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/*
 * $Id: AbstractLayoutPainter.java 3618 2010-02-25 03:13:42Z kschaefe $
 *
 * Copyright 2006 Sun Microsystems, Inc., 4150 Network Circle,
 * Santa Clara, California 95054, U.S.A. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */
package org.jdesktop.swingx.painter;

import java.awt.Insets;
import java.awt.Rectangle;

/**
 * An abstract base class for any painter which can be positioned. This means
 * the painter has some intrinsic size to what it is drawing and
 * can be stretched or aligned both horizontally and vertically.
 * 
 * 
 * The AbstractLayoutPainter class provides the following configuraable properties:
 * 
 * 
    *
  • horizonalAlignment - the horizonal alignment (left, center, and right)
  • *
  • verticalAlignment - the verticalAlignment alignment (top, center, and bottom)
  • *
  • fillHorizontal - indicates if the painter should stretch to fill the available space horizontally
  • *
  • fillVertical - indicates if the painter should stretch to fill the available space vertically
  • *
  • insets - whitespace on the top, bottom, left, and right. *
* * By combining these five properties any AbstractLayoutPainter subclass can position it's content * within the paintable area. For example, an ImagePainter has an intrinsic size based on the image * it is painting. If you wanted to paint the image in the lower right hand corner of the paintable * area, but inset by 5 pixels, you could do the following: * *

 *     ImagePainter p = new ImagePainter(null);
 *     p.setVerticalAlignment(AbstractLayoutPainter.VerticalAlignment.BOTTOM);
 *     p.setHorizontalAlignment(AbstractLayoutPainter.HorizontalAlignment.RIGHT);
 *     p.setInsets(new Insets(0,0,5,5));
 * 
* * * For something which is resizable, like a RectanglePainter, you can use the fill properties * to make it resize along with the paintable area. For example, to make a rectangle with 20 px * rounded corners, and which resizes with the paintable area but is inset * by 10 pixels on all sides, you could do * the following: * *

 *     RectanglePainter p = new RectanglePainter();
 *     p.setRoundHeight(20);
 *     p.setRoundWidth(20);
 *     p.setInsets(new Insets(10,10,10,10));
 *     p.setFillHorizontal(true);
 *     p.setFillVertical(true);
 * 
* * * @author [email protected] */ public abstract class AbstractLayoutPainter extends AbstractPainter { /** * Specifies how to draw the image, i.e. what kind of Style to use * when drawing */ private VerticalAlignment verticalAlignment = VerticalAlignment.CENTER; private HorizontalAlignment horizontalAlignment = HorizontalAlignment.CENTER; private Insets insets = new Insets(0,0,0,0); private boolean fillVertical = false; private boolean fillHorizontal = false; /** * Creates a new instance of AbstractLayoutPainter */ public AbstractLayoutPainter() { } /** * An enum which controls horizontalAlignment alignment */ public static enum HorizontalAlignment { LEFT, CENTER, RIGHT } /** * An enum which controls verticalAlignment alignment */ public static enum VerticalAlignment { TOP, CENTER, BOTTOM } /** * Gets the current horizontalAlignment alignment. * * @return the current horizontalAlignment alignment */ public HorizontalAlignment getHorizontalAlignment() { return horizontalAlignment; } /** * Gets the current whitespace insets. * @return the current insets */ public Insets getInsets() { return insets; } /** * gets the current verticalAlignment alignment * * @return current verticalAlignment alignment */ public VerticalAlignment getVerticalAlignment() { return verticalAlignment; } /** * indicates if the painter content is stretched horizontally * * @return the current horizontalAlignment stretch value */ public boolean isFillHorizontal() { return fillHorizontal; } /** * indicates if the painter content is stretched vertically * * @return the current verticalAlignment stretch value */ public boolean isFillVertical() { return fillVertical; } /** * Sets a new horizontalAlignment alignment. Used to position the content at the left, right, or center. * * @param horizontal new horizontalAlignment alignment */ public void setHorizontalAlignment(HorizontalAlignment horizontal) { HorizontalAlignment old = this.getHorizontalAlignment(); this.horizontalAlignment = horizontal; setDirty(true); firePropertyChange("horizontalAlignment", old, getHorizontalAlignment()); } /** * Sets if the content should be stretched horizontally to fill all available horizontalAlignment * space (minus the left and right insets). * * @param fillHorizontal new horizontal stretch value */ public void setFillHorizontal(boolean fillHorizontal) { boolean old = this.isFillHorizontal(); this.fillHorizontal = fillHorizontal; setDirty(true); firePropertyChange("fillHorizontal", old, isFillHorizontal()); } /** * Sets the current whitespace insets. * @param insets new insets */ public void setInsets(Insets insets) { Insets old = this.getInsets(); this.insets = insets; setDirty(true); firePropertyChange("insets", old, getInsets()); } /** * Sets a new verticalAlignment alignment. Used to position the content at the top, bottom, or center. * * @param vertical new verticalAlignment alignment */ public void setVerticalAlignment(VerticalAlignment vertical) { VerticalAlignment old = this.getVerticalAlignment(); this.verticalAlignment = vertical; setDirty(true); firePropertyChange("verticalAlignment", old, getVerticalAlignment()); } /** * Sets if the content should be stretched vertically to fill all available verticalAlignment * space (minus the top and bottom insets). * * @param verticalStretch new verticalAlignment stretch value */ public void setFillVertical(boolean verticalStretch) { boolean old = this.isFillVertical(); this.fillVertical = verticalStretch; setDirty(true); firePropertyChange("fillVertical", old, isFillVertical()); } /** * A protected method used by subclasses to calculate the final position of the * content. This will position the content using the fillHorizontal, fillVertical * horizontalAlignment, and verticalAlignment properties. This method * is typically called by subclasses in their doPaint() methods. * * @param contentWidth The width of the content to be painted * @param contentHeight The height of the content to be painted * @param width the width of the area that the content will be positioned in * @param height the height of the area that the content will be positioned in * @return the rectangle for the content to be painted in */ protected final Rectangle calculateLayout(final int contentWidth, final int contentHeight, final int width, final int height) { Rectangle rect = new Rectangle(); rect.width = contentWidth; rect.height = contentHeight; if(isFillHorizontal()) { rect.width = width - insets.left - insets.right; } if(isFillVertical()) { rect.height = height - insets.top - insets.bottom; } rect.x = calculateX(rect.width, width); rect.y = calculateY(rect.height, height); return rect; } private int calculateY(final int imgHeight, final int height) { int y = 0; if(getVerticalAlignment() == VerticalAlignment.TOP) { y = 0; y+= insets.top; } if(getVerticalAlignment() == VerticalAlignment.CENTER) { y = (height-imgHeight)/2; y += insets.top; } if(getVerticalAlignment() == VerticalAlignment.BOTTOM) { y = height-imgHeight; y-= insets.bottom; } return y; } private int calculateX(final int imgWidth, final int width) { int x = 0; if(getHorizontalAlignment() == HorizontalAlignment.LEFT) { x = 0; x+= insets.left; } if(getHorizontalAlignment() == HorizontalAlignment.CENTER) { x = (width-imgWidth)/2; x += insets.left; } if(getHorizontalAlignment() == HorizontalAlignment.RIGHT) { x = width-imgWidth; x-= insets.right; } return x; } }




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