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Extra Components of GWT Material Framework
/**
* Jdenticon 1.3.2
* http://jdenticon.com
*
* Built: 2015-10-10T11:55:57.451Z
*
* Copyright (c) 2014-2015 Daniel Mester Pirttijärvi
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
*/
/*jslint bitwise: true */
(function (global, name, factory) {
var jQuery = global["jQuery"],
jdenticon = factory(global, jQuery);
// Node.js
if (typeof module !== "undefined" && "exports" in module) {
module["exports"] = jdenticon;
}
// RequireJS
else if (typeof define === "function" && define["amd"]) {
define([], function () { return jdenticon; });
}
// No module loader
else {
global[name] = jdenticon;
}
})(this, "jdenticon", function (global, jQuery) {
"use strict";
/**
* Represents a point.
* @private
* @constructor
*/
function Point(x, y) {
this.x = x;
this.y = y;
};
/**
* Translates and rotates a point before being passed on to the canvas context. This was previously done by the canvas context itself,
* but this caused a rendering issue in Chrome on sizes > 256 where the rotation transformation of inverted paths was not done properly.
* @param {number} x The x-coordinate of the upper left corner of the transformed rectangle.
* @param {number} y The y-coordinate of the upper left corner of the transformed rectangle.
* @param {number} size The size of the transformed rectangle.
* @param {number} rotation Rotation specified as 0 = 0 rad, 1 = 0.5π rad, 2 = π rad, 3 = 1.5π rad
* @private
* @constructor
*/
function Transform(x, y, size, rotation) {
this._x = x;
this._y = y;
this._size = size;
this._rotation = rotation;
}
Transform.prototype = {
/**
* Transforms the specified point based on the translation and rotation specification for this Transform.
* @param {number} x x-coordinate
* @param {number} y y-coordinate
* @param {number=} w The width of the transformed rectangle. If greater than 0, this will ensure the returned point is of the upper left corner of the transformed rectangle.
* @param {number=} h The height of the transformed rectangle. If greater than 0, this will ensure the returned point is of the upper left corner of the transformed rectangle.
*/
transformPoint: function (x, y, w, h) {
var right = this._x + this._size,
bottom = this._y + this._size;
return this._rotation === 1 ? new Point(right - y - (h || 0), this._y + x) :
this._rotation === 2 ? new Point(right - x - (w || 0), bottom - y - (h || 0)) :
this._rotation === 3 ? new Point(this._x + y, bottom - x - (w || 0)) :
new Point(this._x + x, this._y + y);
}
};
Transform.noTransform = new Transform(0, 0, 0, 0);
/**
* Provides helper functions for rendering common basic shapes.
* @private
* @constructor
*/
function Graphics(renderer) {
this._renderer = renderer;
this._transform = Transform.noTransform;
}
Graphics.prototype = {
/**
* Adds a polygon to the underlying renderer.
* @param {Array} points The points of the polygon clockwise on the format [ x0, y0, x1, y1, ..., xn, yn ]
* @param {boolean=} invert Specifies if the polygon will be inverted.
*/
addPolygon: function (points, invert) {
var di = invert ? -2 : 2,
transform = this._transform,
transformedPoints = [],
i;
for (i = invert ? points.length - 2 : 0; i < points.length && i >= 0; i += di) {
transformedPoints.push(transform.transformPoint(points[i], points[i + 1]));
}
this._renderer.addPolygon(transformedPoints);
},
/**
* Adds a polygon to the underlying renderer.
* Source: http://stackoverflow.com/a/2173084
* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the entire ellipse.
* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the entire ellipse.
* @param {number} size The size of the ellipse.
* @param {boolean=} invert Specifies if the ellipse will be inverted.
*/
addCircle: function (x, y, size, invert) {
var p = this._transform.transformPoint(x, y, size, size);
this._renderer.addCircle(p, size, invert);
},
/**
* Adds a rectangle to the underlying renderer.
* @param {number} x The x-coordinate of the upper left corner of the rectangle.
* @param {number} y The y-coordinate of the upper left corner of the rectangle.
* @param {number} w The width of the rectangle.
* @param {number} h The height of the rectangle.
* @param {boolean=} invert Specifies if the rectangle will be inverted.
*/
addRectangle: function (x, y, w, h, invert) {
this.addPolygon([
x, y,
x + w, y,
x + w, y + h,
x, y + h
], invert);
},
/**
* Adds a right triangle to the underlying renderer.
* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the triangle.
* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the triangle.
* @param {number} w The width of the triangle.
* @param {number} h The height of the triangle.
* @param {number} r The rotation of the triangle (clockwise). 0 = right corner of the triangle in the lower left corner of the bounding rectangle.
