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ynixn.ball.ball-bukkit-plugin.1.1.source-code.config.yml Maven / Gradle / Ivy

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#######################################################################
#                          Ball                                       #
# 		            	   by Shynixn							      #
#######################################################################

# Permission:
# LEVEL		 DESCRIPTION									PERMISSION
# user       Allows to use the /ball command				ball.commands.gui
# admin      Allows to use the /ballreload command          ball.commands.reload

############################

# Data-collecting settings

# Settings to send anonymous stats to https://bstats.org/plugin/bukkit/Ball.
# As this does not have an impact on your Ball plugin experience at all I would like you to set it on true as knowing that my
# plugin gets used by many server helps me focusing on new updates ;)

############################

metrics: true

############################

# Command settings

# Instead of setting the commands inside of the plugin.yml, I believe you should be able to customize
# the whole command by yourself. Name, description, permission customize it to your needs.

############################

commands:
  ball:
    enabled: true
    command: ball
    useage: /
    description: Opens the ball Api GUI.
    permission: ball.commands.gui
    permission-message: You don't have permission.
  ballreload:
    enabled: true
    command: ballreload
    useage: /
    description: Reloads the ball configuration.
    permission: ball.commands.reload
    permission-message: You don't have permission.


############################

# Messages settings

# Settings to adjust the messages

############################

messages:
  prefix: '&2[&aBall&2]&a '
  gui-title: 'Ball'
  perms-ico-yes: '&aYes'
  perms-ico-no: '&cNo'
  no-perms: '&cYou do not have permissions.'

############################

# GUI Balls

############################
meta:
  '1':
    ball:
      skin: 'http://textures.minecraft.net/texture/8e4a70b7bbcd7a8c322d522520491a27ea6b83d60ecf961d2b4efbbf9f605d'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: explosion
          amount: 4
          speed: 2.0E-4
          offset:
            x: 2.0
            y: 2.0
            z: 2.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: ENTITY_GHAST_SHOOT
          volume: 100.0
          pitch: 1.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/8e4a70b7bbcd7a8c322d522520491a27ea6b83d60ecf961d2b4efbbf9f605d'
      name: '&eSoccerball'
      unbreakable: false
      lore:
        - 'none'
  '2':
    ball:
      skin: 'http://textures.minecraft.net/texture/59f512ed6a2ac7cd5507dd936b6ac2e708c40109e728f9a23b5015fc67915'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/59f512ed6a2ac7cd5507dd936b6ac2e708c40109e728f9a23b5015fc67915'
      name: '&eSoccerball'
      unbreakable: false
      lore:
        - 'none'
  '3':
    ball:
      skin: 'http://textures.minecraft.net/texture/3cebff90b5c9c59ca3542fd2551ee3999f8e8bffef1085bcc87bf2dcd617fe41'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/3cebff90b5c9c59ca3542fd2551ee3999f8e8bffef1085bcc87bf2dcd617fe41'
      name: '&eBasketball'
      unbreakable: false
      lore:
        - 'none'
  '4':
    ball:
      skin: 'http://textures.minecraft.net/texture/edf84715a64dc45586f7a6079f8e49a9477c0fe96589b4cfd71cba32254ac8'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/edf84715a64dc45586f7a6079f8e49a9477c0fe96589b4cfd71cba32254ac8'
      name: '&eBasketball'
      unbreakable: false
      lore:
        - 'none'
  '5':
    ball:
      skin: 'http://textures.minecraft.net/texture/7902a503f9c37cc6c5b17317588d03e1c83a665132583ed9c67154d16b7885'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/7902a503f9c37cc6c5b17317588d03e1c83a665132583ed9c67154d16b7885'
      name: '&eBaseball'
      unbreakable: false
      lore:
        - 'none'
  '6':
    ball:
      skin: 'http://textures.minecraft.net/texture/c6e4f196e908a862353dcbb8edc69fc6b0f288f0e2c4bea72f09bff698753'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/c6e4f196e908a862353dcbb8edc69fc6b0f288f0e2c4bea72f09bff698753'
      name: '&eGolfball'
      unbreakable: false
      lore:
        - 'none'
  '7':
    ball:
      skin: 'http://textures.minecraft.net/texture/6ecdb9c662bdd9b1a4cfcbd4ba77e5dc9c159f86848166931c3fc3d2a528f4'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/6ecdb9c662bdd9b1a4cfcbd4ba77e5dc9c159f86848166931c3fc3d2a528f4'
      name: '&eFootball'
      unbreakable: false
      lore:
        - 'none'
  '8':
    ball:
      skin: 'http://textures.minecraft.net/texture/cc44fb9b90728e02644cd4365497a29e6c82ebb727191a79877c93aaad16b13'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
        horizontal-throw: 1.0
        vertical-throw: 1.0
        rolling-distance: 1.0
        gravity: 1.0
      particle-effects:
        onkick:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          amount: 0
          speed: 0.0
          offset:
            x: 0.0
            y: 0.0
            z: 0.0
      sound-effects:
        onkick:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onmove:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        oninteraction:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        ongrab:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onspawn:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
        onthrow:
          effecting: EVERYONE
          name: none
          volume: 0.0
          pitch: 0.0
      wall-bouncing: {}
    gui:
      enabled: true
      id: 397
      damage: 3
      skin: 'http://textures.minecraft.net/texture/cc44fb9b90728e02644cd4365497a29e6c82ebb727191a79877c93aaad16b13'
      name: '&eFootball'
      unbreakable: false
      lore:
        - 'none'
  '9':
    ball:
      skin: 'http://textures.minecraft.net/texture/1e6df1c2bf5b918f6c8879af4c4ecc1dabbe37229284e1f8f6bccdb1ea3d0ac'
      size: NORMAL
      hitbox-size: 2.0
      carry-able: false
      always-bounce: true
      rotating: true
      modifiers:
        horizontal-touch: 1.0
        vertical-touch: 1.0
        horizontal-kick: 1.0
        vertical-kick: 1.0
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      position: 45
      id: 397
      damage: 3
      skin: 'textures.minecraft.net/texture/3ebf907494a935e955bfcadab81beafb90fb9be49c7026ba97d798d5f1a23'
      name: '&aPrevious page'
      unbreakable: false
      lore:
        - 'none'
    next-page:
      enabled: true
      position: 53
      id: 397
      damage: 3
      skin: 'textures.minecraft.net/texture/1b6f1a25b6bc199946472aedb370522584ff6f4e83221e5946bd2e41b5ca13b'
      name: '&aNext page'
      unbreakable: false
      lore:
        - 'none'
    back:
      enabled: true
      position: 49
      id: 166
      damage: 0
      skin: 'none'
      name: '&cBack'
      unbreakable: false
      lore:
        - '&7Closes the current window.'
    suggest-heads:
      enabled: true
      position: 51
      id: 386
      damage: 0
      skin: 'none'
      unbreakable: false
      name: '&bSuggest Heads'
      lore:
        - '&7Submit skins for balls or'
        - '&7make a suggestion for a new ball.'
#--- DO NOT COPY ITEMS








