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/*
 * $Id: BlendComposite.java 3471 2009-08-27 13:10:39Z kleopatra $
 *
 * Dual-licensed under LGPL (Sun and Romain Guy) and BSD (Romain Guy).
 *
 * Copyright 2005 Sun Microsystems, Inc., 4150 Network Circle,
 * Santa Clara, California 95054, U.S.A. All rights reserved.
 *
 * Copyright (c) 2006 Romain Guy 
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package org.jdesktop.swingx.graphics;

import java.awt.Composite;
import java.awt.CompositeContext;
import java.awt.RenderingHints;
import java.awt.image.ColorModel;
import java.awt.image.DataBuffer;
import java.awt.image.DirectColorModel;
import java.awt.image.Raster;
import java.awt.image.RasterFormatException;
import java.awt.image.WritableRaster;

/**
 * 

A blend composite defines the rule according to which a drawing primitive * (known as the source) is mixed with existing graphics (know as the * destination.)

*

BlendComposite is an implementation of the * {@link java.awt.Composite} interface and must therefore be set as a state on * a {@link java.awt.Graphics2D} surface.

*

Please refer to {@link java.awt.Graphics2D#setComposite(java.awt.Composite)} * for more information on how to use this class with a graphics surface.

*

Blending Modes

*

This class offers a certain number of blending modes, or compositing * rules. These rules are inspired from graphics editing software packages, * like Adobe Photoshop or The GIMP.

*

Given the wide variety of implemented blending modes and the difficulty * to describe them with words, please refer to those tools to visually see * the result of these blending modes.

*

Opacity

*

Each blending mode has an associated opacity, defined as a float value * between 0.0 and 1.0. Changing the opacity controls the force with which the * compositing operation is applied. For instance, a composite with an opacity * of 0.0 will not draw the source onto the destination. With an opacity of * 1.0, the source will be fully drawn onto the destination, according to the * selected blending mode rule.

*

The opacity, or alpha value, is used by the composite instance to mutiply * the alpha value of each pixel of the source when being composited over the * destination.

*

Creating a Blend Composite

*

Blend composites can be created in various manners:

*
    *
  • Use one of the pre-defined instance. Example: * BlendComposite.Average.
  • *
  • Derive one of the pre-defined instances by calling * {@link #derive(float)} or {@link #derive(BlendingMode)}. Deriving allows * you to change either the opacity or the blending mode. Example: * BlendComposite.Average.derive(0.5f).
  • *
  • Use a factory method: {@link #getInstance(BlendingMode)} or * {@link #getInstance(BlendingMode, float)}.
  • *
*

Implementation Caveat

*

TThe blending mode SoftLight has not been implemented yet.

* * @see org.jdesktop.swingx.graphics.BlendComposite.BlendingMode * @see java.awt.Graphics2D * @see java.awt.Composite * @see java.awt.AlphaComposite * @author Romain Guy */ public final class BlendComposite implements Composite { /** *

A blending mode defines the compositing rule of a * {@link org.jdesktop.swingx.graphics.BlendComposite}.

* * @author Romain Guy */ public enum BlendingMode { AVERAGE, MULTIPLY, SCREEN, DARKEN, LIGHTEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT, DIFFERENCE, NEGATION, EXCLUSION, COLOR_DODGE, INVERSE_COLOR_DODGE, SOFT_DODGE, COLOR_BURN, INVERSE_COLOR_BURN, SOFT_BURN, REFLECT, GLOW, FREEZE, HEAT, ADD, SUBTRACT, STAMP, RED, GREEN, BLUE, HUE, SATURATION, COLOR, LUMINOSITY } public static final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE); public static final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY); public static final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN); public static final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN); public static final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN); public static final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY); public static final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT); public static final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT); public static final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE); public static final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION); public static final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION); public static final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE); public static final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE); public static final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE); public static final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN); public static final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN); public static final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN); public static final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT); public static final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW); public static final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE); public static final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT); public static final BlendComposite Add = new BlendComposite(BlendingMode.ADD); public static final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT); public static final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP); public static final BlendComposite Red = new BlendComposite(BlendingMode.RED); public static final BlendComposite Green = new BlendComposite(BlendingMode.GREEN); public static final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE); public static final BlendComposite Hue = new BlendComposite(BlendingMode.HUE); public static final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION); public static final BlendComposite Color = new BlendComposite(BlendingMode.COLOR); public static final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY); private final float alpha; private final BlendingMode mode; private BlendComposite(BlendingMode mode) { this(mode, 1.0f); } private BlendComposite(BlendingMode mode, float alpha) { this.mode = mode; if (alpha < 0.0f || alpha > 1.0f) { throw new IllegalArgumentException( "alpha must be comprised between 0.0f and 1.0f"); } this.alpha = alpha; } /** *

