es.module-physics-bullet.1.0.1.source-code.JniBody.h Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of module-physics-bullet Show documentation
Show all versions of module-physics-bullet Show documentation
Bullet implementation for the physics module.
// This file is part of the Yildiz-Online project, licenced under the MIT License
// (MIT)
//
// Copyright (c) 2016 Grégory Van den Borre
//
// More infos available: http://yildiz.bitbucket.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "stdafx.h"
#ifndef _JNI_BULLETBODY_H_
#define _JNI_BULLETBODY_H_
/**
* @author Grégory Van den Borre
*/
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT void JNICALL Java_jni_BulletBodyNative_delete(JNIEnv*, jobject, jlong pointer, jlong worldPointer);
JNIEXPORT void JNICALL Java_jni_BulletBodyNative_setActivate(JNIEnv*, jobject, jlong pointer, jboolean activate);
JNIEXPORT void JNICALL Java_jni_BulletBodyNative_scale(JNIEnv*, jobject, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_jni_BulletDynamicBodyNative_setPosition(JNIEnv* env, jobject o, jlong pointer, jfloat x, jfloat y, jfloat z);
/**
* Get the body current position.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param pointer
* Pointer of the body(type must be btRigidBody).
*
* @return An array of floats with the position coordinates(0 is X, 1 is Y, 2 is Z).
*/
JNIEXPORT jfloatArray JNICALL Java_jni_BulletBody_getPosition(JNIEnv* env, jobject o, jlong pointer);
JNIEXPORT jfloatArray JNICALL Java_jni_BulletBodyNative_getDirection(JNIEnv* env, jobject o, jlong pointer);
JNIEXPORT void JNICALL Java_jni_BulletDynamicBodyNative_setDirection(JNIEnv*, jobject, jlong pointer, jfloat w, jfloat x, jfloat y, jfloat z);
JNIEXPORT jfloatArray JNICALL Java_jni_BulletDynamicBody_getDirection(JNIEnv* env, jobject o, jlong pointer);
JNIEXPORT void JNICALL Java_jni_BulletDynamicBodyNative_setOrientation
(JNIEnv*, jobject, jlong pointer, jfloat w, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_jni_BulletKinematicBodyNative_setPosition
(JNIEnv* env, jobject o, jlong pointer, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_jni_BulletKinematicBodyNative_setDirection
(JNIEnv*, jobject, jlong pointer, jfloat w, jfloat x, jfloat y, jfloat z);
/**
* Apply a force on a body.
* @param env
* Pointer to the java environement.
* @param o
* Associated object.
* @param pointer
* Pointer of the body(type must be btRigidBody).
* @param x
* Force strength in X direction.
* @param y
* Force strength in Y direction.
* @param z
* Force strength in Z direction.
*/
JNIEXPORT void JNICALL Java_jni_BulletDynamicBodyNative_applyForce(JNIEnv* env, jobject o, jlong pointer, jfloat x, jfloat y, jfloat z);
#ifdef __cplusplus
}
#endif
#endif
© 2015 - 2025 Weber Informatics LLC | Privacy Policy