#******************
# Particle list (Color/material particles require the color/material template to work)
#******************
# explode
# largeexplode
# hugeexplosion
# fireworksSpark
# bubble
# splash
# wake
# suspended
# depthSuspend
# crit
# magicCrit
# smoke
# largesmoke
# spell
# instantSpell
# mobSpell [Color]
# mobSpellAmbient [Color]
# witchMagic
# dripWater
# dripLava
# angryVillager
# happyVillager
# townaura
# note [Color]
# portal
# enchantmenttable
# flame
# lava
# footstep
# cloud
# reddust [Color]
# snowballpoof
# snowshovel
# slime
# heart
# barrier
# iconcrack [Material]
# blockcrack [Material]
# blockdust [Material]
# droplet
# take
# mobappearance

#*******************
# Sound list [1.9 and above]
#*******************
# AMBIENT_CAVE
# BLOCK_ANVIL_BREAK
# BLOCK_ANVIL_DESTROY
# BLOCK_ANVIL_FALL
# BLOCK_ANVIL_HIT
# BLOCK_ANVIL_LAND
# BLOCK_ANVIL_PLACE
# BLOCK_ANVIL_STEP
# BLOCK_ANVIL_USE
# BLOCK_BREWING_STAND_BREW
# BLOCK_CHEST_CLOSE
# BLOCK_CHEST_LOCKED
# BLOCK_CHEST_OPEN
# BLOCK_CHORUS_FLOWER_DEATH
# BLOCK_CHORUS_FLOWER_GROW
# BLOCK_CLOTH_BREAK
# BLOCK_CLOTH_FALL
# BLOCK_CLOTH_HIT
# BLOCK_CLOTH_PLACE
# BLOCK_CLOTH_STEP
# BLOCK_COMPARATOR_CLICK
# BLOCK_DISPENSER_DISPENSE
# BLOCK_DISPENSER_FAIL
# BLOCK_DISPENSER_LAUNCH
# BLOCK_ENCHANTMENT_TABLE_USE
# BLOCK_ENDERCHEST_CLOSE
# BLOCK_ENDERCHEST_OPEN
# BLOCK_END_GATEWAY_SPAWN
# BLOCK_END_PORTAL_FRAME_FILL
# BLOCK_END_PORTAL_SPAWN
# BLOCK_FENCE_GATE_CLOSE
# BLOCK_FENCE_GATE_OPEN
# BLOCK_FIRE_AMBIENT
# BLOCK_FIRE_EXTINGUISH
# BLOCK_FURNACE_FIRE_CRACKLE
# BLOCK_GLASS_BREAK
# BLOCK_GLASS_FALL
# BLOCK_GLASS_HIT
# BLOCK_GLASS_PLACE
# BLOCK_GLASS_STEP
# BLOCK_GRASS_BREAK
# BLOCK_GRASS_FALL
# BLOCK_GRASS_HIT
# BLOCK_GRASS_PLACE
# BLOCK_GRASS_STEP
# BLOCK_GRAVEL_BREAK
# BLOCK_GRAVEL_FALL
# BLOCK_GRAVEL_HIT
# BLOCK_GRAVEL_PLACE
# BLOCK_GRAVEL_STEP
# BLOCK_IRON_DOOR_CLOSE
# BLOCK_IRON_DOOR_OPEN
# BLOCK_IRON_TRAPDOOR_CLOSE
# BLOCK_IRON_TRAPDOOR_OPEN
# BLOCK_LADDER_BREAK
# BLOCK_LADDER_FALL
# BLOCK_LADDER_HIT
# BLOCK_LADDER_PLACE
# BLOCK_LADDER_STEP
# BLOCK_LAVA_AMBIENT
# BLOCK_LAVA_EXTINGUISH
# BLOCK_LAVA_POP
# BLOCK_LEVER_CLICK
# BLOCK_METAL_BREAK
# BLOCK_METAL_FALL
# BLOCK_METAL_HIT
# BLOCK_METAL_PLACE
# BLOCK_METAL_PRESSUREPLATE_CLICK_OFF
# BLOCK_METAL_PRESSUREPLATE_CLICK_ON
# BLOCK_METAL_STEP
# BLOCK_NOTE_BASEDRUM
# BLOCK_NOTE_BASS
# BLOCK_NOTE_BELL
# BLOCK_NOTE_CHIME
