cn.nukkit.network.protocol.SetSpawnPositionPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.api.DeprecationDetails;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import lombok.ToString;
/**
* @author Nukkit Project Team
*/
@ToString
public class SetSpawnPositionPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.SET_SPAWN_POSITION_PACKET;
public static final int TYPE_PLAYER_SPAWN = 0;
public static final int TYPE_WORLD_SPAWN = 1;
public int spawnType;
public int y;
public int z;
public int x;
@Since("1.3.0.0-PN")
public int dimension = 0;
@PowerNukkitOnly("Backward compatibility")
@Deprecated @DeprecationDetails(
since = "1.3.0.0-PN", toBeRemovedAt = "1.4.0.0-PN",
reason = "Removed from the Bedrock protocol since 1.16.0")
public boolean spawnForced = false;
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putVarInt(this.spawnType);
this.putBlockVector3(this.x, this.y, this.z);
this.putVarInt(dimension);
this.putBlockVector3(this.x, this.y, this.z);
}
@Override
public byte pid() {
return NETWORK_ID;
}
}