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JMusic - Java Music Library
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import jm.audio.AOException;
import jm.audio.AudioObject;
import jm.audio.synth.*;
/**
* A basic FM synthesis instrument implementation
*
* @author Andrew Sorensen
*/
public final class SimpleFMInstRT extends jm.audio.Instrument {
//----------------------------------------------
// Attributes
//---------------------------------------------
/**
* The number of channels
*/
private int channels;
/**
* The modulation index
*/
private int modIndex;
/**
* The frequency ratio from the carrier frequency (the notes pitch)
*/
private float frqRatio;
private int sampleRate;
//----------------------------------------------
// Constructor
//----------------------------------------------
/**
* Basic default constructor to set an initial
* sampling rate.
*
* @param sampleRate
* @param modulation index
* @param carrier/modulator pitch ratio
*/
public SimpleFMInstRT(int sampleRate, int modIndex, double ratio) {
this(sampleRate, 1, modIndex, ratio);
}
/**
* A constructor to set an initial
* sampling rate and number of channels.
*
* @param sampleRate
* @param channels The number of channels
* @param deviation The modulation index
* @param ratio The carrier/modulator pitch ratio
*/
public SimpleFMInstRT(int sampleRate, int channels, int modIndex, double ratio) {
this.sampleRate = sampleRate;
this.channels = channels;
this.modIndex = modIndex;
this.frqRatio = (float) ratio;
}
//----------------------------------------------
// Methods
//----------------------------------------------
/**
* Initialisation method used to build the objects that
* this instrument will use
*/
public void createChain() throws AOException {
// modulator
Oscillator modulator = new Oscillator(this, Oscillator.SINE_WAVE,
this.sampleRate, this.channels);
modulator.setAmp((float) this.modIndex);
modulator.setFrqRatio(this.frqRatio);
Envelope modEnv = new Envelope(modulator,
new double[]{0.0, 0.0, 0.2, 1.0, 1.0, 1.0});
Volume modVol = new Volume(modEnv); // respond to note dynamic
// constant
Value offsetFrequency = new Value(this, this.sampleRate,
this.channels, Value.NOTE_PITCH);
AudioObject[] grp1 = {modVol, offsetFrequency};
Add add = new Add(grp1);
// carrier
Oscillator carrier = new Oscillator(add,
Oscillator.SINE_WAVE, Oscillator.FREQUENCY);
Envelope env = new Envelope(carrier,
new double[]{0.0, 0.0, 0.5, 1.0, 1.0, 0.0});
Volume vol = new Volume(env);
StereoPan span = new StereoPan(vol);
//SampleOut sout = new SampleOut(span);
}
}
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