* @param {boolean=} invert Specifies if the triangle will be inverted.
*/
addTriangle: function (x, y, w, h, r, invert) {
var points = [
x + w, y,
x + w, y + h,
x, y + h,
x, y
];
points.splice(((r || 0) % 4) * 2, 2);
this.addPolygon(points, invert);
},
/**
* Adds a rhombus to the underlying renderer.
* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the rhombus.
* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the rhombus.
* @param {number} w The width of the rhombus.
* @param {number} h The height of the rhombus.
* @param {boolean=} invert Specifies if the rhombus will be inverted.
*/
addRhombus: function (x, y, w, h, invert) {
this.addPolygon([
x + w / 2, y,
x + w, y + h / 2,
x + w / 2, y + h,
x, y + h / 2
], invert);
}
};
var shapes = {
center: [
/** @param {Graphics} g */
function (g, cell, index) {
var k = cell * 0.42;
g.addPolygon([
0, 0,
cell, 0,
cell, cell - k * 2,
cell - k, cell,
0, cell
]);
},
/** @param {Graphics} g */
function (g, cell, index) {
var w = 0 | (cell * 0.5),
h = 0 | (cell * 0.8);
g.addTriangle(cell - w, 0, w, h, 2);
},
/** @param {Graphics} g */
function (g, cell, index) {
var s = 0 | (cell / 3);
g.addRectangle(s, s, cell - s, cell - s);
},
/** @param {Graphics} g */
function (g, cell, index) {
var inner = 0 | (cell * 0.1),
outer = 0 | (cell * 0.25);
g.addRectangle(outer, outer, cell - inner - outer, cell - inner - outer);
},
/** @param {Graphics} g */
function (g, cell, index) {
var m = 0 | (cell * 0.15),
s = 0 | (cell * 0.5);
g.addCircle(cell - s - m, cell - s - m, s);
},
/** @param {Graphics} g */
function (g, cell, index) {
var inner = cell * 0.1,
outer = inner * 4;
g.addRectangle(0, 0, cell, cell);
g.addPolygon([
outer, outer,
cell - inner, outer,
outer + (cell - outer - inner) / 2, cell - inner
], true);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addPolygon([
0, 0,
cell, 0,
cell, cell * 0.7,
cell * 0.4, cell * 0.4,
cell * 0.7, cell,
0, cell
]);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addTriangle(cell / 2, cell / 2, cell / 2, cell / 2, 3);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addRectangle(0, 0, cell, cell / 2);
g.addRectangle(0, cell / 2, cell / 2, cell / 2);
g.addTriangle(cell / 2, cell / 2, cell / 2, cell / 2, 1);
},
/** @param {Graphics} g */
function (g, cell, index) {
var inner = 0 | (cell * 0.14),
outer = 0 | (cell * 0.35);
g.addRectangle(0, 0, cell, cell);
g.addRectangle(outer, outer, cell - outer - inner, cell - outer - inner, true);
},
/** @param {Graphics} g */
function (g, cell, index) {
var inner = cell * 0.12,
outer = inner * 3;
g.addRectangle(0, 0, cell, cell);
g.addCircle(outer, outer, cell - inner - outer, true);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addTriangle(cell / 2, cell / 2, cell / 2, cell / 2, 3);
},
/** @param {Graphics} g */
function (g, cell, index) {
var m = cell * 0.25;
g.addRectangle(0, 0, cell, cell);
g.addRhombus(m, m, cell - m, cell - m, true);
},
/** @param {Graphics} g */
function (g, cell, index) {
var m = cell * 0.4, s = cell * 1.2;
if (!index) {
g.addCircle(m, m, s);
}
}
],
outer: [
/** @param {Graphics} g */
function (g, cell, index) {
g.addTriangle(0, 0, cell, cell, 0);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addTriangle(0, cell / 2, cell, cell / 2, 0);
},
/** @param {Graphics} g */
function (g, cell, index) {
g.addRhombus(0, 0, cell, cell);
},
/** @param {Graphics} g */
function (g, cell, index) {
var m = cell / 6;
g.addCircle(m, m, cell - 2 * m);
}
]
};
function decToHex(v) {
v |= 0; // Ensure integer value
return v < 0 ? "00" :
v < 16 ? "0" + v.toString(16) :
v < 256 ? v.toString(16) :
"ff";
}
function hueToRgb(m1, m2, h) {
h = h < 0 ? h + 6 : h > 6 ? h - 6 : h;
return decToHex(255 * (
h < 1 ? m1 + (m2 - m1) * h :
h < 3 ? m2 :
h < 4 ? m1 + (m2 - m1) * (4 - h) :
m1));
}
/**
* Functions for converting colors to hex-rgb representations.
