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JMusic - Java Music Library
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import jm.audio.Instrument;
import jm.audio.io.SampleOut;
import jm.audio.synth.*;
/**
* An additive synthesis instrument implementation
* which cross fades two different spectra, each
* with five partials.
*
* @author Andrew Brown
*/
public final class AddMorphInst extends Instrument {
//----------------------------------------------
// Attributes
//----------------------------------------------
private int overtones = 10;
/**
* The points to use in the construction of Envelopes
*/
private double[][] points = new double[overtones][6];
/**
* the relative frequencies which make up this note
*/
private double[] freqVals = {1.0, 3.0, 5.0, 7.0, 9.0, 1.0, 2.8, 5.6, 8.4, 11.0};
/**
* the volumes to use for each frequency
*/
private double[] volVals = {1.0, 0.7, 0.5, 0.3, 0.2, 1.0, 0.7, 0.5, 0.3, 0.2};
private double[] pointArray1 = {0.0, 0.0, 0.02, 1.0, 1.0, 0.0};
private double[] pointArray2 = {0.0, 0.0, 0.98, 1.0, 1.0, 0.0};
/**
* Pan
*/
private float pan;
/**
* The sample Rate to use
*/
private int sampleRate;
/**
* The Oscillators to use for each frequency specified
*/
private Oscillator[] osc;
/**
* The envelope to apply to each Oscillator's output
*/
private Envelope[] env;
/**
* The volume to apply to each envelopes output
*/
private Volume[] vol;
//----------------------------------------------
// Constructor
//----------------------------------------------
public AddMorphInst(int sampleRate) {
this.sampleRate = sampleRate;
// set up envelope points
for (int i = 0; i < 5; i++) {
points[i] = pointArray1;
}
for (int i = 5; i < 10; i++) {
points[i] = pointArray2;
}
}
//----------------------------------------------
// Methods
//----------------------------------------------
/**
* Initialisation method is used to build the objects that
* this instrument will use
*/
public void createChain() {
//define the audio chain(s)
osc = new Oscillator[overtones];
env = new Envelope[overtones];
vol = new Volume[overtones];
for (int i = 0; i < overtones; i++) {
osc[i] = new Oscillator(this, Oscillator.SINE_WAVE,
this.sampleRate, 2);
osc[i].setFrqRatio((float) freqVals[i]);
env[i] = new Envelope(osc[i], points[i]);
vol[i] = new Volume(env[i], (float) volVals[i]);
}
//And now the add object brings us back to one path.
Add add = new Add(vol);
StereoPan span = new StereoPan(add);
SampleOut sout = new SampleOut(span);
}
}