Creates a new composite based on the blending mode passed * as a parameter. A default opacity of 1.0 is applied.

* * @param mode the blending mode defining the compositing rule * @return a new BlendComposite based on the selected blending * mode, with an opacity of 1.0 */ public static BlendComposite getInstance(BlendingMode mode) { return new BlendComposite(mode); } /** *

Creates a new composite based on the blending mode and opacity passed * as parameters. The opacity must be a value between 0.0 and 1.0.

* * @param mode the blending mode defining the compositing rule * @param alpha the constant alpha to be multiplied with the alpha of the * source. alpha must be a floating point between 0.0 and 1.0. * @throws IllegalArgumentException if the opacity is less than 0.0 or * greater than 1.0 * @return a new BlendComposite based on the selected blending * mode and opacity */ public static BlendComposite getInstance(BlendingMode mode, float alpha) { return new BlendComposite(mode, alpha); } /** *

Returns a BlendComposite object that uses the specified * blending mode and this object's alpha value. If the newly specified * blending mode is the same as this object's, this object is returned.

* * @param mode the blending mode defining the compositing rule * @return a BlendComposite object derived from this object, * that uses the specified blending mode */ public BlendComposite derive(BlendingMode mode) { return this.mode == mode ? this : new BlendComposite(mode, getAlpha()); } /** *

Returns a BlendComposite object that uses the specified * opacity, or alpha, and this object's blending mode. If the newly specified * opacity is the same as this object's, this object is returned.

* * @param alpha the constant alpha to be multiplied with the alpha of the * source. alpha must be a floating point between 0.0 and 1.0. * @throws IllegalArgumentException if the opacity is less than 0.0 or * greater than 1.0 * @return a BlendComposite object derived from this object, * that uses the specified blending mode */ public BlendComposite derive(float alpha) { return this.alpha == alpha ? this : new BlendComposite(getMode(), alpha); } /** *

Returns the opacity of this composite. If no opacity has been defined, * 1.0 is returned.

* * @return the alpha value, or opacity, of this object */ public float getAlpha() { return alpha; } /** *

Returns the blending mode of this composite.

