
com.pulumi.awsnative.gamelift.kotlin.inputs.GameSessionQueuePriorityConfigurationArgs.kt Maven / Gradle / Ivy
@file:Suppress("NAME_SHADOWING", "DEPRECATION")
package com.pulumi.awsnative.gamelift.kotlin.inputs
import com.pulumi.awsnative.gamelift.inputs.GameSessionQueuePriorityConfigurationArgs.builder
import com.pulumi.awsnative.gamelift.kotlin.enums.GameSessionQueuePriorityOrderItem
import com.pulumi.core.Output
import com.pulumi.core.Output.of
import com.pulumi.kotlin.ConvertibleToJava
import com.pulumi.kotlin.PulumiTagMarker
import kotlin.String
import kotlin.Suppress
import kotlin.collections.List
import kotlin.jvm.JvmName
/**
*
* @property locationOrder The prioritization order to use for fleet locations, when the `PriorityOrder` property includes `LOCATION` . Locations are identified by AWS Region codes such as `us-west-2` . Each location can only be listed once.
* @property priorityOrder The recommended sequence to use when prioritizing where to place new game sessions. Each type can only be listed once.
* - `LATENCY` -- FleetIQ prioritizes locations where the average player latency (provided in each game session request) is lowest.
* - `COST` -- FleetIQ prioritizes destinations with the lowest current hosting costs. Cost is evaluated based on the location, instance type, and fleet type (Spot or On-Demand) for each destination in the queue.
* - `DESTINATION` -- FleetIQ prioritizes based on the order that destinations are listed in the queue configuration.
* - `LOCATION` -- FleetIQ prioritizes based on the provided order of locations, as defined in `LocationOrder` .
*/
public data class GameSessionQueuePriorityConfigurationArgs(
public val locationOrder: Output>? = null,
public val priorityOrder: Output>? = null,
) :
ConvertibleToJava {
override fun toJava(): com.pulumi.awsnative.gamelift.inputs.GameSessionQueuePriorityConfigurationArgs =
com.pulumi.awsnative.gamelift.inputs.GameSessionQueuePriorityConfigurationArgs.builder()
.locationOrder(locationOrder?.applyValue({ args0 -> args0.map({ args0 -> args0 }) }))
.priorityOrder(
priorityOrder?.applyValue({ args0 ->
args0.map({ args0 ->
args0.let({ args0 ->
args0.toJava()
})
})
}),
).build()
}
/**
* Builder for [GameSessionQueuePriorityConfigurationArgs].
*/
@PulumiTagMarker
public class GameSessionQueuePriorityConfigurationArgsBuilder internal constructor() {
private var locationOrder: Output>? = null
private var priorityOrder: Output>? = null
/**
* @param value The prioritization order to use for fleet locations, when the `PriorityOrder` property includes `LOCATION` . Locations are identified by AWS Region codes such as `us-west-2` . Each location can only be listed once.
*/
@JvmName("mrqluugmwnidhyid")
public suspend fun locationOrder(`value`: Output>) {
this.locationOrder = value
}
@JvmName("iuisuyfqywglxkim")
public suspend fun locationOrder(vararg values: Output) {
this.locationOrder = Output.all(values.asList())
}
/**
* @param values The prioritization order to use for fleet locations, when the `PriorityOrder` property includes `LOCATION` . Locations are identified by AWS Region codes such as `us-west-2` . Each location can only be listed once.
*/
@JvmName("wdvjfeupbntyasqy")
public suspend fun locationOrder(values: List
© 2015 - 2025 Weber Informatics LLC | Privacy Policy