* @private
*/
var color = {
/**
* @param {number} r Red channel [0, 255]
* @param {number} g Green channel [0, 255]
* @param {number} b Blue channel [0, 255]
*/
rgb: function (r, g, b) {
return "#" + decToHex(r) + decToHex(g) + decToHex(b);
},
/**
* @param h Hue [0, 1]
* @param s Saturation [0, 1]
* @param l Lightness [0, 1]
*/
hsl: function (h, s, l) {
// Based on http://www.w3.org/TR/2011/REC-css3-color-20110607/#hsl-color
if (s == 0) {
var partialHex = decToHex(l * 255);
return "#" + partialHex + partialHex + partialHex;
}
else {
var m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s,
m1 = l * 2 - m2;
return "#" +
hueToRgb(m1, m2, h * 6 + 2) +
hueToRgb(m1, m2, h * 6) +
hueToRgb(m1, m2, h * 6 - 2);
}
},
// This function will correct the lightness for the "dark" hues
correctedHsl: function (h, s, l) {
// The corrector specifies the perceived middle lightnesses for each hue
var correctors = [ 0.55, 0.5, 0.5, 0.46, 0.6, 0.55, 0.55 ],
corrector = correctors[(h * 6 + 0.5) | 0];
// Adjust the input lightness relative to the corrector
l = l < 0.5 ? l * corrector * 2 : corrector + (l - 0.5) * (1 - corrector) * 2;
return color.hsl(h, s, l);
}
};
/**
* Gets a set of identicon color candidates for a specified hue and config.
*/
function colorTheme(hue, config) {
return [
// Dark gray
color.hsl(0, 0, config.grayscaleLightness(0)),
// Mid color
color.correctedHsl(hue, config.saturation, config.colorLightness(0.5)),
// Light gray
color.hsl(0, 0, config.grayscaleLightness(1)),
// Light color
color.correctedHsl(hue, config.saturation, config.colorLightness(1)),
// Dark color
color.correctedHsl(hue, config.saturation, config.colorLightness(0))
];
}
/**
* Draws an identicon to a specified renderer.
*/
function iconGenerator(renderer, hash, x, y, size, padding, config) {
var undefined;
// Calculate padding
padding = (size * (padding === undefined ? 0.08 : padding)) | 0;
size -= padding * 2;
// Sizes smaller than 30 px are not supported. If really needed, apply a scaling transformation
// to the context before passing it to this function.
if (size < 30) {
throw new Error("Jdenticon cannot render identicons smaller than 30 pixels.");
}
if (!/^[0-9a-f]{11,}$/i.test(hash)) {
throw new Error("Invalid hash passed to Jdenticon.");
}
var graphics = new Graphics(renderer);
// Calculate cell size and ensure it is an integer
var cell = 0 | (size / 4);
// Since the cell size is integer based, the actual icon will be slightly smaller than specified => center icon
x += 0 | (padding + size / 2 - cell * 2);
y += 0 | (padding + size / 2 - cell * 2);
function renderShape(colorIndex, shapes, index, rotationIndex, positions) {
var r = rotationIndex ? parseInt(hash.charAt(rotationIndex), 16) : 0,
shape = shapes[parseInt(hash.charAt(index), 16) % shapes.length],
i;
renderer.beginShape(availableColors[selectedColorIndexes[colorIndex]]);
for (i = 0; i < positions.length; i++) {
graphics._transform = new Transform(x + positions[i][0] * cell, y + positions[i][1] * cell, cell, r++ % 4);
shape(graphics, cell, i);
}
renderer.endShape();
}
// AVAILABLE COLORS
var hue = parseInt(hash.substr(-7), 16) / 0xfffffff,
// Available colors for this icon
availableColors = colorTheme(hue, config),
// The index of the selected colors
selectedColorIndexes = [],
index;
function isDuplicate(values) {
if (values.indexOf(index) >= 0) {
for (var i = 0; i < values.length; i++) {
if (selectedColorIndexes.indexOf(values[i]) >= 0) {
return true;
}
}
}
}
for (var i = 0; i < 3; i++) {
index = parseInt(hash.charAt(8 + i), 16) % availableColors.length;
if (isDuplicate([0, 4]) || // Disallow dark gray and dark color combo
isDuplicate([2, 3])) { // Disallow light gray and light color combo
index = 1;
}
selectedColorIndexes.push(index);
}
// ACTUAL RENDERING
// Sides
renderShape(0, shapes.outer, 2, 3, [[1, 0], [2, 0], [2, 3], [1, 3], [0, 1], [3, 1], [3, 2], [0, 2]]);
// Corners
renderShape(1, shapes.outer, 4, 5, [[0, 0], [3, 0], [3, 3], [0, 3]]);
// Center
renderShape(2, shapes.center, 1, null, [[1, 1], [2, 1], [2, 2], [1, 2]]);
};
/**
* Represents an SVG path element.