* * @return the blending mode used by this object */ public BlendingMode getMode() { return mode; } /** * {@inheritDoc} */ @Override public int hashCode() { return Float.floatToIntBits(alpha) * 31 + mode.ordinal(); } /** * {@inheritDoc} */ @Override public boolean equals(Object obj) { if (!(obj instanceof BlendComposite)) { return false; } BlendComposite bc = (BlendComposite) obj; return mode == bc.mode && alpha == bc.alpha; } private static boolean isRgbColorModel(ColorModel cm) { if (cm instanceof DirectColorModel && cm.getTransferType() == DataBuffer.TYPE_INT) { DirectColorModel directCM = (DirectColorModel) cm; return directCM.getRedMask() == 0x00FF0000 && directCM.getGreenMask() == 0x0000FF00 && directCM.getBlueMask() == 0x000000FF && (directCM.getNumComponents() == 3 || directCM.getAlphaMask() == 0xFF000000); } return false; } private static boolean isBgrColorModel(ColorModel cm) { if (cm instanceof DirectColorModel && cm.getTransferType() == DataBuffer.TYPE_INT) { DirectColorModel directCM = (DirectColorModel) cm; return directCM.getRedMask() == 0x000000FF && directCM.getGreenMask() == 0x0000FF00 && directCM.getBlueMask() == 0x00FF0000 && (directCM.getNumComponents() == 3 || directCM.getAlphaMask() == 0xFF000000); } return false; } /** * {@inheritDoc} */ public CompositeContext createContext(ColorModel srcColorModel, ColorModel dstColorModel, RenderingHints hints) { if (isRgbColorModel(srcColorModel) && isRgbColorModel(dstColorModel)) { return new BlendingRgbContext(this); } else if (isBgrColorModel(srcColorModel) && isBgrColorModel(dstColorModel)) { return new BlendingBgrContext(this); } throw new RasterFormatException("Incompatible color models"); } private static abstract class BlendingContext implements CompositeContext { protected final Blender blender; protected final BlendComposite composite; private BlendingContext(BlendComposite composite) { this.composite = composite; this.blender = Blender.getBlenderFor(composite); } public void dispose() { } } private static class BlendingRgbContext extends BlendingContext { private BlendingRgbContext(BlendComposite composite) { super(composite); } public void compose(Raster src, Raster dstIn, WritableRaster dstOut) { int width = Math.min(src.getWidth(), dstIn.getWidth()); int height = Math.min(src.getHeight(), dstIn.getHeight()); float alpha = composite.getAlpha(); int[] result = new int[4]; int[] srcPixel = new int[4]; int[] dstPixel = new int[4]; int[] srcPixels = new int[width]; int[] dstPixels = new int[width]; for (int y = 0; y < height; y++) { src.getDataElements(0, y, width, 1, srcPixels); dstIn.getDataElements(0, y, width, 1, dstPixels); for (int x = 0; x < width; x++) { // pixels are stored as INT_ARGB // our arrays are [R, G, B, A] int pixel = srcPixels[x]; srcPixel[0] = (pixel >> 16) & 0xFF; srcPixel[1] = (pixel >> 8) & 0xFF; srcPixel[2] = (pixel ) & 0xFF; srcPixel[3] = (pixel >> 24) & 0xFF; pixel = dstPixels[x]; dstPixel[0] = (pixel >> 16) & 0xFF; dstPixel[1] = (pixel >> 8) & 0xFF; dstPixel[2] = (pixel ) & 0xFF; dstPixel[3] = (pixel >> 24) & 0xFF; blender.blend(srcPixel, dstPixel, result); // mixes the result with the opacity dstPixels[x] = ((int) (dstPixel[3] + (result[3] - dstPixel[3]) * alpha) & 0xFF) << 24 | ((int) (dstPixel[0] + (result[0] - dstPixel[0]) * alpha) & 0xFF) << 16 | ((int) (dstPixel[1] + (result[1] - dstPixel[1]) * alpha) & 0xFF) << 8 | (int) (dstPixel[2] + (result[2] - dstPixel[2]) * alpha) & 0xFF; } dstOut.setDataElements(0, y, width, 1, dstPixels); } } } private static class BlendingBgrContext extends BlendingContext { private BlendingBgrContext(BlendComposite composite) { super(composite); } public void compose(Raster src, Raster dstIn, WritableRaster dstOut) { int width = Math.min(src.getWidth(), dstIn.getWidth()); int height = Math.min(src.getHeight(), dstIn.getHeight()); float alpha = composite.getAlpha(); int[] result = new int[4]; int[] srcPixel = new int[4]; int[] dstPixel = new int[4]; int[] srcPixels = new int[width]; int[] dstPixels = new int[width]; for (int y = 0; y < height; y++) { src.getDataElements(0, y, width, 1, srcPixels); dstIn.getDataElements(0, y, width, 1, dstPixels); for (int x = 0; x < width; x++) { // pixels are stored as INT_ABGR // our arrays are [R, G, B, A] int pixel = srcPixels[x]; srcPixel[0] = (pixel ) & 0xFF; srcPixel[1] = (pixel >> 8) & 0xFF; srcPixel[2] = (pixel >> 16) & 0xFF; srcPixel[3] = (pixel >> 24) & 0xFF; pixel = dstPixels[x]; dstPixel[0] = (pixel ) & 0xFF; dstPixel[1] = (pixel >> 8) & 0xFF; dstPixel[2] = (pixel >> 16) & 0xFF; dstPixel[3] = (pixel >> 24) & 0xFF; blender.blend(srcPixel, dstPixel, result); // mixes the result with the opacity dstPixels[x] = ((int) (dstPixel[3] + (result[3] - dstPixel[3]) * alpha) & 0xFF) << 24 | ((int) (dstPixel[0] + (result[0] - dstPixel[0]) * alpha) & 0xFF) | ((int) (dstPixel[1] + (result[1] - dstPixel[1]) * alpha) & 