# BLOCK_NOTE_FLUTE
# BLOCK_NOTE_GUITAR
# BLOCK_NOTE_HARP
# BLOCK_NOTE_HAT
# BLOCK_NOTE_PLING
# BLOCK_NOTE_SNARE
# BLOCK_NOTE_XYLOPHONE
# BLOCK_PISTON_CONTRACT
# BLOCK_PISTON_EXTEND
# BLOCK_PORTAL_AMBIENT
# BLOCK_PORTAL_TRAVEL
# BLOCK_PORTAL_TRIGGER
# BLOCK_REDSTONE_TORCH_BURNOUT
# BLOCK_SAND_BREAK
# BLOCK_SAND_FALL
# BLOCK_SAND_HIT
# BLOCK_SAND_PLACE
# BLOCK_SAND_STEP
# BLOCK_SHULKER_BOX_CLOSE
# BLOCK_SHULKER_BOX_OPEN
# BLOCK_SLIME_BREAK
# BLOCK_SLIME_FALL
# BLOCK_SLIME_HIT
# BLOCK_SLIME_PLACE
# BLOCK_SLIME_STEP
# BLOCK_SNOW_BREAK
# BLOCK_SNOW_FALL
# BLOCK_SNOW_HIT
# BLOCK_SNOW_PLACE
# BLOCK_SNOW_STEP
# BLOCK_STONE_BREAK
# BLOCK_STONE_BUTTON_CLICK_OFF
# BLOCK_STONE_BUTTON_CLICK_ON
# BLOCK_STONE_FALL
# BLOCK_STONE_HIT
# BLOCK_STONE_PLACE
# BLOCK_STONE_PRESSUREPLATE_CLICK_OFF
# BLOCK_STONE_PRESSUREPLATE_CLICK_ON
# BLOCK_STONE_STEP
# BLOCK_TRIPWIRE_ATTACH
# BLOCK_TRIPWIRE_CLICK_OFF
# BLOCK_TRIPWIRE_CLICK_ON
# BLOCK_TRIPWIRE_DETACH
# BLOCK_WATERLILY_PLACE
# BLOCK_WATER_AMBIENT
# BLOCK_WOODEN_DOOR_CLOSE
# BLOCK_WOODEN_DOOR_OPEN
# BLOCK_WOODEN_TRAPDOOR_CLOSE
# BLOCK_WOODEN_TRAPDOOR_OPEN
# BLOCK_WOOD_BREAK
# BLOCK_WOOD_BUTTON_CLICK_OFF
# BLOCK_WOOD_BUTTON_CLICK_ON
# BLOCK_WOOD_FALL
# BLOCK_WOOD_HIT
# BLOCK_WOOD_PLACE
# BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF
# BLOCK_WOOD_PRESSUREPLATE_CLICK_ON
# BLOCK_WOOD_STEP
# ENCHANT_THORNS_HIT
# ENTITY_ARMORSTAND_BREAK
# ENTITY_ARMORSTAND_FALL
# ENTITY_ARMORSTAND_HIT
# ENTITY_ARMORSTAND_PLACE
# ENTITY_ARROW_HIT
# ENTITY_ARROW_HIT_PLAYER
# ENTITY_ARROW_SHOOT
# ENTITY_BAT_AMBIENT
# ENTITY_BAT_DEATH
# ENTITY_BAT_HURT
# ENTITY_BAT_LOOP
# ENTITY_BAT_TAKEOFF
# ENTITY_BLAZE_AMBIENT
# ENTITY_BLAZE_BURN
# ENTITY_BLAZE_DEATH
# ENTITY_BLAZE_HURT
# ENTITY_BLAZE_SHOOT
# ENTITY_BOAT_PADDLE_LAND
# ENTITY_BOAT_PADDLE_WATER
# ENTITY_BOBBER_RETRIEVE
# ENTITY_BOBBER_SPLASH
# ENTITY_BOBBER_THROW
# ENTITY_CAT_AMBIENT
# ENTITY_CAT_DEATH
# ENTITY_CAT_HISS
# ENTITY_CAT_HURT
# ENTITY_CAT_PURR
# ENTITY_CAT_PURREOW
# ENTITY_CHICKEN_AMBIENT
# ENTITY_CHICKEN_DEATH
# ENTITY_CHICKEN_EGG
# ENTITY_CHICKEN_HURT
# ENTITY_CHICKEN_STEP
# ENTITY_COW_AMBIENT
# ENTITY_COW_DEATH
# ENTITY_COW_HURT
# ENTITY_COW_MILK
# ENTITY_COW_STEP
# ENTITY_CREEPER_DEATH
# ENTITY_CREEPER_HURT
# ENTITY_CREEPER_PRIMED
# ENTITY_DONKEY_AMBIENT
# ENTITY_DONKEY_ANGRY
# ENTITY_DONKEY_CHEST
# ENTITY_DONKEY_DEATH
# ENTITY_DONKEY_HURT
