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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.dispenser;

import cn.nukkit.block.BlockDispenser;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.item.EntityPrimedTNT;
import cn.nukkit.item.Item;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.Vector3;

public class TNTDispenseBehavior extends DefaultDispenseBehavior {

    @Override
    public Item dispense(BlockDispenser block, BlockFace face, Item item) {
        Vector3 pos = block.getSide(face).add(0.5, 0, 0.5);

        EntityPrimedTNT tnt = new EntityPrimedTNT(block.level.getChunk(pos.getChunkX(), pos.getChunkZ()),
                Entity.getDefaultNBT(pos));
        tnt.spawnToAll();

        return null;
    }

}




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