }

    @Override
    public long estimatedHeapUsage()
    {
        return SHALLOW_SIZE;
    }

    @Override
    public ValueRepresentation valueRepresentation()
    {
        return ValueRepresentation.FLOAT32;
    }
}




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