# ENTITY_EGG_THROW
# ENTITY_ELDER_GUARDIAN_AMBIENT
# ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
# ENTITY_ELDER_GUARDIAN_CURSE
# ENTITY_ELDER_GUARDIAN_DEATH
# ENTITY_ELDER_GUARDIAN_DEATH_LAND
# ENTITY_ELDER_GUARDIAN_FLOP
# ENTITY_ELDER_GUARDIAN_HURT
# ENTITY_ELDER_GUARDIAN_HURT_LAND
# ENTITY_ENDERDRAGON_AMBIENT
# ENTITY_ENDERDRAGON_DEATH
# ENTITY_ENDERDRAGON_FIREBALL_EXPLODE
# ENTITY_ENDERDRAGON_FLAP
# ENTITY_ENDERDRAGON_GROWL
# ENTITY_ENDERDRAGON_HURT
# ENTITY_ENDERDRAGON_SHOOT
# ENTITY_ENDEREYE_DEATH
# ENTITY_ENDEREYE_LAUNCH
# ENTITY_ENDERMEN_AMBIENT
# ENTITY_ENDERMEN_DEATH
# ENTITY_ENDERMEN_HURT
# ENTITY_ENDERMEN_SCREAM
# ENTITY_ENDERMEN_STARE
# ENTITY_ENDERMEN_TELEPORT
# ENTITY_ENDERMITE_AMBIENT
# ENTITY_ENDERMITE_DEATH
# ENTITY_ENDERMITE_HURT
# ENTITY_ENDERMITE_STEP
# ENTITY_ENDERPEARL_THROW
# ENTITY_EVOCATION_FANGS_ATTACK
# ENTITY_EVOCATION_ILLAGER_AMBIENT
# ENTITY_EVOCATION_ILLAGER_CAST_SPELL
# ENTITY_EVOCATION_ILLAGER_DEATH
# ENTITY_EVOCATION_ILLAGER_HURT
# ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK
# ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON
# ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO
# ENTITY_EXPERIENCE_BOTTLE_THROW
# ENTITY_EXPERIENCE_ORB_PICKUP
# ENTITY_FIREWORK_BLAST
# ENTITY_FIREWORK_BLAST_FAR
# ENTITY_FIREWORK_LARGE_BLAST
# ENTITY_FIREWORK_LARGE_BLAST_FAR
# ENTITY_FIREWORK_LAUNCH
# ENTITY_FIREWORK_SHOOT
# ENTITY_FIREWORK_TWINKLE
# ENTITY_FIREWORK_TWINKLE_FAR
# ENTITY_GENERIC_BIG_FALL
# ENTITY_GENERIC_BURN
# ENTITY_GENERIC_DEATH
# ENTITY_GENERIC_DRINK
# ENTITY_GENERIC_EAT
# ENTITY_GENERIC_EXPLODE
# ENTITY_GENERIC_EXTINGUISH_FIRE
# ENTITY_GENERIC_HURT
# ENTITY_GENERIC_SMALL_FALL
# ENTITY_GENERIC_SPLASH
# ENTITY_GENERIC_SWIM
# ENTITY_GHAST_AMBIENT
# ENTITY_GHAST_DEATH
# ENTITY_GHAST_HURT
# ENTITY_GHAST_SCREAM
# ENTITY_GHAST_SHOOT
# ENTITY_GHAST_WARN
# ENTITY_GUARDIAN_AMBIENT
# ENTITY_GUARDIAN_AMBIENT_LAND
# ENTITY_GUARDIAN_ATTACK
# ENTITY_GUARDIAN_DEATH
# ENTITY_GUARDIAN_DEATH_LAND
# ENTITY_GUARDIAN_FLOP
# ENTITY_GUARDIAN_HURT
# ENTITY_GUARDIAN_HURT_LAND
# ENTITY_HORSE_AMBIENT
# ENTITY_HORSE_ANGRY
# ENTITY_HORSE_ARMOR
# ENTITY_HORSE_BREATHE
# ENTITY_HORSE_DEATH
# ENTITY_HORSE_EAT
# ENTITY_HORSE_GALLOP
# ENTITY_HORSE_HURT
# ENTITY_HORSE_JUMP
# ENTITY_HORSE_LAND
# ENTITY_HORSE_SADDLE
# ENTITY_HORSE_STEP
# ENTITY_HORSE_STEP_WOOD
# ENTITY_HOSTILE_BIG_FALL