* @private
* @constructor
*/
function SvgPath() {
/**
* This property holds the data string (path.d) of the SVG path.
*/
this.dataString = "";
}
SvgPath.prototype = {
/**
* Adds a polygon with the current fill color to the SVG path.
* @param points An array of Point objects.
*/
addPolygon: function (points) {
var dataString = "M" + points[0].x + " " + points[0].y;
for (var i = 1; i < points.length; i++) {
dataString += "L" + points[i].x + " " + points[i].y;
}
this.dataString += dataString + "Z";
},
/**
* Adds a circle with the current fill color to the SVG path.
* @param {Point} point The upper left corner of the circle bounding box.
* @param {number} diameter The diameter of the circle.
* @param {boolean} counterClockwise True if the circle is drawn counter-clockwise (will result in a hole if rendered on a clockwise path).
*/
addCircle: function (point, diameter, counterClockwise) {
var sweepFlag = counterClockwise ? 0 : 1,
radius = diameter / 2;
this.dataString +=
"M" + (point.x) + " " + (point.y + radius) +
"a" + radius + "," + radius + " 0 1," + sweepFlag + " " + diameter + ",0" +
"a" + radius + "," + radius + " 0 1," + sweepFlag + " " + (-diameter) + ",0";
}
};
/**
* Renderer producing SVG output.
* @private
* @constructor
*/
function SvgRenderer(width, height) {
this._pathsByColor = { };
this._size = { w: width, h: height };
}
SvgRenderer.prototype = {
/**
* Marks the beginning of a new shape of the specified color. Should be ended with a call to endShape.
* @param {string} color Fill color on format #xxxxxx.
*/
beginShape: function (color) {
this._path = this._pathsByColor[color] || (this._pathsByColor[color] = new SvgPath());
},
/**
* Marks the end of the currently drawn shape.
*/
endShape: function () { },
/**
* Adds a polygon with the current fill color to the SVG.
* @param points An array of Point objects.
*/
addPolygon: function (points) {
this._path.addPolygon(points);
},
/**
* Adds a circle with the current fill color to the SVG.
* @param {Point} point The upper left corner of the circle bounding box.
* @param {number} diameter The diameter of the circle.
* @param {boolean} counterClockwise True if the circle is drawn counter-clockwise (will result in a hole if rendered on a clockwise path).
*/
addCircle: function (point, diameter, counterClockwise) {
this._path.addCircle(point, diameter, counterClockwise);
},
/**
* Gets the rendered image as an SVG string.
* @param {boolean=} fragment If true, the container svg element is not included in the result.
*/
toSvg: function (fragment) {
var svg = fragment ? '' :
'';
}
};
/**
* Renderer redirecting drawing commands to a canvas context.
* @private
* @constructor
*/
function CanvasRenderer(ctx, width, height) {
this._ctx = ctx;
ctx.clearRect(0, 0, width, height);
}
CanvasRenderer.prototype = {
/**
* Marks the beginning of a new shape of the specified color. Should be ended with a call to endShape.
* @param {string} color Fill color on format #xxxxxx.
*/
beginShape: function (color) {
this._ctx.fillStyle = color;
this._ctx.beginPath();
},
/**
* Marks the end of the currently drawn shape. This causes the queued paths to be rendered on the canvas.
*/
endShape: function () {
this._ctx.fill();
},
/**
* Adds a polygon to the rendering queue.
* @param points An array of Point objects.
*/
addPolygon: function (points) {
var ctx = this._ctx, i;
ctx.moveTo(points[0].x, points[0].y);
for (i = 1; i < points.length; i++) {
ctx.lineTo(points[i].x, points[i].y);
}
ctx.closePath();
},
/**
* Adds a circle to the rendering queue.
* @param {Point} point The upper left corner of the circle bounding box.
* @param {number} diameter The diameter of the circle.
* @param {boolean} counterClockwise True if the circle is drawn counter-clockwise (will result in a hole if rendered on a clockwise path).
*/
addCircle: function (point, diameter, counterClockwise) {
var ctx = this._ctx,
radius = diameter / 2;
ctx.arc(point.x + radius, point.y + radius, radius, 0, Math.PI * 2, counterClockwise);
ctx.closePath();
}
};
var /** @const */
HASH_ATTRIBUTE = "data-jdenticon-hash",
supportsQuerySelectorAll = "document" in global && "querySelectorAll" in document;
/**
* Gets the normalized current Jdenticon color configuration. Missing fields have default values.