0xFF) << 8 | ((int) (dstPixel[2] + (result[2] - dstPixel[2]) * alpha) & 0xFF) << 16; } dstOut.setDataElements(0, y, width, 1, dstPixels); } } } private static abstract class Blender { public abstract void blend(int[] src, int[] dst, int[] result); public static Blender getBlenderFor(BlendComposite composite) { switch (composite.getMode()) { case ADD: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.min(255, src[0] + dst[0]); result[1] = Math.min(255, src[1] + dst[1]); result[2] = Math.min(255, src[2] + dst[2]); result[3] = Math.min(255, src[3] + dst[3]); } }; case AVERAGE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = (src[0] + dst[0]) >> 1; result[1] = (src[1] + dst[1]) >> 1; result[2] = (src[2] + dst[2]) >> 1; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case BLUE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0]; result[1] = src[1]; result[2] = dst[2]; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case COLOR: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { float[] srcHSL = new float[3]; ColorUtilities.RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; ColorUtilities.RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); ColorUtilities.HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case COLOR_BURN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[0]) << 8) / src[0])); result[1] = src[1] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[1]) << 8) / src[1])); result[2] = src[2] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[2]) << 8) / src[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case COLOR_DODGE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0] == 255 ? 255 : Math.min((dst[0] << 8) / (255 - src[0]), 255); result[1] = src[1] == 255 ? 255 : Math.min((dst[1] << 8) / (255 - src[1]), 255); result[2] = src[2] == 255 ? 255 : Math.min((dst[2] << 8) / (255 - src[2]), 255); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case DARKEN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.min(src[0], dst[0]); result[1] = Math.min(src[1], dst[1]); result[2] = Math.min(src[2], dst[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case DIFFERENCE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.abs(dst[0] - src[0]); result[1] = Math.abs(dst[1] - src[1]); result[2] = Math.abs(dst[2] - src[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case EXCLUSION: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] + src[0] - (dst[0] * src[0] >> 7); result[1] = dst[1] + src[1] - (dst[1] * src[1] >> 7); result[2] = dst[2] + src[2] - (dst[2] * src[2] >> 7); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case FREEZE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0] == 0 ? 0 : Math.max(0, 255 - (255 - dst[0]) * (255 - dst[0]) / src[0]); result[1] = src[1] == 0 ? 0 : Math.max(0, 255 - (255 - dst[1]) * (255 - dst[1]) / src[1]); result[2] = src[2] == 0 ? 0 : Math.max(0, 255 - (255 - dst[2]) * (255 - dst[2]) / src[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case GLOW: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] == 255 ? 255 : Math.min(255, src[0] * src[0] / (255 - dst[0])); result[1] = dst[1] == 255 ? 255 : Math.min(255, src[1] * src[1] / (255 - dst[1])); result[2] = dst[2] == 255 ? 255 : Math.min(255, src[2] * src[2] / (255 - dst[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case GREEN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0]; result[1] = dst[1]; result[2] = src[2]; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case HARD_LIGHT: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0] < 128 ? dst[0] * src[0] >> 7 : 255 - ((255 - src[0]) * (255 - dst[0]) >> 7); result[1] = src[1] < 128 ? dst[1] * src[1] >> 7 : 255 - ((255 - src[1]) * (255 - dst[1]) >> 7); result[2] = src[2] < 128 ? dst[2] * src[2] >> 7 : 255 - ((255 - src[2]) * (255 - dst[2]) >> 7); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case HEAT: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]); result[1] = dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]); result[2] = dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case HUE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { float[] srcHSL = new float[3]; ColorUtilities.RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; ColorUtilities.RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); ColorUtilities.HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case INVERSE_COLOR_BURN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] == 0 ? 0 : Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])); result[1] = dst[1] == 0 ? 0 : Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])); result[2] = dst[2] == 0 ? 0 : Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case INVERSE_COLOR_DODGE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] == 255 ? 