# ENTITY_HOSTILE_DEATH
# ENTITY_HOSTILE_HURT
# ENTITY_HOSTILE_SMALL_FALL
# ENTITY_HOSTILE_SPLASH
# ENTITY_HOSTILE_SWIM
# ENTITY_HUSK_AMBIENT
# ENTITY_HUSK_DEATH
# ENTITY_HUSK_HURT
# ENTITY_HUSK_STEP
# ENTITY_ILLUSION_ILLAGER_AMBIENT
# ENTITY_ILLUSION_ILLAGER_CAST_SPELL
# ENTITY_ILLUSION_ILLAGER_DEATH
# ENTITY_ILLUSION_ILLAGER_HURT
# ENTITY_ILLUSION_ILLAGER_MIRROR_MOVE
# ENTITY_ILLUSION_ILLAGER_PREPARE_BLINDNESS
# ENTITY_ILLUSION_ILLAGER_PREPARE_MIRROR
# ENTITY_IRONGOLEM_ATTACK
# ENTITY_IRONGOLEM_DEATH
# ENTITY_IRONGOLEM_HURT
# ENTITY_IRONGOLEM_STEP
# ENTITY_ITEMFRAME_ADD_ITEM
# ENTITY_ITEMFRAME_BREAK
# ENTITY_ITEMFRAME_PLACE
# ENTITY_ITEMFRAME_REMOVE_ITEM
# ENTITY_ITEMFRAME_ROTATE_ITEM
# ENTITY_ITEM_BREAK
# ENTITY_ITEM_PICKUP
# ENTITY_LEASHKNOT_BREAK
# ENTITY_LEASHKNOT_PLACE
# ENTITY_LIGHTNING_IMPACT
# ENTITY_LIGHTNING_THUNDER
# ENTITY_LINGERINGPOTION_THROW
# ENTITY_LLAMA_AMBIENT
# ENTITY_LLAMA_ANGRY
# ENTITY_LLAMA_CHEST
# ENTITY_LLAMA_DEATH
# ENTITY_LLAMA_EAT
# ENTITY_LLAMA_HURT
# ENTITY_LLAMA_SPIT
# ENTITY_LLAMA_STEP
# ENTITY_LLAMA_SWAG
# ENTITY_MAGMACUBE_DEATH
# ENTITY_MAGMACUBE_HURT
# ENTITY_MAGMACUBE_JUMP
# ENTITY_MAGMACUBE_SQUISH
# ENTITY_MINECART_INSIDE
# ENTITY_MINECART_RIDING
# ENTITY_MOOSHROOM_SHEAR
# ENTITY_MULE_AMBIENT
# ENTITY_MULE_CHEST
# ENTITY_MULE_DEATH
# ENTITY_MULE_HURT
# ENTITY_PAINTING_BREAK
# ENTITY_PAINTING_PLACE
# ENTITY_PARROT_AMBIENT
# ENTITY_PARROT_DEATH
# ENTITY_PARROT_EAT
# ENTITY_PARROT_FLY
# ENTITY_PARROT_HURT
# ENTITY_PARROT_IMITATE_BLAZE
# ENTITY_PARROT_IMITATE_CREEPER
# ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
# ENTITY_PARROT_IMITATE_ENDERDRAGON
# ENTITY_PARROT_IMITATE_ENDERMAN
# ENTITY_PARROT_IMITATE_ENDERMITE
# ENTITY_PARROT_IMITATE_EVOCATION_ILLAGER
# ENTITY_PARROT_IMITATE_GHAST
# ENTITY_PARROT_IMITATE_HUSK
# ENTITY_PARROT_IMITATE_ILLUSION_ILLAGER
# ENTITY_PARROT_IMITATE_MAGMACUBE
# ENTITY_PARROT_IMITATE_POLAR_BEAR
# ENTITY_PARROT_IMITATE_SHULKER
# ENTITY_PARROT_IMITATE_SILVERFISH
# ENTITY_PARROT_IMITATE_SKELETON
# ENTITY_PARROT_IMITATE_SLIME
# ENTITY_PARROT_IMITATE_SPIDER
# ENTITY_PARROT_IMITATE_STRAY
# ENTITY_PARROT_IMITATE_VEX
# ENTITY_PARROT_IMITATE_VINDICATION_ILLAGER
# ENTITY_PARROT_IMITATE_WITCH
# ENTITY_PARROT_IMITATE_WITHER
# ENTITY_PARROT_IMITATE_WITHER_SKELETON
# ENTITY_PARROT_IMITATE_WOLF
# ENTITY_PARROT_IMITATE_ZOMBIE
# ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN
# ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
# ENTITY_PARROT_STEP
# ENTITY_PIG_AMBIENT
# ENTITY_PIG_DEATH
# ENTITY_PIG_HURT
# ENTITY_PIG_SADDLE
# ENTITY_PIG_STEP
# ENTITY_PLAYER_ATTACK_CRIT
# ENTITY_PLAYER_ATTACK_KNOCKBACK
# ENTITY_PLAYER_ATTACK_NODAMAGE
# ENTITY_PLAYER_ATTACK_STRONG
# ENTITY_PLAYER_ATTACK_SWEEP
# ENTITY_PLAYER_ATTACK_WEAK
# ENTITY_PLAYER_BIG_FALL
# ENTITY_PLAYER_BREATH
# ENTITY_PLAYER_BURP
# ENTITY_PLAYER_DEATH
# ENTITY_PLAYER_HURT
# ENTITY_PLAYER_HURT_DROWN
# ENTITY_PLAYER_HURT_ON_FIRE
# ENTITY_PLAYER_LEVELUP
# ENTITY_PLAYER_SMALL_FALL
# ENTITY_PLAYER_SPLASH
# ENTITY_PLAYER_SWIM
# ENTITY_POLAR_BEAR_AMBIENT
# ENTITY_POLAR_BEAR_BABY_AMBIENT
# ENTITY_POLAR_BEAR_DEATH
# ENTITY_POLAR_BEAR_HURT
# ENTITY_POLAR_BEAR_STEP
# ENTITY_POLAR_BEAR_WARNING
# ENTITY_RABBIT_AMBIENT
# ENTITY_RABBIT_ATTACK
# ENTITY_RABBIT_DEATH
# ENTITY_RABBIT_HURT
# ENTITY_RABBIT_JUMP
# ENTITY_SHEEP_AMBIENT
# ENTITY_SHEEP_DEATH
# ENTITY_SHEEP_HURT
# ENTITY_SHEEP_SHEAR
# ENTITY_SHEEP_STEP
# ENTITY_SHULKER_AMBIENT
# ENTITY_SHULKER_BULLET_HIT
# ENTITY_SHULKER_BULLET_HURT
# ENTITY_SHULKER_CLOSE
# ENTITY_SHULKER_DEATH
# ENTITY_SHULKER_HURT
# ENTITY_SHULKER_HURT_CLOSED
# ENTITY_SHULKER_OPEN
# ENTITY_SHULKER_SHOOT
# ENTITY_SHULKER_TELEPORT
# ENTITY_SILVERFISH_AMBIENT
# ENTITY_SILVERFISH_DEATH
# ENTITY_SILVERFISH_HURT
# ENTITY_SILVERFISH_STEP
# ENTITY_SKELETON_AMBIENT
# ENTITY_SKELETON_DEATH
# ENTITY_SKELETON_HORSE_AMBIENT
# ENTITY_SKELETON_HORSE_DEATH
# ENTITY_SKELETON_HORSE_HURT
# ENTITY_SKELETON_HURT
# ENTITY_SKELETON_SHOOT
# ENTITY_SKELETON_STEP
# ENTITY_SLIME_ATTACK
# ENTITY_SLIME_DEATH
# ENTITY_SLIME_HURT
# ENTITY_SLIME_JUMP
# ENTITY_SLIME_SQUISH
# ENTITY_SMALL_MAGMACUBE_DEATH
# ENTITY_SMALL_MAGMACUBE_HURT
# ENTITY_SMALL_MAGMACUBE_SQUISH
# ENTITY_SMALL_SLIME_DEATH
# ENTITY_SMALL_SLIME_HURT
# ENTITY_SMALL_SLIME_JUMP
# ENTITY_SMALL_SLIME_SQUISH
# ENTITY_SNOWBALL_THROW
# ENTITY_SNOWMAN_AMBIENT
# ENTITY_SNOWMAN_DEATH
# ENTITY_SNOWMAN_HURT
# ENTITY_SNOWMAN_SHOOT
# ENTITY_SPIDER_AMBIENT
# ENTITY_SPIDER_DEATH
# ENTITY_SPIDER_HURT
# ENTITY_SPIDER_STEP
# ENTITY_SPLASH_POTION_BREAK
# ENTITY_SPLASH_POTION_THROW
# ENTITY_SQUID_AMBIENT
# ENTITY_SQUID_DEATH
# ENTITY_SQUID_HURT
# ENTITY_STRAY_AMBIENT
# ENTITY_STRAY_DEATH
# ENTITY_STRAY_HURT
# ENTITY_STRAY_STEP
# ENTITY_TNT_PRIMED
# ENTITY_VEX_AMBIENT
# ENTITY_VEX_CHARGE