*/
function getCurrentConfig() {
var configObject = jdenticon["config"] || global["jdenticon_config"] || { },
lightnessConfig = configObject["lightness"] || { },
saturation = configObject["saturation"];
/**
* Creates a lightness range.
*/
function lightness(configName, defaultMin, defaultMax) {
var range = lightnessConfig[configName] instanceof Array ? lightnessConfig[configName] : [defaultMin, defaultMax];
/**
* Gets a lightness relative the specified value in the specified lightness range.
*/
return function (value) {
value = range[0] + value * (range[1] - range[0]);
return value < 0 ? 0 : value > 1 ? 1 : value;
};
}
return {
saturation: typeof saturation == "number" ? saturation : 0.5,
colorLightness: lightness("color", 0.4, 0.8),
grayscaleLightness: lightness("grayscale", 0.3, 0.9)
}
}
/**
* Updates the identicon in the specified canvas or svg elements.
* @param {string=} hash Optional hash to be rendered. If not specified, the hash specified by the data-jdenticon-hash is used.
* @param {number=} padding Optional padding in percents. Extra padding might be added to center the rendered identicon.
*/
function update(el, hash, padding) {
if (typeof(el) === "string") {
if (supportsQuerySelectorAll) {
var elements = document.querySelectorAll(el);
for (var i = 0; i < elements.length; i++) {
update(elements[i], hash, padding);
}
}
return;
}
if (!el || !el["tagName"]) {
// No element found
return;
}
hash = hash || el.getAttribute(HASH_ATTRIBUTE);
if (!hash) {
// No hash specified
return;
}
var isSvg = el["tagName"].toLowerCase() == "svg",
isCanvas = el["tagName"].toLowerCase() == "canvas";
// Ensure we have a supported element
if (!isSvg && !(isCanvas && "getContext" in el)) {
return;
}
var width = Number(el.getAttribute("width")) || el.clientWidth || 0,
height = Number(el.getAttribute("height")) || el.clientHeight || 0,
renderer = isSvg ? new SvgRenderer(width, height) : new CanvasRenderer(el.getContext("2d"), width, height),
size = Math.min(width, height);
// Draw icon
iconGenerator(renderer, hash, 0, 0, size, padding, getCurrentConfig());
// SVG needs postprocessing
if (isSvg) {
// Parse svg to a temporary span element.
// Simply using innerHTML does unfortunately not work on IE.
var wrapper = document.createElement("span");
wrapper.innerHTML = renderer.toSvg(false);
// Then replace the content of the target element with the parsed svg.
while (el.firstChild) {
el.removeChild(el.firstChild);
}
var newNodes = wrapper.firstChild.childNodes;
while (newNodes.length) {
el.appendChild(newNodes[0]);
}
// Set viewBox attribute to ensure the svg scales nicely.
el.setAttribute("viewBox", "0 0 " + width + " " + height);
}
}
/**
* Draws an identicon to a context.
*/
function drawIcon(ctx, hash, size) {
if (!ctx) {
throw new Error("No canvas specified.");
}
var renderer = new CanvasRenderer(ctx, size, size);
iconGenerator(renderer, hash, 0, 0, size, 0, getCurrentConfig());
}
/**
* Draws an identicon to a context.
* @param {number=} padding Optional padding in percents. Extra padding might be added to center the rendered identicon.
*/
function toSvg(hash, size, padding) {
var renderer = new SvgRenderer(size, size);
iconGenerator(renderer, hash, 0, 0, size, padding, getCurrentConfig());
return renderer.toSvg();
}
/**
* Updates all canvas elements with the data-jdenticon-hash attribute.
*/
function jdenticon() {
if (supportsQuerySelectorAll) {
update("svg[" + HASH_ATTRIBUTE + "],canvas[" + HASH_ATTRIBUTE + "]");
}
}
// Public API
jdenticon["drawIcon"] = drawIcon;
jdenticon["toSvg"] = toSvg;
jdenticon["update"] = update;
jdenticon["version"] = "1.3.2";
// Basic jQuery plugin
if (jQuery) {
jQuery["fn"]["jdenticon"] = function (hash, padding) {
this["each"](function (index, el) {
update(el, hash, padding);
});
return this;
};
}
// Schedule to render all identicons on the page once it has been loaded.
if (typeof setTimeout === "function") {
setTimeout(jdenticon, 0);
}
return jdenticon;
});