com.google.inject.internal.SingletonScope Maven / Gradle / Ivy
package com.google.inject.internal;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
import com.google.common.collect.ListMultimap;
import com.google.inject.Injector;
import com.google.inject.Key;
import com.google.inject.Provider;
import com.google.inject.ProvisionException;
import com.google.inject.Scope;
import com.google.inject.Scopes;
import com.google.inject.Singleton;
import com.google.inject.internal.CycleDetectingLock.CycleDetectingLockFactory;
import com.google.inject.spi.Dependency;
import com.google.inject.spi.Message;
import java.util.Formatter;
import java.util.List;
/**
* One instance per {@link Injector}. Also see {@code @}{@link Singleton}.
*
* Introduction from the author: Implementation of this class seems unreasonably complicated at
* the first sight. I fully agree with you, that the beast below is very complex and it's hard to
* reason on how does it work or not. Still I want to assure you that hundreds(?) of hours were
* thrown into making this code simple, while still maintaining Singleton contract.
*
*
Anyway, why is it so complex? Singleton scope does not seem to be that unique.
*
*
* - Guice has never truly expected to be used in multi threading environment with many
* Injectors working alongside each other. There is almost no code with Guice that propagates
* state between threads. And Singleton scope is The exception.
*
- Guice supports circular dependencies and thus manages proxy objects. There is no interface
* that allows user defined Scopes to create proxies, it is expected to be done by Guice.
* Singleton scope needs to be able to detect circular dependencies spanning several threads,
* therefore Singleton scope needs to be able to create these proxies.
*
- To make things worse, Guice has a very tricky definition for a binding resolution when
* Injectors are in in a parent/child relationship. And Scope does not have access to this
* information by design, the only real action that Scope can do is to call or not to call a
* creator.
*
- There is no readily available code in Guice that can detect a potential deadlock, and no
* code for handling dependency cycles spanning several threads. This is significantly harder
* as all the dependencies in a thread at runtime can be represented with a list, where in a
* multi threaded environment we have more complex dependency trees.
*
- Guice has a pretty strong contract regarding Garbage Collection, which often prevents us
* from linking objects directly. So simple domain specific code can not be written and
* intermediary id objects need to be managed.
*
- Guice is relatively fast and we should not make things worse. We're trying our best to
* optimize synchronization for speed and memory. Happy path should be almost as fast as in a
* single threaded solution and should not take much more memory.
*
- Error message generation in Guice was not meant to be used like this and to work around its
* APIs we need a lot of code. Additional complexity comes from inherent data races as message
* is only generated when failure occurs on proxy object generation. Things get ugly pretty
* fast.
*
*
*/
public class SingletonScope implements Scope {
/**
* A sentinel value representing null.
*/
private static final Object NULL = new Object();
/**
* Allows us to detect when circular proxies are necessary. It's only used during singleton
* instance initialization, after initialization direct access through volatile field is used.
*
* NB: Factory uses {@link Key}s as a user locks ids, different injectors can
* share them. Cycles are detected properly as cycle detection does not rely on user locks ids,
* but error message generated could be less than ideal.
*
* TODO(user): we may use one factory per injector tree for optimization reasons
*/
private static final CycleDetectingLockFactory> cycleDetectingLockFactory =
new CycleDetectingLockFactory>();
/**
* Provides singleton scope with the following properties:
* - creates no more than one instance per Key as a creator is used no more than once,
* - result is cached and returned quickly on subsequent calls,
* - exception in a creator is not treated as instance creation and is not cached,
* - creates singletons in parallel whenever possible,
* - waits for dependent singletons to be created even across threads and when dependencies
* are shared as long as no circular dependencies are detected,
* - returns circular proxy only when circular dependencies are detected,
* - aside from that, blocking synchronization is only used for proxy creation and initialization,
*
* @see CycleDetectingLockFactory
*/
public Provider scope(final Key key, final Provider creator) {
/*
* Locking strategy:
*/
return new Provider() {
/**
* The lazily initialized singleton instance. Once set, this will either have type T or will
* be equal to NULL. Would never be reset to null.
*
* Locking strategy: double-checked locking for quick exit when scope is initialized.
*/
volatile Object instance;
/**
* Circular proxies are used when potential deadlocks are detected. Guarded by itself.
* ConstructionContext is not thread-safe, so each call should be synchronized.
*/
final ConstructionContext constructionContext = new ConstructionContext();
/**
* For each binding there is a separate lock that we hold during object creation.
*
* Locking strategy: singleton instance creation.
*
*
* - allows to guarantee only one instance per singleton,
*
- special type of a lock, that prevents potential deadlocks,
*
- guards constructionContext for all operations except proxy creation
*
*/
final CycleDetectingLock> creationLock = cycleDetectingLockFactory.create(key);
/**
* The singleton provider needs a reference back to the injector, in order to get ahold of
* InternalContext during instantiation.
*/
final InjectorImpl injector;
{
// If we are getting called by Scoping
if (creator instanceof ProviderToInternalFactoryAdapter) {
injector = ((ProviderToInternalFactoryAdapter) creator).getInjector();
} else {
injector = null;
}
}
@SuppressWarnings("DoubleCheckedLocking")
public T get() {
// cache volatile variable for the usual case of already initialized object
final Object initialInstance = instance;
if (initialInstance == null) {
// instance is not initialized yet
// first, store the current InternalContext in a map, so that if there is a circular
// dependency error, we can use the InternalContext objects to create a complete
// error message.
