cn.nukkit.inventory.transaction.action.CraftingTakeResultExperienceAction Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
/*
* https://PowerNukkit.org - The Nukkit you know but Powerful!
* Copyright (C) 2020 José Roberto de Araújo Júnior
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package cn.nukkit.inventory.transaction.action;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.item.Item;
/**
* @author joserobjr
* @since 2020-09-13
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public class CraftingTakeResultExperienceAction extends CraftingTakeResultAction {
@PowerNukkitOnly
@Since("1.4.0.0-PN")
protected int experience;
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public CraftingTakeResultExperienceAction(Item sourceItem, Item targetItem, int experience) {
super(sourceItem, targetItem);
this.experience = experience;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int getExperience() {
return experience;
}
@Override
public boolean execute(Player source) {
if (super.execute(source)) {
int experience = getExperience();
if (experience > 0) {
source.getLevel().dropExpOrb(source, experience, null, 3);
}
return true;
}
return false;
}
}