cn.nukkit.block.BlockSeagrass Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.level.Level;
import cn.nukkit.level.particle.BoneMealParticle;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
public class BlockSeagrass extends BlockFlowable {
public BlockSeagrass() {
this(0);
}
public BlockSeagrass(int meta) {
super(meta);
}
@Override
public int getId() {
return SEAGRASS;
}
@Override
public String getName() {
return "Seagrass";
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
Block down = down();
Block layer1Block = block.getLevelBlockAtLayer(1);
int waterDamage;
if (down.isSolid() && down.getId() != MAGMA && down.getId() != SOUL_SAND &&
(layer1Block instanceof BlockWater && ((waterDamage = (block.getDamage())) == 0 || waterDamage == 8))
) {
if (waterDamage == 8) {
this.getLevel().setBlock(this, 1, new BlockWater(), true, false);
}
this.getLevel().setBlock(this, 0, this, true, true);
return true;
}
return false;
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
Block blockLayer1 = getLevelBlockAtLayer(1);
int damage;
if (!(blockLayer1 instanceof BlockIceFrosted)
&& (!(blockLayer1 instanceof BlockWater) || ((damage = blockLayer1.getDamage()) != 0 && damage != 8))) {
this.getLevel().useBreakOn(this);
return Level.BLOCK_UPDATE_NORMAL;
}
Block down = down();
damage = getDamage();
if (damage == 0 || damage == 2) {
if (!down.isSolid() || down.getId() == MAGMA || down.getId() == SOUL_SAND) {
this.getLevel().useBreakOn(this);
return Level.BLOCK_UPDATE_NORMAL;
}
if (damage == 2) {
Block up = up();
if (up.getId() != getId() || up.getDamage() != 1) {
this.getLevel().useBreakOn(this);
}
}
} else if (down.getId() != getId() || down.getDamage() != 2) {
this.getLevel().useBreakOn(this);
}
return Level.BLOCK_UPDATE_NORMAL;
}
return 0;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean onActivate(@Nonnull Item item, Player player) {
if (getDamage() == 0 && item.isFertilizer()) {
Block up = this.up();
int damage;
if (up instanceof BlockWater && ((damage = up.getDamage()) == 0 || damage == 8)) {
if (player != null && (player.gamemode & 0x01) == 0) {
item.count--;
}
this.level.addParticle(new BoneMealParticle(this));
this.level.setBlock(this, new BlockSeagrass(2), true, false);
this.level.setBlock(up, 1, up, true, false);
this.level.setBlock(up, 0, new BlockSeagrass(1), true);
return true;
}
}
return false;
}
@Override
public Item[] getDrops(Item item) {
if (item.isShears()) {
return new Item[] { toItem() };
} else {
return Item.EMPTY_ARRAY;
}
}
@Override
public boolean canBeReplaced() {
return true;
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 2;
}
@Override
public BlockColor getColor() {
return BlockColor.WATER_BLOCK_COLOR;
}
@Override
public int getToolType() {
return ItemTool.TYPE_SHEARS;
}
@Override
public Item toItem() {
return new ItemBlock(new BlockSeagrass(), 0);
}
}