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Bullet implementation for the physics module.
// This file is part of the Yildiz-Online project, licenced under the MIT License
// (MIT)
//
// Copyright (c) 2016 Grégory Van den Borre
//
// More infos available: http://yildiz.bitbucket.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "stdafx.h"
#ifndef _JNI_BULLET_H_
#define _JNI_BULLET_H_
/**
* @author Grégory Van den Borre
*/
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_constructor(JNIEnv*, jobject);
JNIEXPORT void JNICALL Java_jni_BulletWorldNative_delete(
JNIEnv* env,
jobject,
jlong pointer);
JNIEXPORT void JNICALL Java_jni_BulletWorldNative_setGravity
(JNIEnv* env, jobject o, jlong pointer, jfloat x, jfloat y, jfloat z);
JNIEXPORT jlongArray JNICALL Java_jni_BulletWorldNative_update(JNIEnv* env,
jobject o, jlong pointer, jlong time);
JNIEXPORT jlongArray JNICALL Java_jni_BulletWorldNative_getGhostCollisionResult(
JNIEnv* env, jobject, jlong pointer);
JNIEXPORT jlongArray JNICALL Java_jni_BulletWorldNative_raycast(JNIEnv* env,
jobject o, jlong pointer, jfloat startX, jfloat startY, jfloat startZ,
jfloat endX, jfloat endY, jfloat endZ);
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_simpleRaycast(JNIEnv* env,
jobject o, jlong pointer, jfloat startX, jfloat startY, jfloat startZ,
jfloat endX, jfloat endY, jfloat endZ);
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_deserializeMesh(JNIEnv* env,
jobject o, jlong pointer, jstring jfile);
JNIEXPORT void JNICALL Java_jni_BulletWorldNative_removeBody
(JNIEnv* env, jobject o, jlong pointer, jlong bodyPointer);
/**
* Build a box shape.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param width
* Box width, in meter.
* @param height
* Box height, in meter.
* @param depth
* Box depth, in meter.
*
* @return A pointer of the newly build shape(type is btCollisionShape).
*/
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_createBoxShape(JNIEnv*,
jobject, jfloat width, jfloat height, jfloat depth);
/**
* Build a sphere shape.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param radius
* Sphere radius, in meter.
*
* @return A pointer of the newly build shape(type is btCollisionShape).
*/
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_createSphereShape(JNIEnv*,
jobject, jfloat radius);
/**
* Build a static physic body.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param worldPointer
* Pointer of the world to use(type must be YZ::World).
* @param shapePointer
* Pointer of the shape to use(type must be btCollisionShape).
* @param x
* Body initial position X value.
* @param y
* Body initial position Y value.
* @param z
* Body initial position Z value.
*
* @return A pointer of the newly build object(type is btRigidBody).
*/
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_createStaticBody(JNIEnv* env,
jobject o, jlong worldPointer, jlong shapePointer, jlong id,
jfloat posX, jfloat posY, jfloat posZ, jfloat dirX, jfloat dirY,
jfloat dirZ);
/**
* Build a kinematic physic body.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param worldPointer
* Pointer of the world to use(type must be YZ::World).
* @param shapePointer
* Pointer of the shape to use(type must be btCollisionShape).
* @param x
* Body initial position X value.
* @param y
* Body initial position Y value.
* @param z
* Body initial position Z value.
*
* @return A pointer of the newly build object(type is btRigidBody).
*/
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_createKinematicBody(
JNIEnv* env, jobject o, jlong worldPointer, jlong shapePointer,
jlong id, jfloat x, jfloat y, jfloat z);
/**
* Build a ghost object.
* @param env
* Pointer to the java environment.
* @param o
* Associated object.
* @param worldPointer
* Pointer of the world to use(type must be YZ::World).
* @param shapePointer
* Pointer of the shape to use(type must be btCollisionShape).
* @param x
* Body initial position X value.
* @param y
* Body initial position Y value.
* @param z
* Body initial position Z value.
*
* @return A pointer of the newly build object(type is btGhostObject).
*/
JNIEXPORT jlong JNICALL Java_jni_BulletWorldNative_createGhostObject(
JNIEnv* env, jobject o, jlong pointer, jlong shapePointer, jlong id,
jfloat x, jfloat y, jfloat z);
#ifdef __cplusplus
}
#endif
#endif
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