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/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api.block;

import org.spongepowered.api.Sponge;
import org.spongepowered.api.block.entity.BlockEntity;
import org.spongepowered.api.block.entity.BlockEntityArchetype;
import org.spongepowered.api.data.SerializableDataHolderBuilder;
import org.spongepowered.api.data.persistence.DataContainer;
import org.spongepowered.api.data.persistence.DataView;
import org.spongepowered.api.data.value.Value;
import org.spongepowered.api.world.BlockChangeFlag;
import org.spongepowered.api.world.LocatableSnapshot;
import org.spongepowered.api.world.schematic.Schematic;
import org.spongepowered.api.world.server.ServerLocation;
import org.spongepowered.api.world.server.storage.ServerWorldProperties;
import org.spongepowered.math.vector.Vector3i;

import java.util.Optional;
import java.util.UUID;

/**
 * An immutable representation of a {@link BlockState} and any extra data that
 * may be associated with it, including {@link BlockEntity} related data.
 */
public interface BlockSnapshot extends LocatableSnapshot {

    static BlockSnapshot empty() {
        return Sponge.game().factoryProvider().provide(Factory.class).empty();
    }

    /**
     * Creates a {@link Builder} to get {@link BlockSnapshot}s.
     *
     * @return The new builder
     */
    static Builder builder() {
        return Sponge.game().builderProvider().provide(Builder.class);
    }

    /**
     * Gets the {@link BlockState}.
     *
     * @return The BlockState
     */
    BlockState state();

    /**
     * Creates a copy of the {@link BlockSnapshot} with the provided
     * {@link BlockState}. Any additional data associated with a
     * {@link BlockEntity} or custom data may be lost.
     *
     * 

Note: all custom data, including implementation detailed * data relating to any and all {@link BlockEntity} instances that * was included in this snapshot will NOT copy over to the new * snapshot.

* * @param blockState The block state * @return The new snapshot */ BlockSnapshot withState(BlockState blockState); /** * Creates a copy of the {@link BlockSnapshot} with the provided * {@link DataContainer}. Note that this is equal to calling * {@link Builder#build(DataView)}. All data is * validated and * * @param container The data container * @return The new snapshot */ BlockSnapshot withContainer(DataContainer container); /** * Restores the {@link BlockSnapshot} to the {@link ServerLocation} stored within * the snapshot. If the {@link ServerLocation} is not available, the snapshot will * not be restored. * *

If forced, the state of the block will change its {@link BlockType} * to match that of the snapshot then set the state. However, if force is * set to false and the {@link BlockType}s does not match, false will be * returned. * If notifyNeighbors is true, neighboring blocks will be notified of * changes at the restored block location triggering physic updates.

* * @param force If true, forces block state to be set even if the * {@link BlockType} does not match the snapshot one. * @param flag The block change flags to determine whether neighbors are * notified, block physics performed, etc. * @return True if the restore was successful, false otherwise */ boolean restore(boolean force, BlockChangeFlag flag); /** * Gets the {@link UUID}, if available, of the user who created this * {@link BlockSnapshot}. * * @return The {@link UUID} if available */ Optional creator(); /** * Gets the {@link UUID}, if available, of the user who last notified this * {@link BlockSnapshot}. * * @return The {@link UUID} if available */ Optional notifier(); /** * Creates a new {@link BlockEntityArchetype} for use with {@link Schematic}s * and placing the archetype in multiple locations. * *

If this blocksnapshot does not contain a block entity then this will * return {@link Optional#empty()}.

* * @return The created archetype for re-creating this block entity */ Optional createArchetype(); interface Builder extends SerializableDataHolderBuilder.Immutable { /** * Sets the {@link ServerWorldProperties} for this {@link BlockSnapshot}. * *

* This is used to grab the {@link UUID} of the World for this snapshot. *

* * @param worldProperties The WorldProperties * @return This builder, for chaining */ Builder world(ServerWorldProperties worldProperties); /** * Sets the {@link BlockState} for this {@link BlockSnapshot}. * *

This method should be called before calling {@link #add(Value)} or * any variant thereof.

* * @param blockState The BlockState * @return This builder, for chaining */ Builder blockState(BlockState blockState); /** * Sets the coordinates of this {@link BlockSnapshot} from a {@link Vector3i}. * * @param position The Vector3i representing the coordinates * @return This builder, for chaining */ Builder position(Vector3i position); /** * Copies over block data from a {@link ServerLocation}. * * @param location The Location to copy from * @return This builder, for chaining */ Builder from(ServerLocation location); /** * Sets the {@link UUID} of the user who created this * {@link BlockSnapshot}. * * @param uuid The {@link UUID} of the creator * @return This builder, for chaining */ Builder creator(UUID uuid); /** * Sets the {@link UUID} of the user who last notified this * {@link BlockSnapshot}. * * @param uuid The {@link UUID} of the notifier * @return This builder, for chaining */ Builder notifier(UUID uuid); } interface Factory { BlockSnapshot empty(); } }




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