255 : Math.min((src[0] << 8) / (255 - dst[0]), 255); result[1] = dst[1] == 255 ? 255 : Math.min((src[1] << 8) / (255 - dst[1]), 255); result[2] = dst[2] == 255 ? 255 : Math.min((src[2] << 8) / (255 - dst[2]), 255); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case LIGHTEN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.max(src[0], dst[0]); result[1] = Math.max(src[1], dst[1]); result[2] = Math.max(src[2], dst[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case LUMINOSITY: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { float[] srcHSL = new float[3]; ColorUtilities.RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; ColorUtilities.RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); ColorUtilities.HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case MULTIPLY: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = (src[0] * dst[0]) >> 8; result[1] = (src[1] * dst[1]) >> 8; result[2] = (src[2] * dst[2]) >> 8; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case NEGATION: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = 255 - Math.abs(255 - dst[0] - src[0]); result[1] = 255 - Math.abs(255 - dst[1] - src[1]); result[2] = 255 - Math.abs(255 - dst[2] - src[2]); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case OVERLAY: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] < 128 ? dst[0] * src[0] >> 7 : 255 - ((255 - dst[0]) * (255 - src[0]) >> 7); result[1] = dst[1] < 128 ? dst[1] * src[1] >> 7 : 255 - ((255 - dst[1]) * (255 - src[1]) >> 7); result[2] = dst[2] < 128 ? dst[2] * src[2] >> 7 : 255 - ((255 - dst[2]) * (255 - src[2]) >> 7); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case RED: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0]; result[1] = dst[1]; result[2] = dst[2]; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case REFLECT: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])); result[1] = src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])); result[2] = src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SATURATION: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { float[] srcHSL = new float[3]; ColorUtilities.RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; ColorUtilities.RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); ColorUtilities.HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SCREEN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = 255 - ((255 - src[0]) * (255 - dst[0]) >> 8); result[1] = 255 - ((255 - src[1]) * (255 - dst[1]) >> 8); result[2] = 255 - ((255 - src[2]) * (255 - dst[2]) >> 8); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SOFT_BURN: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] + src[0] < 256 ? (dst[0] == 255 ? 255 : Math.min(255, (src[0] << 7) / (255 - dst[0]))) : Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])); result[1] = dst[1] + src[1] < 256 ? (dst[1] == 255 ? 255 : Math.min(255, (src[1] << 7) / (255 - dst[1]))) : Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])); result[2] = dst[2] + src[2] < 256 ? (dst[2] == 255 ? 255 : Math.min(255, (src[2] << 7) / (255 - dst[2]))) : Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SOFT_DODGE: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = dst[0] + src[0] < 256 ? (src[0] == 255 ? 255 : Math.min(255, (dst[0] << 7) / (255 - src[0]))) : Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])); result[1] = dst[1] + src[1] < 256 ? (src[1] == 255 ? 255 : Math.min(255, (dst[1] << 7) / (255 - src[1]))) : Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])); result[2] = dst[2] + src[2] < 256 ? (src[2] == 255 ? 255 : Math.min(255, (dst[2] << 7) / (255 - src[2]))) : Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SOFT_LIGHT: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { int mRed = src[0] * dst[0] / 255; int mGreen = src[1] * dst[1] / 255; int mBlue = src[2] * dst[2] / 255; result[0] = mRed + src[0] * (255 - ((255 - src[0]) * (255 - dst[0]) / 255) - mRed) / 255; result[1] = mGreen + src[1] * (255 - ((255 - src[1]) * (255 - dst[1]) / 255) - mGreen) / 255; result[2] = mBlue + src[2] * (255 - ((255 - src[2]) * (255 - dst[2]) / 255) - mBlue) / 255; result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case STAMP: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)); result[1] = Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)); result[2] = Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; case SUBTRACT: return new Blender() { @Override public void blend(int[] src, int[] dst, int[] result) { result[0] = Math.max(0, src[0] + dst[0] - 256); result[1] = Math.max(0, src[1] + dst[1] - 256); result[2] = Math.max(0, src[2] + dst[2] - 256); result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); } }; } throw new IllegalArgumentException("Blender not implemented for " + composite.getMode().name()); } } }




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