# ENTITY_VEX_DEATH
# ENTITY_VEX_HURT
# ENTITY_VILLAGER_AMBIENT
# ENTITY_VILLAGER_DEATH
# ENTITY_VILLAGER_HURT
# ENTITY_VILLAGER_NO
# ENTITY_VILLAGER_TRADING
# ENTITY_VILLAGER_YES
# ENTITY_VINDICATION_ILLAGER_AMBIENT
# ENTITY_VINDICATION_ILLAGER_DEATH
# ENTITY_VINDICATION_ILLAGER_HURT
# ENTITY_WITCH_AMBIENT
# ENTITY_WITCH_DEATH
# ENTITY_WITCH_DRINK
# ENTITY_WITCH_HURT
# ENTITY_WITCH_THROW
# ENTITY_WITHER_AMBIENT
# ENTITY_WITHER_BREAK_BLOCK
# ENTITY_WITHER_DEATH
# ENTITY_WITHER_HURT
# ENTITY_WITHER_SHOOT
# ENTITY_WITHER_SKELETON_AMBIENT
# ENTITY_WITHER_SKELETON_DEATH
# ENTITY_WITHER_SKELETON_HURT
# ENTITY_WITHER_SKELETON_STEP
# ENTITY_WITHER_SPAWN
# ENTITY_WOLF_AMBIENT
# ENTITY_WOLF_DEATH
# ENTITY_WOLF_GROWL
# ENTITY_WOLF_HOWL
# ENTITY_WOLF_HURT
# ENTITY_WOLF_PANT
# ENTITY_WOLF_SHAKE
# ENTITY_WOLF_STEP
# ENTITY_WOLF_WHINE
# ENTITY_ZOMBIE_AMBIENT
# ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
# ENTITY_ZOMBIE_ATTACK_IRON_DOOR
# ENTITY_ZOMBIE_BREAK_DOOR_WOOD
# ENTITY_ZOMBIE_DEATH
# ENTITY_ZOMBIE_HORSE_AMBIENT
# ENTITY_ZOMBIE_HORSE_DEATH
# ENTITY_ZOMBIE_HORSE_HURT
# ENTITY_ZOMBIE_HURT
# ENTITY_ZOMBIE_INFECT
# ENTITY_ZOMBIE_PIG_AMBIENT
# ENTITY_ZOMBIE_PIG_ANGRY
# ENTITY_ZOMBIE_PIG_DEATH
# ENTITY_ZOMBIE_PIG_HURT
# ENTITY_ZOMBIE_STEP
# ENTITY_ZOMBIE_VILLAGER_AMBIENT
# ENTITY_ZOMBIE_VILLAGER_CONVERTED
# ENTITY_ZOMBIE_VILLAGER_CURE
# ENTITY_ZOMBIE_VILLAGER_DEATH
# ENTITY_ZOMBIE_VILLAGER_HURT
# ENTITY_ZOMBIE_VILLAGER_STEP
# ITEM_ARMOR_EQUIP_CHAIN
# ITEM_ARMOR_EQUIP_DIAMOND
# ITEM_ARMOR_EQUIP_ELYTRA
# ITEM_ARMOR_EQUIP_GENERIC
# ITEM_ARMOR_EQUIP_GOLD
# ITEM_ARMOR_EQUIP_IRON
# ITEM_ARMOR_EQUIP_LEATHER
# ITEM_BOTTLE_EMPTY
# ITEM_BOTTLE_FILL
# ITEM_BOTTLE_FILL_DRAGONBREATH
# ITEM_BUCKET_EMPTY
# ITEM_BUCKET_EMPTY_LAVA
# ITEM_BUCKET_FILL
# ITEM_BUCKET_FILL_LAVA
# ITEM_CHORUS_FRUIT_TELEPORT
# ITEM_ELYTRA_FLYING
# ITEM_FIRECHARGE_USE
# ITEM_FLINTANDSTEEL_USE
# ITEM_HOE_TILL
# ITEM_SHIELD_BLOCK
# ITEM_SHIELD_BREAK
# ITEM_SHOVEL_FLATTEN
# ITEM_TOTEM_USE
# MUSIC_CREATIVE
# MUSIC_CREDITS
# MUSIC_DRAGON
# MUSIC_END
# MUSIC_GAME
# MUSIC_MENU
# MUSIC_NETHER
# RECORD_11
# RECORD_13
# RECORD_BLOCKS
# RECORD_CAT
# RECORD_CHIRP
# RECORD_FAR
# RECORD_MALL
# RECORD_MELLOHI
# RECORD_STAL
# RECORD_STRAD
# RECORD_WAIT
# RECORD_WARD
# UI_BUTTON_CLICK
# UI_TOAST_CHALLENGE_COMPLETE
# UI_TOAST_IN
# UI_TOAST_OUT
# WEATHER_RAIN
# WEATHER_RAIN_ABOVE