// Handle injector being null, which can happen when users call Scoping.scope themselves
final InternalContext context = injector == null ? null : injector.getLocalContext();
// acquire lock for current binding to initialize an instance
final ListMultimap> locksCycle =
creationLock.lockOrDetectPotentialLocksCycle();
if (locksCycle.isEmpty()) {
// this thread now owns creation of an instance
try {
// intentionally reread volatile variable to prevent double initialization
if (instance == null) {
// creator throwing an exception can cause circular proxies created in
// different thread to never be resolved, just a warning
T provided = creator.get();
Object providedNotNull = provided == null ? NULL : provided;
// scope called recursively can initialize instance as a side effect
if (instance == null) {
// instance is still not initialized, se we can proceed
// don't remember proxies created by Guice on circular dependency
// detection within the same thread; they are not real instances to cache
if (Scopes.isCircularProxy(provided)) {
return provided;
}
synchronized (constructionContext) {
// guarantee thread-safety for instance and proxies initialization
instance = providedNotNull;
constructionContext.setProxyDelegates(provided);
}
} else {
// safety assert in case instance was initialized
Preconditions.checkState(instance == providedNotNull,
"Singleton is called recursively returning different results");
}
}
} catch (RuntimeException e) {
// something went wrong, be sure to clean a construction context
// this helps to prevent potential memory leaks in circular proxies list
synchronized (constructionContext) {
constructionContext.finishConstruction();
}
throw e;
} finally {
// always release our creation lock, even on failures
creationLock.unlock();
}
} else {
if (context == null) {
throw new ProvisionException(
ImmutableList.of(createCycleDependenciesMessage(locksCycle, null)));
}
// potential deadlock detected, creation lock is not taken by this thread
synchronized (constructionContext) {
// guarantee thread-safety for instance and proxies initialization
if (instance == null) {
// creating a proxy to satisfy circular dependency across several threads
Dependency> dependency = Preconditions.checkNotNull(
context.getDependency(),
"globalInternalContext.get(currentThread()).getDependency()");
Class> rawType = dependency.getKey().getTypeLiteral().getRawType();
try {
@SuppressWarnings("unchecked")
T proxy = (T) constructionContext.createProxy(context.getInjectorOptions(), rawType);
return proxy;
} catch (InternalProvisionException e) {
// best effort to create a rich error message
Message proxyCreationError = Iterables.getOnlyElement(e.getErrors());
Message cycleDependenciesMessage =
createCycleDependenciesMessage(locksCycle, proxyCreationError);
// adding stack trace generated by us in addition to a standard one
throw new ProvisionException(
ImmutableList.of(cycleDependenciesMessage, proxyCreationError));
}
}
}
}
// at this point we're sure that singleton was initialized,
// reread volatile variable to catch all corner cases
// caching volatile variable to minimize number of reads performed
final Object initializedInstance = instance;
Preconditions.checkState(initializedInstance != null,
"Internal error: Singleton is not initialized contrary to our expectations");
@SuppressWarnings("unchecked")
T initializedTypedInstance = (T) initializedInstance;
return initializedInstance == NULL ? null : initializedTypedInstance;
} else {
// singleton is already initialized and local cache can be used
@SuppressWarnings("unchecked")
T typedInitialIntance = (T) initialInstance;
return initialInstance == NULL ? null : typedInitialIntance;
}
}
/**
* Helper method to create beautiful and rich error descriptions. Best effort and slow.
* Tries its best to provide dependency information from injectors currently available
* in a global internal context.
*
* The main thing being done is creating a list of Dependencies involved into
* lock cycle across all the threads involved. This is a structure we're creating:
*
* { Current Thread, C.class, B.class, Other Thread, B.class, C.class, Current Thread }
* To be inserted in the beginning by Guice: { A.class, B.class, C.class }
*
* When we're calling Guice to create A and it fails in the deadlock while trying to
* create C, which is being created by another thread, which waits for B. List would
* be reversed before printing it to the end user.
*/
private Message createCycleDependenciesMessage(
ListMultimap> locksCycle,
Message proxyCreationError) {
// this is the main thing that we'll show in an error message,
// current thread is populate by Guice
StringBuilder sb = new StringBuilder();
Formatter fmt = new Formatter(sb);
fmt.format("Encountered circular dependency spanning several threads.");
if (proxyCreationError != null) {
fmt.format(" %s", proxyCreationError.getMessage());
}
fmt.format("%n");
for (Thread lockedThread : locksCycle.keySet()) {
List> lockedKeys = locksCycle.get(lockedThread);
fmt.format("%s is holding locks the following singletons in the cycle:%n", lockedThread);
for (Key> lockedKey : lockedKeys) {
fmt.format("%s%n", Messages.convert(lockedKey));
}
for (StackTraceElement traceElement : lockedThread.getStackTrace()) {
fmt.format("\tat %s%n", traceElement);
}
}
fmt.close();
return new Message(Thread.currentThread(), sb.toString());
}
@Override
public String toString() {
return String.format("%s[%s]", creator, Scopes.SINGLETON);
}
};
}
@Override
public String toString() {
return "Scopes.SINGLETON";
}
}