tools.aqua.bgw.components.uicomponents.TextField.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package tools.aqua.bgw.components.uicomponents
import tools.aqua.bgw.core.DEFAULT_TEXT_FIELD_HEIGHT
import tools.aqua.bgw.core.DEFAULT_TEXT_FIELD_WIDTH
import tools.aqua.bgw.util.Font
/**
* A [TextField] is a single line input field.
* Whenever user input occurs the [text] field gets updated.
*
* @param posX horizontal coordinate for this [TextField]. Default: 0.
* @param posY vertical coordinate for this [TextField]. Default: 0.
* @param width width for this [TextField]. Default: [DEFAULT_TEXT_FIELD_WIDTH].
* @param height height for this [TextField]. Default: [DEFAULT_TEXT_FIELD_HEIGHT].
* @param text initial text for this [TextField]. Default: empty String.
* @param prompt Prompt for this [TextField]. This gets displayed as a prompt to the user whenever the label is an
* empty string. Default: empty string.
*/
open class TextField(
posX: Number = 0,
posY: Number = 0,
width: Number = DEFAULT_TEXT_FIELD_WIDTH,
height: Number = DEFAULT_TEXT_FIELD_HEIGHT,
text: String = "",
font: Font = Font(),
val prompt: String = "",
) : TextInputUIComponent(
posX = posX,
posY = posY,
width = width,
height = height,
text = text,
font = font)