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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.dialog
/**
* Shows a dialog containing the given [message] and [buttons].
*
* @constructor Internal constructor. Refer to secondary constructors.
*
* @param dialogType the [DialogType] of the alert. Affects the displayed icon.
* @param title title to be shown.
* @param header headline to be shown in the dialogs content.
* @param message message to be shown.
* @param exception throwable to be shown in expandable content.
* @param buttons buttons to be shown. Standard set of buttons according to [dialogType] will be used if you don't pass
* any [ButtonType]s.
*/
class Dialog private constructor(
val dialogType: DialogType,
val title: String,
val header: String,
val message: String,
val exception: Throwable? = null,
vararg val buttons: ButtonType
) {
/**
* Creates a [Dialog].
* For exception dialogs refer to exception constructor.
*
* @param dialogType the [DialogType] of the alert. Affects the displayed icon.
* @param title title to be shown.
* @param header headline to be shown in the dialogs content.
* @param message message to be shown in the dialogs content.
* @param buttons buttons to be shown. Standard set of buttons according to [dialogType] will be used if you don't pass
* any [ButtonType]s.
*/
constructor(dialogType: DialogType, title: String, header: String, message: String, vararg buttons: ButtonType) :
this(dialogType, title, header, message, null, *buttons) {
require(dialogType != DialogType.EXCEPTION) {
"To create an Exception dialog use exception dialog constructor."
}
}
/**
* Creates an [exception] [Dialog].
* For information dialogs refer to information constructor.
*
* @param title title to be shown.
* @param header headline to be shown in the dialogs content.
* @param message message to be shown.
* @param exception throwable to be shown in expandable content.
*/
constructor(title: String, header: String, message: String, exception: Throwable) :
this(DialogType.EXCEPTION, title, header, message, exception, ButtonType.OK)
}