#*******************
# Sound list [1.8]
#*******************
# AMBIENCE_CAVE
# AMBIENCE_RAIN
# AMBIENCE_THUNDER
# ANVIL_BREAK
# ANVIL_LAND
# ANVIL_USE
# ARROW_HIT
# BURP
# CHEST_CLOSE
# CHEST_OPEN
# CLICK
# DOOR_CLOSE
# DOOR_OPEN
# DRINK
# EAT
# EXPLODE
# FALL_BIG
# FALL_SMALL
# FIRE
# FIRE_IGNITE
# FIZZ
# FUSE
# GLASS
# HURT_FLESH
# ITEM_BREAK
# ITEM_PICKUP
# LAVA
# LAVA_POP
# LEVEL_UP
# MINECART_BASE
# MINECART_INSIDE
# NOTE_BASS
# NOTE_PIANO
# NOTE_BASS_DRUM
# NOTE_STICKS
# NOTE_BASS_GUITAR
# NOTE_SNARE_DRUM
# NOTE_PLING
# ORB_PICKUP
# PISTON_EXTEND
# PISTON_RETRACT
# PORTAL
# PORTAL_TRAVEL
# PORTAL_TRIGGER
# SHOOT_ARROW
# SPLASH
# SPLASH2
# STEP_GRASS
# STEP_GRAVEL
# STEP_LADDER
# STEP_SAND
# STEP_SNOW
# STEP_STONE
# STEP_WOOD
# STEP_WOOL
# SWIM
# WATER
# WOOD_CLICK
# BAT_DEATH
# BAT_HURT
# BAT_IDLE
# BAT_LOOP
# BAT_TAKEOFF
# BLAZE_BREATH
# BLAZE_DEATH
# BLAZE_HIT
# CAT_HISS
# CAT_HIT
# CAT_MEOW
# CAT_PURR
# CAT_PURREOW
# CHICKEN_IDLE
# CHICKEN_HURT
# CHICKEN_EGG_POP
# CHICKEN_WALK
# COW_IDLE
# COW_HURT
# COW_WALK
# CREEPER_HISS
# CREEPER_DEATH
# ENDERDRAGON_DEATH
# ENDERDRAGON_GROWL
# ENDERDRAGON_HIT
# ENDERDRAGON_WINGS
# ENDERMAN_DEATH
# ENDERMAN_HIT
# ENDERMAN_IDLE
# ENDERMAN_TELEPORT
# ENDERMAN_SCREAM
# ENDERMAN_STARE
# GHAST_SCREAM
# GHAST_SCREAM2
# GHAST_CHARGE
# GHAST_DEATH
# GHAST_FIREBALL
# GHAST_MOAN
# IRONGOLEM_DEATH
# IRONGOLEM_HIT
# IRONGOLEM_THROW
# IRONGOLEM_WALK
# MAGMACUBE_WALK
# MAGMACUBE_WALK2
# MAGMACUBE_JUMP
# PIG_IDLE
# PIG_DEATH
# PIG_WALK
# SHEEP_IDLE
# SHEEP_SHEAR
# SHEEP_WALK
# SILVERFISH_HIT
# SILVERFISH_KILL
# SILVERFISH_IDLE
# SILVERFISH_WALK
# SKELETON_IDLE
# SKELETON_DEATH
# SKELETON_HURT
# SKELETON_WALK
# SLIME_ATTACK
# SLIME_WALK
# SLIME_WALK2
# SPIDER_IDLE
# SPIDER_DEATH
# SPIDER_WALK
# WITHER_DEATH
# WITHER_HURT
# WITHER_IDLE
# WITHER_SHOOT
# WITHER_SPAWN
# WOLF_BARK
# WOLF_DEATH
# WOLF_GROWL
# WOLF_HOWL
# WOLF_HURT
# WOLF_PANT
# WOLF_SHAKE
# WOLF_WALK
# WOLF_WHINE
# ZOMBIE_METAL
# ZOMBIE_WOOD
# ZOMBIE_WOODBREAK
# ZOMBIE_IDLE
# ZOMBIE_DEATH
# ZOMBIE_HURT
# ZOMBIE_INFECT
# ZOMBIE_UNFECT
# ZOMBIE_REMEDY
# ZOMBIE_WALK
# ZOMBIE_PIG_IDLE
# ZOMBIE_PIG_ANGRY
# ZOMBIE_PIG_DEATH
# ZOMBIE_PIG_HURT
# DIG_WOOL
# DIG_GRASS
# DIG_GRAVEL
# DIG_SAND
# DIG_SNOW
# DIG_STONE
# DIG_WOOD
# FIREWORK_BLAST
# FIREWORK_BLAST2
# FIREWORK_LARGE_BLAST
# FIREWORK_LARGE_BLAST2
# FIREWORK_TWINKLE
# FIREWORK_TWINKLE2
# FIREWORK_LAUNCH
# SUCCESSFUL_HIT
# HORSE_ANGRY
# HORSE_ARMOR
# HORSE_BREATHE
# HORSE_DEATH
# HORSE_GALLOP
# HORSE_HIT
# HORSE_IDLE
# HORSE_JUMP
# HORSE_LAND
# HORSE_SADDLE
# HORSE_SOFT
# HORSE_WOOD
# DONKEY_ANGRY
# DONKEY_DEATH
# DONKEY_HIT
# DONKEY_IDLE
# HORSE_SKELETON_DEATH
# HORSE_SKELETON_HIT
# HORSE_SKELETON_IDLE
# HORSE_ZOMBIE_DEATH
# HORSE_ZOMBIE_HIT
# HORSE_ZOMBIE_IDLE
# VILLAGER_DEATH
# VILLAGER_HAGGLE
# VILLAGER_HIT
# VILLAGER_IDLE
# VILLAGER_NO
# VILLAGER_YES




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