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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import lombok.ToString;

/**
 * @author Nukkit Project Team
 */
@ToString
public class AddPaintingPacket extends DataPacket {

    public static final byte NETWORK_ID = ProtocolInfo.ADD_PAINTING_PACKET;

    public long entityUniqueId;
    public long entityRuntimeId;
    public float x;
    public float y;
    public float z;
    public int direction;
    public String title;

    @Override
    public void decode() {

    }

    @Override
    public void encode() {
        this.reset();
        this.putEntityUniqueId(this.entityUniqueId);
        this.putEntityRuntimeId(this.entityRuntimeId);

        this.putVector3f(this.x, this.y, this.z);
        this.putVarInt(this.direction);
        this.putString(this.title);
    }

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

}




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