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 *  Copyright (c) 2014-2019 Appsicle
 *  Copyright (c) 2019-2020 QuestDB
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 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
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 *  http://www.apache.org/licenses/LICENSE-2.0
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package io.questdb.std;

import org.jetbrains.annotations.NotNull;

import java.io.Closeable;
import java.util.ArrayDeque;

/**
 * Weak object pool can be used in multi-threaded environment. While
 * weak object pool is a factory of new instances, when object is popped
 * out of pool there is no reference to tie this object back to pool.
 * 

* In multi-threaded environment weak pools must be local to thread and * objects they create can travel between pools, e.g. one thread gets * object from pool and last thread to finish with this object then * returns it to its own local pool. */ public class WeakObjectPool implements Closeable { private final ArrayDeque cache; private final ObjectFactory factory; private final int size; public WeakObjectPool(@NotNull ObjectFactory factory, int size) { this.cache = new ArrayDeque<>(); this.factory = factory; this.size = size; fill(); } @Override public void close() { while (cache.size() > 0) { Misc.free(cache.pop()); } } public T pop() { final T obj = cache.poll(); return obj == null ? factory.newInstance() : obj; } public void push(T obj) { assert obj != null; obj.clear(); cache.push(obj); } private void fill() { for (int i = 0; i < size; i++) { cache.add(factory.newInstance()); } } }





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