cn.nukkit.entity.item.EntityMinecartTNT Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.entity.item;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.block.Block;
import cn.nukkit.block.BlockID;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.EntityExplosive;
import cn.nukkit.entity.data.IntEntityData;
import cn.nukkit.event.entity.EntityExplosionPrimeEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemMinecartTNT;
import cn.nukkit.level.Explosion;
import cn.nukkit.level.GameRule;
import cn.nukkit.level.Sound;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.math.Vector3;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.utils.MinecartType;
import java.util.concurrent.ThreadLocalRandom;
/**
* @author Adam Matthew [larryTheCoder] (Nukkit Project)
*/
public class EntityMinecartTNT extends EntityMinecartAbstract implements EntityExplosive {
public static final int NETWORK_ID = 97;
private int fuse;
public EntityMinecartTNT(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
super.setDisplayBlock(Block.get(BlockID.TNT), false);
}
@Override
public boolean isRideable() {
return false;
}
@Override
public void initEntity() {
super.initEntity();
if (namedTag.contains("TNTFuse")) {
fuse = namedTag.getByte("TNTFuse");
} else {
fuse = 80;
}
this.setDataFlag(DATA_FLAGS, DATA_FLAG_CHARGED, false);
}
@Override
public boolean onUpdate(int currentTick) {
this.timing.startTiming();
if (fuse < 80) {
int tickDiff = currentTick - lastUpdate;
lastUpdate = currentTick;
if (fuse % 5 == 0) {
setDataProperty(new IntEntityData(DATA_FUSE_LENGTH, fuse));
}
fuse -= tickDiff;
if (isAlive() && fuse <= 0) {
if (this.level.getGameRules().getBoolean(GameRule.TNT_EXPLODES)) {
this.explode(ThreadLocalRandom.current().nextInt(5));
}
this.close();
return false;
}
}
this.timing.stopTiming();
return super.onUpdate(currentTick);
}
@PowerNukkitDifference(info = "Using new method to play sounds", since = "1.4.0.0-PN")
@Override
public void activate(int x, int y, int z, boolean flag) {
level.addSound(this, Sound.FIRE_IGNITE);
this.fuse = 79;
}
@Override
public void explode() {
explode(0);
}
public void explode(double square) {
double root = Math.sqrt(square);
if (root > 5.0D) {
root = 5.0D;
}
EntityExplosionPrimeEvent event = new EntityExplosionPrimeEvent(this, (4.0D + ThreadLocalRandom.current().nextDouble() * 1.5D * root));
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
Explosion explosion = new Explosion(this, event.getForce(), this);
if (event.isBlockBreaking()) {
explosion.explodeA();
}
explosion.explodeB();
this.close();
}
@Override
public void dropItem() {
level.dropItem(this, new ItemMinecartTNT());
}
@Override
public String getName() {
return getType().getName();
}
@Override
public MinecartType getType() {
return MinecartType.valueOf(3);
}
@Override
public int getNetworkId() {
return EntityMinecartTNT.NETWORK_ID;
}
@Override
public void saveNBT() {
super.saveNBT();
super.namedTag.putInt("TNTFuse", this.fuse);
}
@PowerNukkitDifference(info = "Using new method to play sounds", since = "1.4.0.0-PN")
@Override
public boolean onInteract(Player player, Item item, Vector3 clickedPos) {
boolean interact = super.onInteract(player, item, clickedPos);
if (item.getId() == Item.FLINT_AND_STEEL || item.getId() == Item.FIRE_CHARGE) {
level.addSound(this, Sound.FIRE_IGNITE);
this.fuse = 79;
return true;
}
return interact;
}
@Override
public boolean mountEntity(Entity entity, byte mode) {
return false;
}
}