us.ihmc.scs2.definition.yoGraphic.YoGraphicCoordinateSystem3DDefinition Maven / Gradle / Ivy
package us.ihmc.scs2.definition.yoGraphic;
import java.util.Objects;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlRootElement;
import us.ihmc.scs2.definition.yoComposite.YoOrientation3DDefinition;
import us.ihmc.scs2.definition.yoComposite.YoTuple3DDefinition;
/**
* A {@code YoGraphicCoordinateSystem3DDefinition} is a template for creating 3D coordinate system
* and which components can be backed by {@code YoVariable}s.
*
*
* The {@code YoGraphicCoordinateSystem3DDefinition} is to be passed before initialization of a
* session (either before starting a simulation or when creating a yoVariable server), such that the
* SCS GUI can use the definitions and create the actual graphics.
*
*
* See {@link YoGraphicDefinitionFactory} for factory methods simplifying the creation of yoGraphic
* definitions.
*
*
* @author Sylvain Bertrand
*/
@XmlRootElement(name = "YoGraphicCoordinateSystem3D")
public class YoGraphicCoordinateSystem3DDefinition extends YoGraphic3DDefinition
{
/** The position of the coordinate system. */
private YoTuple3DDefinition position;
/** The orientation of the coordinate system. */
private YoOrientation3DDefinition orientation;
/** The length of the body part for each arrow. */
private String bodyLength;
/** The length of the head part for each arrow. */
private String headLength;
/** The radius of the body part for each arrow. */
private String bodyRadius;
/** The radius of the head part for each arrow. */
private String headRadius;
/**
* Creates a new yoGraphic definition for rendering an coordinate system.
*
* Its components need to be initialized. See {@link YoGraphicDefinitionFactory} for factories to
* facilitate creation.
*
*/
public YoGraphicCoordinateSystem3DDefinition()
{
registerTuple3DField("position", this::getPosition, this::setPosition);
registerOrientation3DField("orientation", this::getOrientation, this::setOrientation);
registerStringField("bodyLength", this::getBodyLength, this::setBodyLength);
registerStringField("headLength", this::getHeadLength, this::setHeadLength);
registerStringField("bodyRadius", this::getBodyRadius, this::setBodyRadius);
registerStringField("headRadius", this::getHeadRadius, this::setHeadRadius);
}
/**
* Sets the position of the coordinate system.
*
* @param position the position of the coordinate system.
*/
@XmlElement
public void setPosition(YoTuple3DDefinition position)
{
this.position = position;
}
/**
* Sets the orientation of the coordinate system.
*
* @param orientation the orientation of the coordinate system.
*/
@XmlElement
public void setOrientation(YoOrientation3DDefinition orientation)
{
this.orientation = orientation;
}
/**
* Sets the length of the body part for each arrow to a constant value.
*
* @param bodyLength the length of the body part for each arrow.
*/
public void setBodyLength(double bodyLength)
{
this.bodyLength = Double.toString(bodyLength);
}
/**
* Sets the length of the body part for each arrow. It can be backed by a {@code YoVariable} by
* setting it to the variable's name/fullname.
*
* @param bodyLength the length of the body part for each arrow.
*/
@XmlElement
public void setBodyLength(String bodyLength)
{
this.bodyLength = bodyLength;
}
/**
* Sets the length of the head part for each arrow to a constant value.
*
* @param headLength the length of the head part for each arrow.
*/
public void setHeadLength(double headLength)
{
this.headLength = Double.toString(headLength);
}
/**
* Sets the length of the head part for each arrow. It can be backed by a {@code YoVariable} by
* setting it to the variable's name/fullname.
*
* @param headLength the length of the head part for each arrow.
*/
@XmlElement
public void setHeadLength(String headLength)
{
this.headLength = headLength;
}
/**
* Sets the radius of the body part for each arrow to a constant value.
*
* @param bodyRadius the radius of the body part for each arrow.
*/
public void setBodyRadius(double bodyRadius)
{
this.bodyRadius = Double.toString(bodyRadius);
}
/**
* Sets the radius of the body part for each arrow. It can be backed by a {@code YoVariable} by
* setting it to the variable's name/fullname.
*
* @param bodyRadius the radius of the body part for each arrow.
*/
@XmlElement
public void setBodyRadius(String bodyRadius)
{
this.bodyRadius = bodyRadius;
}
/**
* Sets the radius of the head part for each arrow to a constant value.
*
* @param headRadius the radius of the head part for each arrow.
*/
public void setHeadRadius(double headRadius)
{
this.headRadius = Double.toString(headRadius);
}
/**
* Sets the radius of the head part for each arrow. It can be backed by a {@code YoVariable} by
* setting it to the variable's name/fullname.
*
* @param headRadius the radius of the head part for each arrow.
*/
@XmlElement
public void setHeadRadius(String headRadius)
{
this.headRadius = headRadius;
}
public YoTuple3DDefinition getPosition()
{
return position;
}
public YoOrientation3DDefinition getOrientation()
{
return orientation;
}
public String getBodyLength()
{
return bodyLength;
}
public String getHeadLength()
{
return headLength;
}
public String getBodyRadius()
{
return bodyRadius;
}
public String getHeadRadius()
{
return headRadius;
}
@Override
public boolean equals(Object object)
{
if (object == this)
{
return true;
}
else if (!super.equals(object))
{
return false;
}
else if (object instanceof YoGraphicCoordinateSystem3DDefinition other)
{
if (!Objects.equals(position, other.position))
return false;
if (!Objects.equals(orientation, other.orientation))
return false;
if (!Objects.equals(bodyLength, other.bodyLength))
return false;
if (!Objects.equals(headLength, other.headLength))
return false;
if (!Objects.equals(bodyRadius, other.bodyRadius))
return false;
if (!Objects.equals(headRadius, other.headRadius))
return false;
return true;
}
else
{
return false;
}
}
}