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A server software reimplementation for an anime game.
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<Configuration> <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender"> <encoder> <pattern>[%d{HH:mm:ss}] [%highlight(%level)] %msg%n</pattern> </encoder> </appender> <appender name="FILE" class="ch.qos.logback.core.rolling.RollingFileAppender"> <file>logs/latest.log</file> <rollingPolicy class="ch.qos.logback.core.rolling.TimeBasedRollingPolicy"> <fileNamePattern>logs/log.%d{yyyy-MM-dd}_%d{HH}.log.tar.gz</fileNamePattern> <maxHistory>24</maxHistory> </rollingPolicy> <encoder> <pattern>%d{yyyy-MM-dd'T'HH:mm:ss'Z'} - %m%n</pattern> </encoder> </appender> <logger name="org.reflections" level="OFF"/> <root level="INFO"> <appender-ref ref="STDOUT" /> <appender-ref ref="FILE" /> </root> </Configuration>